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Custom monster use player sprite mount


ragazel

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hello guys, can anyone help me how to make custom monster using player sprite 3rd job, but with mount

I want custom mob that appear like rune knight with dragon or mechanic with mado

 

I already read all instruction in http://rathena.org/wiki/Custom_Mobs but can't find a clue about 3rd job mount

the closest I get is change number for option parameter, the number in wiki is only up to 8192 but I can get my custom monster to looks like player with summer sprite (which is not in wiki) using this number

 

mob_db.txt:

4000,EVIL_MECHANIC,Evil Mechanic,Evil Mechanic,160,33333333,1,0,0,9,5000,10000,300,50,300,200,150,300,200,100,12,12,2,7,28,0x37B5,90,300,624,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

mob_avail.txt:

// To disguise a mob as a player:
// MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color
4000,4064,1,1,1,0,0,359,12,1207,262144,1

lWK2ODM.png?1

 

now I want my custom mob to using 3rd job sprite with mount, is it possible ? thanks in advance  /thx

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hello guys, can anyone help me how to make custom monster using player sprite 3rd job, but with mount

I want custom mob that appear like rune knight with dragon or mechanic with mado

 

I already read all instruction in http://rathena.org/wiki/Custom_Mobs but can't find a clue about 3rd job mount

the closest I get is change number for option parameter, the number in wiki is only up to 8192 but I can get my custom monster to looks like player with summer sprite (which is not in wiki) using this number

 

mob_db.txt:

4000,EVIL_MECHANIC,Evil Mechanic,Evil Mechanic,160,33333333,1,0,0,9,5000,10000,300,50,300,200,150,300,200,100,12,12,2,7,28,0x37B5,90,300,624,432,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

mob_avail.txt:

// To disguise a mob as a player:
// MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color
4000,4064,1,1,1,0,0,359,12,1207,262144,1

lWK2ODM.png?1

 

now I want my custom mob to using 3rd job sprite with mount, is it possible ? thanks in advance  /thx

 

I guess the ones with mount are the following:

Job_Knight2	13
Job_Crusader2	21
Job_Lord_Knight2	4014
Job_Paladin2	4022
Job_Baby_Knight2	4036
Job_Baby_Crusader2	4044
Job_Rune_Knight2	4080
Job_Royal_Guard2	4082
Job_Mechanic2	4086
Job_Baby_Rune2	4109
Job_Baby_Guard2	4110
Job_Baby_Mechanic2	4112

Try making the SpriteID into one of those of you desire,

Edited by Mary Magdalene
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I guess the ones with mount are the following:

Job_Knight2	13
Job_Crusader2	21
Job_Lord_Knight2	4014
Job_Paladin2	4022
Job_Baby_Knight2	4036
Job_Baby_Crusader2	4044
Job_Rune_Knight2	4080
Job_Royal_Guard2	4082
Job_Mechanic2	4086
Job_Baby_Rune2	4109
Job_Baby_Guard2	4110
Job_Baby_Mechanic2	4112

Try making the SpriteID into one of those of you desire,

 

 

thanks for your reply, but still no luck  /sob  (I also tried different parameter for option with those sprite ID)

it works fine if Im using job 2 and below (lord knight, knight) with peco peco riding, it will show their mount

 

the problem is if Im using job 3, even mechanic with lv 1 cart option paramater wont show the cart 

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Oh, then probably it ain't supported or something.

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Its under Option, Option 64 32 to be exact

 

use @ option in game too see full list


Oh, then probably it ain't supported or something.

 

 

 

I guess the ones with mount are the following:

Job_Knight2	13
Job_Crusader2	21
Job_Lord_Knight2	4014
Job_Paladin2	4022
Job_Baby_Knight2	4036
Job_Baby_Crusader2	4044
Job_Rune_Knight2	4080
Job_Royal_Guard2	4082
Job_Mechanic2	4086
Job_Baby_Rune2	4109
Job_Baby_Guard2	4110
Job_Baby_Mechanic2	4112

Try making the SpriteID into one of those of you desire,

 

 

thanks for your reply, but still no luck  /sob  (I also tried different parameter for option with those sprite ID)

it works fine if Im using job 2 and below (lord knight, knight) with peco peco riding, it will show their mount

 

the problem is if Im using job 3, even mechanic with lv 1 cart option paramater wont show the cart 

 

Edited by Stolao
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Its under Option, Option 64 32 to be exact

 

use @ option in game too see full list

 

yes, I also tried option 32 in mob_avail.txt, it works fine for job 2 and below but not for job 3

 

and I cant found something related about "mount" with @ option in game, is there any way I can see full list from files (not in game) ?

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