i have problem with the script, after i captured the emp im still able to hit the emperium. thanks in advance
- script KoE -1,{
OnInit:
disablenpc "The King#KoE";
disablenpc "Exit#KoE";
bindatcmd "koe", strnpcinfo(0)+"::OnCommand", 99,99;
end;
OnCommand:
if ( compare( .@atcmd_parameters$, "on" ) ) goto L_start;
else if ( compare( .@atcmd_parameters$, "off" ) ) goto L_end;
else {
dispbottom "type - '@koe on' to start the event";
dispbottom "type - '@koe off' to end the event";
}
end;
OnClock0430:
L_start:
if ( .start ) end;
gvgon "guild_vs1";
announce "The King of Emperium Hill has begun!", bc_all;
.start = 1;
enablenpc "The King#KoE";
disablenpc "Exit#KoE";
$koegid = 0;
donpcevent "::OnRevKoE";
maprespawnguildid "guild_vs1", $koegid, 7;
monster "guild_vs1",49,49,"EMPERIUM",2041,1,"KoE::OnEmpDead";
end;
OnClock0515:
L_end:
gvgoff "guild_vs1";
announce "The King of Emperium Hill is over!", bc_all;
.start = 0;
enablenpc "Exit#KoE";
disablenpc "The King#KoE";
killmonsterall "guild_vs1";
// maprespawnguildid "guild_vs1", $koegid, 6;
end;
OnEmpDead:
$koegid = getcharid(2);
announce "The current King of Emperium Hill is the ["+ strcharinfo(2) +"] guild.", bc_all;
donpcevent "::OnRevKoE";
maprespawnguildid "guild_vs1", $koegid, 6;
sleep 500;
if ( .start )
monster "guild_vs1",49,49,"EMPERIUM",1288,1,"KoE::OnEmpDead";
end;
}
// KoE Entrance
prontera,150,150,4 script The King#KoE 58,{
mes "[The King]";
if ( !getcharid(2) ) {
mes "You must have a guild to participate in the ^FF0000King of Emperium Hill Tournament^000000.";
close;
}
mes "Hello.";
mes "Would you like to participate in the ^FF0000King of Emperium Hill Tournament^000000?";
if ( select ( "Yes", "No" ) == 2 ) close;
switch( rand(1,4) ){
case 1: warp "guild_vs1", 50, 88; end;
case 2: warp "guild_vs1", 88, 50; end;
case 3: warp "guild_vs1", 50, 11; end;
case 4: warp "guild_vs1", 11, 50; end;
}
}
// KoE Exit
guild_vs1,49,56,5 script Exit#KoE 51,{
mes "[Exit]";
mes "See ya.";
if ( getcharid(2) == $koegid )
getitem 7227, 100;
getitem 20080, 50;
getitem 29999, 50;
close2;
warp "Save",0,0;
end;
}
// Flags
guild_vs1,49,38,4 script King of Emperium Hill#1::koe_flag 722,{
if ( !$koegid ) end;
mes "[King of Emperium Hill]";
mes "The Current King of Emperium Hill is the ["+ getguildname($koegid) +"] guild.";
close;
OnRevKoE:
flagemblem $koegid;
end;
}
guild_vs1,61,49,6 duplicate(koe_flag) King of Emperium Hill#2 722
guild_vs1,38,49,2 duplicate(koe_flag) King of Emperium Hill#3 722
guild_vs1,49,61,0 duplicate(koe_flag) King of Emperium Hill#4 722
guild_vs1 mapflag nobranch
guild_vs1 mapflag nomemo
guild_vs1 mapflag nopenalty
guild_vs1 mapflag noreturn
guild_vs1 mapflag nosave SavePoint
guild_vs1 mapflag noteleport
guild_vs1 mapflag gvg_noparty
guild_vs1 mapflag nowarp
guild_vs1 mapflag nowarpto
guild_vs1 mapflag guildlock
Question
trizzy
i have problem with the script, after i captured the emp im still able to hit the emperium. thanks in advance
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