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Posted (edited)

Hey guys, so I've been working on my first animated sprite and it ended up looking like a kiel aura and it all looked good and pretty neat except 1 part, I can't seem to get the Aura behind my character.

 

 

This is how it looks in actOR, but...

http://prntscr.com/6q9dxu

apparently it doesn't look like that in-game.

In-game it doesn't show my character at all.

 

http://prntscr.com/6pzsl6

 

 

My problem is, is there any way to make the black in the middle transparent or getting my character in front of it just like on the actOR screenshot? Maybe some of you amazing spriters could help me out and/or try helping me to fix it?

 

Thanks in advance!

Danuvius

Kiel Aura 2015.rar

Edited by Danuvius

7 answers to this question

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Posted (edited)

Headgears always appear in front of the character; changing the front/back of the reference sprites won't change anything. This is how it looks with the black section being transparent :

 

ZJZsHWQ.png

So there's no way to keep it pure black while adding it? Got any tips to make the front mid transparent so the characters are visible and headgears as well without making it look like crap? Thanks for your efforts btw :D Could you help me making the middle part transparent so the characters are visible (without making the entire Kiel transparent)

Edited by Danuvius
Posted

Well, you could always... make the black semi-transparent I guess. Before I go on though, it is possible to achieve the original sprite you were looking for, but you'd be forced to use the robe slot (this is what FXFreitas's meant, I think). For more info : https://rathena.org/board/topic/72734-guide-custom-wings-at-robe-place/

 

You could make the sprite semi-transparent, it would look like the following (³²_kaura1) : 

PbEeSSZ.png

 

If you use a semi-transparent gradient though, you might be satisfied with the result (³²_kaura2) :

06dfYMR.png

 

Side note, the walking frames for top right are somewhat off.

3dgtJ2U.png

Kiel Aura 2015.rar

  • Upvote 1
Posted (edited)

Well, you could always... make the black semi-transparent I guess. Before I go on though, it is possible to achieve the original sprite you were looking for, but you'd be forced to use the robe slot (this is what FXFreitas's meant, I think). For more info : https://rathena.org/board/topic/72734-guide-custom-wings-at-robe-place/

 

You could make the sprite semi-transparent, it would look like the following (³²_kaura1) : 

PbEeSSZ.png

 

If you use a semi-transparent gradient though, you might be satisfied with the result (³²_kaura2) :

06dfYMR.png

 

Side note, the walking frames for top right are somewhat off.

3dgtJ2U.png

Thanks a bunch man, I love the second one. Yeah, I can tell what you mean with the robe places. Btw, if I'm allowed to ask.. what's that program you are using? and is there any guide to make sprites transparent like that? It would help me a lot :D Thanks in advance man

Edited by Danuvius
Posted (edited)

Thanks a bunch man, I love the second one. Yeah, I can tell what you mean with the robe places. Btw, if I'm allowed to ask.. what's that program you are using? and is there any guide to make sprites transparent like that? It would help me a lot :D Thanks in advance man

 

I'm using Act Editor. Making transparent images is somewhat straightforward...! Photoshop > Save as png > Drag and drop the new file (semi-transparent images must be added at the end of the list).

 

ZFTicfa.gif

 

As for how I made the images... well I don't really want to go in-depth since it's somewhat complex and I don't think this is what you want to know ;].

Edited by Tokei
  • Upvote 1

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