Saisho Posted February 6, 2015 Group: Members Topic Count: 52 Topics Per Day: 0.01 Content Count: 185 Reputation: 20 Joined: 01/06/13 Last Seen: November 11, 2018 Share Posted February 6, 2015 (edited) Was the quest warper added to rAthena expanded or like years ago still have limitations about the number of warps saved? I remember that years ago it had a limit of like 30 save points or so. Another question, theres how i make an npc(or static mob) that (only) attacks monsters when in range? Something like a player allied turret. Edited February 6, 2015 by Saisho Quote Link to comment Share on other sites More sharing options...
Stolao Posted February 6, 2015 Group: Developer Topic Count: 48 Topics Per Day: 0.01 Content Count: 1443 Reputation: 344 Joined: 10/17/12 Last Seen: June 3 Share Posted February 6, 2015 There is still a limitation on number of warps saved however you can increase this limit using implode /explode combined with bitwise variables in an array so instead of a limit of 31 it would be 682 due to max string size, if you really need more then that you can use multiple imploded bitwise variable arrays with getd to increase this almost forever I don't think so, you could use summon command with a non-mobile mob but it would vanish after the set time Quote Link to comment Share on other sites More sharing options...
Question
Saisho
Was the quest warper added to rAthena expanded or like years ago still have limitations about the number of warps saved?
I remember that years ago it had a limit of like 30 save points or so.
Another question, theres how i make an npc(or static mob) that (only) attacks monsters when in range?
Something like a player allied turret.
Edited by SaishoLink to comment
Share on other sites
1 answer to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.