renegade Posted January 22, 2015 Posted January 22, 2015 Let's say I get a NPC that loads before the one below to set @mapname$ = prontera. @mapname$,97,147,0 script exampleNPC 48,{ mes "hi"; close; } It doesn't work (obviously because it's not within the brackets) Is there a method for a NPC to spawn/create another NPC? I have some unique uses in mind for this. Quote
rayn Posted January 22, 2015 Posted January 22, 2015 Look into https://rathena.org/wiki/Enablenpc Quote
renegade Posted January 22, 2015 Author Posted January 22, 2015 The concept in mind that I have is that the NPC would be generated based on the input of a player. Quote
Oceanid Posted January 24, 2015 Posted January 24, 2015 No because the game would have to communicate with third party applications to write the script and then somehow send it to the emulator. You would be better off trying rayn's suggestion and using enablenpc. Quote
Question
renegade
Let's say I get a NPC that loads before the one below to set @mapname$ = prontera.
It doesn't work (obviously because it's not within the brackets)
Is there a method for a NPC to spawn/create another NPC? I have some unique uses in mind for this.
3 answers to this question
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