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Auto disappear dialog box


Aureon

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Hello rAthena~
I just want to ask why is it while using an NPC my dialog box disappears automatically even if im still using it, when it disappear i can no longer move, i still need to @warp/ @go before i can move again.

Anyone who can help me with my problem?
Sorry if i posted it here, just move this topic to where it belongs.
Thank you and have a nice day.

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disable NPC Secure Timeout.

src/config/secure.h#L21

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disable NPC Secure Timeout.

src/config/secure.h#L21

Hello sir Emistry~

Thank you for replying to my topic.

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hello, reopening this topic...
i already commented on this #define SECURE_NPCTIMEOUT.
im still having the error, menu type npc like warper will autoclose and i can't move.

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recompile

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recompile

Hello sir Emistry!~

Thank you for replying to my topic but im still having the same error/bug... i already compiled it. and it seems nothing has changed in-game.

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Hello~
Any update for this matter?
Im still having this bug, can't move or anything...
I already added this https://github.com/rathena/rathena/commit/54dfc67

but still im having error, dialog box automatically disappears and i can't move... im currently using r17523.

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bump? anyone?

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Hello. I have had some experience with this, and it was the same issue with Warper.

 

For me, I had some scripts that attachrid to all players using addrid(0). The solution? Any scripts that attach to all users, attach only if players are not in a dialog box already using addrid(0,1).

 

 

This may or may not appy to you.

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Hello. I have had some experience with this, and it was the same issue with Warper.

 

For me, I had some scripts that attachrid to all players using addrid(0). The solution? Any scripts that attach to all users, attach only if players are not in a dialog box already using addrid(0,1).

 

 

This may or may not appy to you.

Hello sir! Thank you for replying to my post.

But how can i do that sir? Can you guide me? 

Thank you and have a nice day~

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Search through all your scripts and see if any of them use addrid.

If so, if they attach to all players (addrid(0)), simply change it to addrid(0,1) and reload any scripts that you change.

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