akatup Posted January 3, 2015 Posted January 3, 2015 Need help here guys. I want to add a scenario here that when a player reach 95,000 Karma, his/her item can drop 100% when killed. Thanks in advance Item Penalty.txt Quote
Emistry Posted January 3, 2015 Posted January 3, 2015 if ( .@rate < rand( 100 ) ) { change to if ( .@rate < rand( 100 ) || KARMAPOINTS >= 95000 ) { Quote
0 Smiley33 Posted March 6, 2024 Posted March 6, 2024 On 1/4/2015 at 12:22 AM, Emistry said: if ( .@rate < rand( 100 ) ) { change to if ( .@rate < rand( 100 ) || KARMAPOINTS >= 95000 ) { even you i got killed by monster my item got dropped Quote
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akatup
Need help here guys.
I want to add a scenario here that when a player reach 95,000 Karma, his/her item can drop 100% when killed.
Thanks in advance
Item Penalty.txt
4 answers to this question
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