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Item Penalty Drop


akatup

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Need help here guys. 

 

I want to add a scenario here that when a player reach 95,000 Karma, his/her item can drop 100% when killed.

 

Thanks in advance :)

Item Penalty.txt

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if ( .@rate < rand( 100 ) ) {

change to

if ( .@rate < rand( 100 ) || KARMAPOINTS >= 95000 ) {
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On 1/4/2015 at 12:22 AM, Emistry said:
if ( .@rate < rand( 100 ) ) {

change to

if ( .@rate < rand( 100 ) || KARMAPOINTS >= 95000 ) {

even you i got killed by monster my item got dropped

 

 

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Thanks Em!

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Thank you

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