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darking123

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  1. i tried to set it to 1 but still i can collect over 1000 gold
  2. ok sir.. thank you imma try it
  3. i am using eathena the max gold that should be obtained is 1000 only but how come they can still get more than 1000 gold..then the result is they cant claim it // _______ __ ____ ____ __ __ ____ __ __ __ __ __ __ __ ____ _ ____ // /__ __/ / / / __ \ / __ \ / / / / /__ \ / / /_/ __/ /_ / // / / /__/ / /__ \ / /__ / __ \ _____ // / / / /_ / /_/ / / / / / / / / / ____/ / / / __ /_ __// // / / _ _ / ____/ / / // / / /_/ / / __ \ // / / / __ \ / ____/ / / / / / / / / / __ / / / / / / / \_ / / // /// / __ / / __/ / ____/ / / /_/ // / / / / / / / /__ / /_/ /_ / /_/ / / /_/ / / / / / / / __/ / / // /// / /_/ / / _ \ / /__ / / ///_/ /_/ /_/ \____/ \_______/ \____/ \____/ /_/ /_/ /_/ \__/ /_//_/// \____/ /_/ \_\ \____/ /_/ //============================================================================= // // Gold Room Advance Script - Mining Gold for wealth - Please Leave Credit \\ //============================================================================= //POWERED by: rudolp //[The Quality Maker] //Time Finished :6:28 PM 6/7/2009 //Please Report any bug and suggestions. //===== Compatible With: ================================================================= //= Any eAthena Version //=============Gold Room Settings=================== //This should always be enable for a better Gold Room System. //================================================== ordeal_1-2.gat mapflag noskill ordeal_1-2.gat mapflag nomemo ordeal_1-2.gat mapflag nobranch ordeal_1-2.gat mapflag noloot ordeal_1-2.gat mapflag noexp ordeal_1-2.gat mapflag nodrop ordeal_1-2.gat mapflag novending ordeal_1-2.gat mapflag nowarp ordeal_1-2.gat mapflag nowarpto ordeal_1-2.gat mapflag noreturn //================================================= ordeal_1-2,0,0,0 script Gold Room -1,{ OnInit: //No. of Mine Guardian. //For golden peko it is default to 100 and 4 seconds~2 seconds spawn rate. set .guardian,50; //Type of guardian. 0 = normal 1 = extreme set .@guardiantype,0; if(.@guardiantype == 0){ }else{ } end; OnNPCKillEvent: //===== Configurations: ======================================================================== //Max gold can a player get after killing 1 golden peko (default 5 note:this will increase if luk bonus is enable). set .@maxgaingold,10; //Apply gold penalty. 0 = no 1 = yes set .@penalty1,0; //The Maximum no. of gold Penalty. set .@maxpenalty1,3; //Apply speed & HP penalty. 0 = no 1 = yes set .@penalty2,0; //Gold limitation penalty must be enable set .@maxgold,1000; //The maximum no. of hp penalty by %. set .@maxpenalty2,10; //Enable luk bonus. 0=no 1=yes set .@lukbonus,0; //If luk Bonus is enable,luk divider default 49 w/ 99 max parameter. Note: the quotient of your max parameter and .@lukdiv must not grater than 5 to avoid over mining. set .@lukdiv,49; //Show Server Name. 0=no 1=yes set .@showservername,1; //Name of your Server set .@servername$,"[Revise RO]"; //========================================================================================= if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ set @bonus,0; set @deduction,0; set @gain,rand (.@maxgaingold); //Luk bonus if (.@lukbonus != 0){ set @bonus,readparam(bLuk)/.@lukdiv; } //Gold Penalty if (.@penalty1 != 0){ set @deduction,rand(.@maxpenalty1); if(@deduction == 0) set @deduction,1; } set @gain, @gain + @bonus - @deduction; set gold, gold + @gain ; //Displaying Gained Gold if(.@showservername != 0){ if(gold%5 == 0){ //Show Server Name every 10 gold gain. dispbottom "===============Brought to you by==============="; dispbottom "==============" + .@servername$ +"=============="; } } if(@gain){ dispbottom "-|You got: " +@gain+ " gold| - |Total: " +gold+ " gold|- "; }else{ dispbottom "-|You got: NOTHING! |- "; } if (.@penalty2 != 0){ if (gold >= .@maxgold/2 && gold <=.@maxgold/2+20){ sc_start SC_DECREASEAGI,240000,10; }else if(gold >.@maxgold){ sc_start SC_CURSE,240000,10; percentheal (.@maxpenalty2*-1),(.@maxpenalty2*-1); heal -50,0; //For him to die } } if(paid == 0){ mapannounce "ordeal_1-2"," x( "+strcharinfo(0)+" is a cheater!",bc_map; dispbottom "Go out you bastard!"; set gold,0; warp "zhakastia", 97, 58; } end; } OnPCDieEvent: if (getmapxy(@mapname$,@mapx,@mapy,0) == -1) goto L_Finish; if (@mapname$ == "ordeal_1-2"){ dispbottom "Holy Shit you died!"; dispbottom "All of your gold will gone!"; set alive, 0; set paid, 0; end; } L_Finish: close; } //=============================================== //warper //=============================================== ordeal_1-2,154,156,5 script Gold Miner 813,{ mes "[Gold Miner]"; if(gold >=50){ goto wa; } mes "Want to go now?"; mes "Your gold is just "+gold+" you can still get more."; close; wa: mes "Want to go now?"; if(select("Yes", "No") == 1) { set alive,1; warp "zhakastia", 97, 58; } close; } quiz_01,88,108,5 script Gold Room Warperer#pront 813,{ set @name$,"prontera"; callfunc "goldmain"; end; } function script goldmain { if (getgmlevel() >= 90){ mes "[Gold Room Warperer]"; if(sex != 0){ mes "Hello Sir what can I do for you?"; }else{ mes "Hello Maam what can I do for you?"; } next; menu "Enter Mining Site",start,"Please close the mine Site. Now!",-,"Please Open the mine Site. Now!",G_open,"Nothing",C_s; next; mes "[Gold Room Warperer]"; mapannounce "ordeal_1-2","Excuse me Miners.",bc_map; mes "Ok."; next; mapannounce "ordeal_1-2",strcharinfo(0) +" wants to close the Gold Room for a while",bc_map; mes "Just a second I will just ask them to"; mes "go out in the mining site"; next; mapannounce "ordeal_1-2","Please settle your things and move quitely",bc_map; mes "[Gold Room Warperer]"; mes "............."; mes "........"; next; mes "[Gold Room Warperer]"; mes "Ok your done"; set .opengoldroom,1; areawarp "ordeal_1-2",21,286,286,22,"zhakastia", 97, 58; close; } if(.opengoldroom == 0){ goto start; }else{ mes "[Gold Room Warperer]"; mes "Sorry!"; mes "The Mining Site is closed."; close; } G_open: mes "[Gold Room Warperer]"; mes "Ok."; mes "Mining Site is Already Available."; announce " Gold Room is open for public!",bc_map; set .opengoldroom,0; close; start: if ( alive == 0){ set gold,0; } mes "[Gold Room Warperer]"; mes "What do you want?"; next; menu "To the Gold Room",-,"Exchange Gold",exchange,"Nothing",C_s; mes "[Gold Room Warperer]"; mes "Hmm.."; mes "It cost 100,000z"; mes "Would you like to go now to the gold room?"; if(select("Yes", "No") == 1) { if(@name$ == "prontera") savepoint "prontera", 173, 160; if(@name$ == "aldebaran") savepoint "aldebaran",166, 163; if(@name$ == "alberta") savepoint "alberta",16, 246; if(@name$ == "payon") savepoint "payon",160, 179; if(@name$ == "geffen") savepoint "geffen",124, 85; if (Zeny < 100000) goto nomoney; set Zeny, Zeny - 100000; set alive, 1; set paid, 1; warp "ordeal_1-2", 156, 155; } close; nomoney: mes "[Gold Room Warperer]"; mes "Sorry insufficient balance"; close; exchange: mes "[Gold Room Warperer]"; mes "Hmm...let me see"; mes "You have " +gold+ "."; if (gold == 0) goto nogold; mes "Ok get this."; next; if (checkweight(969,gold) == 0) goto L_OverWeight; getitem 969, gold; set gold, 0; emotion e_gg; close; L_OverWeight: mes "[Gold Room Warperer]"; mes "Sorry your overweight"; close; nogold: close; C_s: close; } //============================================================ //=========================================================== //======================================== //warps you may edit this one for your convenience //======================================== ordeal_1-2,73,265,0 warp ord500 1,1,zhakastia,97,58 ordeal_1-2,129,194,0 warp ord501 1,1,zhakastia,97,58 ordeal_1-2,130,194,0 warp ord502 1,1,zhakastia,97,58 ordeal_1-2,178,193,0 warp ord503 1,1,zhakastia,97,58 ordeal_1-2,290,130,0 warp ord504 1,1,zhakastia,97,58 ordeal_1-2,241,281,0 warp ord505 1,1,zhakastia,97,58 ordeal_1-2,66,25,0 warp ord506 1,1,zhakastia,97,58 ordeal_1-2,202,129,0 warp ord509 1,1,zhakastia,97,58 ordeal_1-2,105,154,0 warp ord510 1,1,zhakastia,97,58 //============Spawns================= ordeal_1-2,0,0,0,0 monster Golden Pecopeco 1369,400,0,0,0
  4. is it ok to change gtb_sc_immunity: and bonus bNoMagicDamage to 65 so aspersio, dispell wont have an effect??
  5. i am using eathena svn my problem is how to set this one so that when gtb is added to a shield then equipped.. aspersio, dispell wont have an effect
  6. i changed it to what you have said but i still have error
  7. i am using eathena and i have this error
  8. we are using same client date.. and my rA is updated
  9. i am using rathena svn the problem is why is my amplify magic power has no casting time even though i have no stats added yet.. next is when i put items to my cart then remove my cart then rent a cart again..my items that i put to my cart is lost what should i do?? i can post the code here just tell me what to post thank you
  10. but the description of that line is // NPC will skip any cloth colors in this array.
  11. is this also compatible to 3ceam svn?
  12. eathena svn here how will i block specific number of hair style to this script example i want that number 48 in hairstyle will be blocked and cant be chosen zhakastia,111,67,3 script Stylist 122,{ set .@name$,"[^FF8000Stylist^000000]"; setarray .@max[1],553,251,48; // Number of cloths, haircolors, hairstyles in client setarray .@blacklist[0],188,143,261; // NPC will skip any cloth colors in this array. // Use for palettes that cause errors or just plain look bad. // Leave first value at 0 to disable. setarray .@type[1],7,6,1; // DO NOT EDIT set .@style,0; mes .@name$; mes "I can change your appearance for you if you'd like."; mes " "; mes "Just choose what you'd like to change:"; next; set .@s,select("Clothes color", "Hair color", "Hair style"); mes .@name$; mes "Alright, how would you like to search?"; next; menu "Start at the beginning",L_start, "Choose where to start",-; // CHOOSE WHERE TO START ===================================================== mes .@name$; mes "Alright, choose a style between ^0000FF0 and " +.@max[.@s]+ "^000000."; next; input .@style; if (.@style < 0 || .@style > .@max[.@s]) { mes .@name$; mes "Style chosen is out of range."; close; } L_start: setarray @revert[1],getlook(.@type[.@s]),0,0; mes .@name$; mes "Alright here we go, starting at style ^007700" +.@style+ "^000000."; next; // BEGINNING OF STYLE MENU LOOP ================================================ L_menuloop: if (.@blacklist[0]) { for (set .@f,0; .@f < getarraysize(.@blacklist); set .@f,.@f+1) { if (.@style == .@blacklist[.@f] && .@previous == 1 && .@s == 1) { message strcharinfo(0),"GM Message - Cloth " +.@style+ " was removed."; set .@style, .@style - 1; goto L_menuloop; } else if (.@style == .@blacklist[.@f] && .@s == 1) { message strcharinfo(0),"GM Message - Cloth " +.@style+ " was removed."; set .@style, .@style +1; goto L_menuloop; } } } setlook .@type[.@s],.@style; mes "This is style number ^007700" +.@style+ "^000000."; set .@next, .@style + 1; set .@prev, .@style - 1; // MAXIMUM MENU if (.@style == .@max[.@s]) { set .@next,0; message strcharinfo(0),"Limit Reached"; } // MINIMUM MENU ============================================================== if (.@style == 0) { set .@prev,.@max[.@s]; message strcharinfo(0),"Beginning Reached"; } // PREVIOUS MENU ============================================================= if (.@previous) { menu "^FF0000Previous - " +.@prev+ "^000000",L_prev, "^0000FFNext - " +.@next+ "^000000",L_next, "Jump to",L_jump, "Save",L_save, "Load",L_load; } // DEFAULT MENU ============================================================== menu "^0000FFNext - " +.@next+ "^000000",L_next, "^FF0000Previous - " +.@prev+ "^000000",L_prev, "Jump to",L_jump, "Save",L_save, "Load",L_load; L_next: set .@previous,0; set .@style, .@next; goto L_menuloop; L_prev: set .@previous,1; set .@style, .@prev; goto L_menuloop; L_jump: next; mes .@name$; mes "Choose which style you'd like to jump to:"; next; input .@style; if (.@style < 0 || .@style > .@max[.@s]) { mes .@name$; mes "Style chosen is out of range."; close; } goto L_menuloop; L_save: next; mes .@name$; mes "Choose which slot you'd like to save to:"; set .@x, select("Slot 1 - [" +@revert[1]+ "]", "Slot 2 - [" +@revert[2]+ "]", "Slot 3 - [" +@revert[3]+ "]"); setarray @revert[.@x], .@style; goto L_menuloop; L_load: next; mes .@name$; mes "Choose which slot you'd like to load from:"; set .@x, select("Slot 1 - [" +@revert[1]+ "]", "Slot 2 - [" +@revert[2]+ "]", "Slot 3 - [" +@revert[3]+ "]"); set .@style, @revert[.@x]; goto L_menuloop; }
  13. what is your other suggestion besides using @storeall
  14. when the novice will enter his/her equiped items will be removed then there will be @storeall command.. - script announce_nvz -1,{ // beginning Time OnClock0130: OnClock0830: OnClock1330: OnClock1730: OnClock1930: OnClock2230: announce "Zombie Vs. Novice event Will begin in 3 minutes Please Make A Level 1 Novice Inorder To Join The Event",0; killmonsterall "quiz_01"; sleep 5000; announce "In Zhakastia has appeared npc ' Novice vs. Zombie '!",0; enablenpc "Novice vs. Zombie"; sleep 55000; announce "Event Zombie Vs. Novice will begin in 2 minutes Please Make A Level 1 Novice Inorder To Join The Event",0; sleep 60000; announce "Event Zombie Vs. Novice will begin in 1 minute Please Make A Level 1 Novice Inorder To Join The Event",0; sleep 30000; mapannounce "quiz_01","In 30 seconds the monster will be started!",0; sleep 25000; announce "Event Zombie Vs. Novice will begin through ~5~",0; sleep 1000; announce "Event Zombie Vs. Novice will begin through ~4~",0; sleep 1000; announce "Event Zombie Vs. Novice will begin through ~3~",0; sleep 1000; announce "Event Zombie Vs. Novice will begin through ~2~",0; sleep 1000; announce "Event Zombie Vs. Novice will begin through ~1~",0; sleep 1000; announce "Event 'Zombie Vs. Novice' has begun!!",0,0x00FF00; monster "quiz_01",42,369,"Zombie",1015,1; disablenpc "Novice vs. Zombie"; sleep 10000; monster "quiz_01",42,369,"Zombie-2",1015,1; sleep 10000; monster "quiz_01",42,369,"Zombie-3",1015,1; sleep 10000; monster "quiz_01",42,369,"Zombie-4",1015,1; initnpctimer; end; OnTimer5000: if ( getmapusers("quiz_01") == 0 ) { killmonsterall "quiz_01"; announce "'Zombie Vs. Novice' has ended with Event, as all have died",0; disablenpc "Prize"; stopnpctimer; end; } else if ( getmapusers("quiz_01") > 1 ) { mapannounce "quiz_01",getmapusers("quiz_01") +"the player still survive on Event.",0,0x00FF00;; initnpctimer; end; } initnpctimer; end; OnPCDieEvent: getmapxy .@mapnvz$,.@xnvz,.@ynvz,0; if ( .@mapnvz$ == "quiz_01") { sleep2 1; warp "zhakastia",97,58; atcommand "@alive "+ strcharinfo(0); dispbottom "you have lost..."; } sleep2 1000; if ( .@mapnvz$ == "quiz_01" && getmapusers("quiz_01") == 1 ) { killmonsterall "quiz_01"; mapannounce "quiz_01","You have won, approach please to npc Prize.",0; enablenpc "Prize"; stopnpctimer; end; } end; } quiz_01,42,369,3 script Prize 72,{ if (sex == 1) { announce "In ' Zombie Vs. Novice ' has won" + strcharinfo (0) + "! We congratulate him!",0; } else { announce "In ' Zombie Vs. Novice ' has won" + strcharinfo (0) + "! We congratulate her!",0; }; getitem 671,10; warp "zhakastia",97,58; sleep2 250; disablenpc "Prize"; end; } zhakastia,97,47,3 script Novice vs. Zombie 1015,{ if (BaseLevel > 1) goto NO; if (class == 0) goto event; if (class > 0) goto NO; event: mes "[^0000FFZombie Vs. Novice^000000]"; mes "You wish to get on Event Zombie Vs. Novice?"; next; switch(select("Yes","No")) { case 1: sc_end SC_ALL; sc_start SC_DECREASEAGI,300000,10; percentheal 100,100; warp "quiz_01",42,369; end; break; case 2: mes "[^0000FFZombie Vs. Novice^000000]"; mes "It is good, come, when want."; close; break; NO: mes "[^0000FFZombie Vs. Novice^000000]"; mes "You not novice 1 level"; close; } OnInit: disablenpc "Novice vs. Zombie"; disablenpc "Prize"; end; }
  15. toasty woe controller make my server experience lag when woe time is activated i also tried euphy woe controller also i experience lag
  16. i tried various Woe controller and most of the woe controller causes the server to lag when woe is activated what is the best and recommended woe controller for eathena svn/ 3ceam svn?
  17. update my svn from 27322 to 27323
  18. 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14300) : error C2143: syntax error : missing ';' before 'type' 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14301) : error C2143: syntax error : missing ';' before 'type' 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14302) : error C2065: 'dir' : undeclared identifier 3>int_auction.c 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14302) : error C2065: 'dir' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14303) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14303) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14303) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14304) : error C2065: 'ux' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14304) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14304) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14304) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14305) : error C2065: 'uy' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14305) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14305) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14305) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14307) : error C2065: 'dir' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14308) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14308) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14308) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14309) : error C2065: 'ux' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14309) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14309) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14309) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14310) : error C2065: 'uy' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14310) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14310) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14310) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14312) : error C2065: 'dir' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14313) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14313) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14313) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14314) : error C2065: 'ux' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14314) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14314) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14314) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14315) : error C2065: 'uy' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14315) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14315) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14315) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14318) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14318) : error C2065: 'i' : undeclared identifier 1>quest.c 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14318) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14319) : error C2065: 'ux' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14319) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14319) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14319) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14320) : error C2065: 'uy' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14320) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14320) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14320) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14323) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14323) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14323) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14324) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14325) : error C2065: 'ux' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14325) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14325) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14325) : error C2065: 'uy' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14325) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14325) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14325) : warning C4047: 'function' : 'int16' differs in levels of indirection from 'block_list *' 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14325) : warning C4024: 'map_foreachincell' : different types for formal and actual parameter 4 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14326) : error C2065: 'ux' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14326) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14326) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14326) : error C2065: 'uy' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14326) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14326) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14326) : warning C4047: 'function' : 'int16' differs in levels of indirection from 'block_list *' 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14326) : warning C4024: 'map_foreachincell' : different types for formal and actual parameter 4 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14327) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14327) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14328) : error C2065: 'ux' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14328) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14328) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14328) : error C2065: 'uy' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14328) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14328) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14328) : warning C4047: 'function' : 'int16' differs in levels of indirection from 'block_list *' 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14328) : warning C4024: 'map_foreachincell' : different types for formal and actual parameter 4 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14330) : error C2065: 'ux' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14330) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14330) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14330) : error C2065: 'uy' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14330) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14330) : error C2109: subscript requires array or pointer type 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14330) : warning C4047: 'function' : 'int16' differs in levels of indirection from 'block_list *' 1>c:\users\glemor\desktop\17322 trunk\src\map\skill.c(14330) : warning C4024: 'map_foreachincell' : different types for formal and actual parameter 4 1>pet.c 1>pc_groups.c 3>char.c 2>raconf.c 2>nullpo.c 3>msg_conf.c 2>mutex.c 2>mempool.c 3>cli.c 3>utils.c 1>pc.c 2>md5calc.c 3>timer.c 2>malloc.c 3>thread.c 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12871) : error C2143: syntax error : missing ';' before 'type' 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12872) : error C2143: syntax error : missing ';' before 'type' 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12874) : error C2143: syntax error : missing ';' before 'type' 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12876) : error C2065: 'p_id' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12878) : error C2065: 'p_id' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12879) : error C2065: 'p' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12879) : error C2065: 'p_id' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12879) : warning C4047: '=' : 'int' differs in levels of indirection from 'party_data *' 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12880) : error C2065: 'p' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12880) : warning C4047: '==' : 'int' differs in levels of indirection from 'void *' 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12882) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12882) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12882) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12883) : error C2065: 'pl_sd' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12883) : error C2065: 'p' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12883) : error C2223: left of '->data' must point to struct/union 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12883) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12883) : error C2065: 'pl_sd' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12883) : error C2223: left of '->status' must point to struct/union 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12883) : error C2065: 'p_id' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12884) : error C2065: 'pl_sd' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12884) : error C2223: left of '->bl' must point to struct/union 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12886) : error C2065: 'pl_sd' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12886) : warning C4047: 'function' : 'map_session_data *' differs in levels of indirection from 'int' 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12886) : warning C4024: 'recovery_sub' : different types for formal and actual parameter 1 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12899) : error C2143: syntax error : missing ';' before 'type' 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12900) : error C2143: syntax error : missing ';' before 'type' 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12902) : error C2143: syntax error : missing ';' before 'type' 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12904) : error C2065: 'g_id' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12906) : error C2065: 'g_id' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12907) : error C2065: 'g' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12907) : error C2065: 'g_id' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12907) : warning C4047: '=' : 'int' differs in levels of indirection from 'guild *' 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12908) : error C2065: 'g' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12908) : warning C4047: '==' : 'int' differs in levels of indirection from 'void *' 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12910) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12910) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12910) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12911) : error C2065: 'pl_sd' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12911) : error C2065: 'g' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12911) : error C2223: left of '->member' must point to struct/union 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12911) : error C2065: 'i' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12911) : error C2065: 'pl_sd' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12911) : error C2223: left of '->status' must point to struct/union 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12911) : error C2065: 'g_id' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12912) : error C2065: 'pl_sd' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12912) : error C2223: left of '->bl' must point to struct/union 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12914) : error C2065: 'pl_sd' : undeclared identifier 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12914) : warning C4047: 'function' : 'map_session_data *' differs in levels of indirection from 'int' 1>c:\users\glemor\desktop\17322 trunk\src\map\script.c(12914) : warning C4024: 'recovery_sub' : different types for formal and actual parameter 1 1>path.c this is the result after recompiling nvm fixed updated my svn to 27323
  19. naka submit na ako eh..walang reply
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