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Boy

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Everything posted by Boy

  1. Hi all Any solution about this script? I got a same problem.
  2. @Brian Hi..how can i set if its more than 15 members the pack will become doubled. Thanks.
  3. @Jlance Pls use this file maybe it will help u https://github.com/Feefty/FluxCP_Addons-VoteForPoints The original post at here http://rathena.org/board/topic/80121-vote-for-points-for-fluxcp-free/#entry187141 #POST 17
  4. Boy

    Need Help

    Hi rAthena I need help have anyone know how to make source like this if GM Group ID level 4 use @spawn monster treasure box and he kill using @killmonster or normal kill no item drop by GM. Thanks.
  5. Boy

    dice every 1 hour

    @Emistry Hi Thanks for reply..the script should be like this right? // //=====// /==/ /==/ /==/ // // // /==/ /==/ /=/ /==/ // //=====// /==/ /=/ /==============/ /========/ /==//===/ /==/ /==/ // //=////// /==/ /==//=/ /==/ /==/==/==/==/==/ / / / /==/ /==/ /==/ // // == /==/ /==//=/ /==/ /==/ /==/ /==/ ======/ / /==/ /==/ /==/ // // == /==/ /==/ /=/ /==/ /==/ /==/ /==/ / /===/ / /==/ /==/ /==/ // // == /==/ /==/ /=/ /==/ /==/ /==/ /==/ / /===/ / /==/ /==/=====/==/ // // == /==/ /==/ /=/ /==/ /==/ /==/ /==/ /========/ /==/ /==///////==/ // ================ rAthena Script ==================================================================== //=== Made by Rikimaru //==================== Information ==================================================================== //==== A Mini Dice Event Script //================= Version : ========================================================================= //=== V 1.1 Fixed a typo in the Script [ Rikimaru ] //=== V 1.0 Finished Scripting the Daily Reward Script [ Rikimaru ] //============== Credits : ============================================================================ //=== Credits to Rikimaru for the Daily Reward Script //=== rAthena Profile Link : http://rathena.org/board/user/434-rikimaru/ //===================================================================================================== //************************************************************************* prontera,181,163,5 script Mini Dice 872,{ //============================== Settings ============================================ set .@dicename$,"[ Dice Master ]"; set .cost,"1000000";//CHANGE THIS TO YOUR ZENY COST AMOUNT set .rewardid,14232;//CHANGE THIS TO YOUR REWARDID set @rewamount,3;//CHANGE THIS TO YOUR REWARD AMOUNT //========================= End of Settings ========================================== OnMenu: mes .@dicename$; mes "Hello " + strcharinfo(0) + " ,do"; mes "you want to play a round of dice?"; mes "if you want to play you need to "; mes "pay 1.000.000 Zenny every Round."; switch(select("Yes,sure!:No,I'm unlucky!")) { case 1: mes .@dicename$; if(Zeny < .cost) goto l_nozeny; set Zeny, Zeny - .cost; mes "Okay we'll start..."; set $@ran, rand(1,6); if ($@ran == 6) set .@dice1$,"6"; if ($@ran == 5) set .@dice1$,"5"; if ($@ran == 4) set .@dice1$,"4"; if ($@ran == 3) set .@dice1$,"3"; if ($@ran == 2) set .@dice1$,"2"; if ($@ran == 1) set .@dice1$,"1"; set $@ran2, rand(1,6); if ($@ran2 == 6) set .@dice2$,"6"; if ($@ran2 == 5) set .@dice2$,"5"; if ($@ran2 == 4) set .@dice2$,"4"; if ($@ran2 == 3) set .@dice2$,"3"; if ($@ran2 == 2) set .@dice2$,"2"; if ($@ran2 == 1) set .@dice2$,"1"; next; mes .@dicename$; mes "Okay I've got a " + .@dice1$ + ","; mes "You've got a " + .@dice2$+ " !"; next; if(.@dice1$ > .@dice2$) goto l_loose; if(.@dice1$ < .@dice2$) goto l_win; if(.@dice1$ == .@dice2$) goto l_draw; close; case 2: mes .@dicename$; mes "Okay bye!"; close; } l_nozeny: mes .@dicename$; mes "Sorry you need more Zenny!"; close; l_loose: mes .@dicename$; mes "Haha,sorry you lost."; goto OnMenu; close; l_draw: mes .@dicename$; mes "Draw,let's play again!"; goto OnMenu; close; l_win: goto OnPrize; OnPrize: mes .@dicename$; mes "Congratulations! You have won..."; mes "Take this as a Prize!"; next; mes .@dicename$; getitem .rewardid,@rewamount; mes "Goodbye!"; close; OnMinute00: // show npc every hours for 30 minutes. hideoffnpc strnpcinfo(0); sleep ( 30 * 60000 ); // how long it last. hideonnpc strnpcinfo(0); end; } Thanks.
  6. @nanakiwurtz Hi Thanks for reply and edit and how can i set this script every 1 hour only can play this event.
  7. Hi rAthena I need help. How to edit this script make every 1 hour and if 10 time win will get grand prize. // = Script made by RIKIMARU on rathena.org // = Profile Link : // = http://rathena.org/board/user/434-rikimaru/ // = ENJOY THIS SCRIPT! //=================================================================================== // //=====// /==/ /==/ /==/ // // // /==/ /==/ /=/ /==/ // //=====// /==/ /=/ /==============/ /========/ /==//===/ /==/ /==/ // //=////// /==/ /==//=/ /==/ /==/==/==/==/==/ / / / /==/ /==/ /==/ // // == /==/ /==//=/ /==/ /==/ /==/ /==/ ======/ / /==/ /==/ /==/ // // == /==/ /==/ /=/ /==/ /==/ /==/ /==/ / /===/ / /==/ /==/ /==/ // // == /==/ /==/ /=/ /==/ /==/ /==/ /==/ / /===/ / /==/ /==/=====/==/ // // == /==/ /==/ /=/ /==/ /==/ /==/ /==/ /========/ /==/ /==///////==/ // ================ rAthena Script ================================================== // ============== Information ======================================================= // = Rock,Paper,Scissors Game // = Made by : // = Rikimaru //===== Current Version: =============================================== //= 1.0 //===== Compatible With: =============================================== //= any rAthena SVN //===== Description: =================================================== //= Rock,Paper,Scissors game with a chance of 10 Prizes //===== Additional Comments: =========================================== //= 1.0 Finished Scripting the NPC [Rikimaru] //====================================================================== //= DO NOT REMOVE MY CREDITS AND CLAIM MY WORK AS YOURS //====================================================================== prontera,192,154,3 script Rock,Paper,Scissors 100,{ // ================ Settings ================================== set .@n$,"^0000FF[ Rock,Paper,Scissors ]^000000"; set .cost,1000; set .@player1$,"Rock"; set .@player2$,"Paper"; set .@player3$,"Scissors"; // ============== End of Settings ============================= OnMenu: mes .@n$; mes "Hello,do you want to play"; mes "some Rounds of Rock,Paper,"; mes "Scissors?It just costs "+.cost+" Zenny."; next; switch(select("Yes:Cancel")) { case 1: mes .@n$; if(Zeny < .cost) goto l_nozeny; set Zeny, Zeny - .cost; mes "Okay,get ready."; set $@ran, rand(1,3); if ($@ran == 3) set .@npcpick$,"Rock"; if ($@ran == 2) set .@npcpick$,"Paper"; if ($@ran == 1) set .@npcpick$,"Scissors"; next; mes .@n$; mes "What do you want to use?"; next; switch(select("Rock:Paper:Scissors")) { case 1: mes .@n$; mes "Okay you've picked Rock"; mes "and I've picked "+.@npcpick$+"!"; next; if(.@npcpick$ == .@player3$) goto l_win; if(.@npcpick$ == .@player2$) goto l_loose; if(.@npcpick$ == .@player1$) goto l_draw; close; case 2: mes .@n$; mes "Okay you've picked Paper"; mes "and I've picked "+.@npcpick$+"!"; next; if(.@npcpick$ == .@player3$) goto l_loose; if(.@npcpick$ == .@player2$) goto l_draw; if(.@npcpick$ == .@player1$) goto l_win; close; case 3: mes .@n$; mes "Okay you've picked Scissors"; mes "and I've picked "+.@npcpick$+"!"; next; if(.@npcpick$ == .@player3$) goto l_draw; if(.@npcpick$ == .@player2$) goto l_win; if(.@npcpick$ == .@player1$) goto l_loose; close; } case 2: close; } l_win: mes .@n$; mes "Congrats you won!"; set $@ran2, rand(1,10); if ($@ran2 == 10) set @prize,7451 ; if ($@ran2 == 9) set @prize,12103; if ($@ran2 == 8) set @prize,969; if ($@ran2 == 7) set @prize,4001; if ($@ran2 == 6) set @prize,909; if ($@ran2 == 5) set @prize,501; if ($@ran2 == 4) set @prize,502; if ($@ran2 == 3) set @prize,503; if ($@ran2 == 2) set @prize,504; if ($@ran2 == 1) set @prize,505; set $@ran3, rand(1,3); if ($@ran3 == 3) set @amount,5; if ($@ran3 == 2) set @amount,3; if ($@ran3 == 1) set @amount,1; next; mes .@n$; mes "Take this Prize!"; getitem @prize,@amount; goto OnMenu; close; l_loose: mes .@n$; mes "You lost!Let's play another round!"; goto OnMenu; close; l_draw: mes .@n$; mes "This was a draw,you'll get your money back!"; mes "but let's play another Round!"; set Zeny, Zeny + .cost; goto OnMenu; l_nozeny: mes "Hey,are you kidding me?You need more Money!"; close; } Thanks.
  8. Hi rAthena Anyone can help me to edit this dice script. How to make this event every 1 hour. // //=====// /==/ /==/ /==/ // // // /==/ /==/ /=/ /==/ // //=====// /==/ /=/ /==============/ /========/ /==//===/ /==/ /==/ // //=////// /==/ /==//=/ /==/ /==/==/==/==/==/ / / / /==/ /==/ /==/ // // == /==/ /==//=/ /==/ /==/ /==/ /==/ ======/ / /==/ /==/ /==/ // // == /==/ /==/ /=/ /==/ /==/ /==/ /==/ / /===/ / /==/ /==/ /==/ // // == /==/ /==/ /=/ /==/ /==/ /==/ /==/ / /===/ / /==/ /==/=====/==/ // // == /==/ /==/ /=/ /==/ /==/ /==/ /==/ /========/ /==/ /==///////==/ // ================ rAthena Script ==================================================================== //=== Made by Rikimaru //==================== Information ==================================================================== //==== A Mini Dice Event Script //================= Version : ========================================================================= //=== V 1.1 Fixed a typo in the Script [ Rikimaru ] //=== V 1.0 Finished Scripting the Daily Reward Script [ Rikimaru ] //============== Credits : ============================================================================ //=== Credits to Rikimaru for the Daily Reward Script //=== rAthena Profile Link : http://rathena.org/board/user/434-rikimaru/ //===================================================================================================== //************************************************************************* prontera,181,163,5 script Mini Dice 872,{ //============================== Settings ============================================ set .@dicename$,"[ Dice Master ]"; set .cost,"1000000";//CHANGE THIS TO YOUR ZENY COST AMOUNT set .rewardid,14232;//CHANGE THIS TO YOUR REWARDID set @rewamount,3;//CHANGE THIS TO YOUR REWARD AMOUNT //========================= End of Settings ========================================== OnMenu: mes .@dicename$; mes "Hello " + strcharinfo(0) + " ,do"; mes "you want to play a round of dice?"; mes "if you want to play you need to "; mes "pay 1.000.000 Zenny every Round."; switch(select("Yes,sure!:No,I'm unlucky!")) { case 1: mes .@dicename$; if(Zeny < .cost) goto l_nozeny; set Zeny, Zeny - .cost; mes "Okay we'll start..."; set $@ran, rand(1,6); if ($@ran == 6) set .@dice1$,"6"; if ($@ran == 5) set .@dice1$,"5"; if ($@ran == 4) set .@dice1$,"4"; if ($@ran == 3) set .@dice1$,"3"; if ($@ran == 2) set .@dice1$,"2"; if ($@ran == 1) set .@dice1$,"1"; set $@ran2, rand(1,6); if ($@ran2 == 6) set .@dice2$,"6"; if ($@ran2 == 5) set .@dice2$,"5"; if ($@ran2 == 4) set .@dice2$,"4"; if ($@ran2 == 3) set .@dice2$,"3"; if ($@ran2 == 2) set .@dice2$,"2"; if ($@ran2 == 1) set .@dice2$,"1"; next; mes .@dicename$; mes "Okay I've got a " + .@dice1$ + ","; mes "You've got a " + .@dice2$+ " !"; next; if(.@dice1$ > .@dice2$) goto l_loose; if(.@dice1$ < .@dice2$) goto l_win; if(.@dice1$ == .@dice2$) goto l_draw; close; case 2: mes .@dicename$; mes "Okay bye!"; close; } l_nozeny: mes .@dicename$; mes "Sorry you need more Zenny!"; close; l_loose: mes .@dicename$; mes "Haha,sorry you lost."; goto OnMenu; close; l_draw: mes .@dicename$; mes "Draw,let's play again!"; goto OnMenu; close; l_win: goto OnPrize; OnPrize: mes .@dicename$; mes "Congratulations! You have won..."; mes "Take this as a Prize!"; next; mes .@dicename$; getitem .rewardid,@rewamount; mes "Goodbye!"; close; } Thanks.
  9. Hi any solutions for this vote point i try using the file but i cant delete and when i klik the banner nothing happen. please advise.
  10. @Emistry Hi emistry Note. Thanks for ur information
  11. Hi rAthena Anyone can help me fix this error below
  12. @Skorm Still same got same problem with this mob. i disable this mob skill. // Old Glast Heim (currently placeholders) //2464,MG Zombie@AL_HEAL,idle,28,10,10000,0,5000,yes,self,always,0,,,,,,,26 //2464,MG Zombie@NPC_UNDEADATTACK,chase,347,10,8000,1000,5000,yes,target,always,0,,,,,,, //2465,MG Wraith@NPC_ENERGYDRAIN,attack,200,1,500,0,5000,yes,target,always,0,,,,,,, //2466,MG Ghoul@NPC_UNDEADATTACK,chase,347,10,8000,1000,5000,yes,target,always,0,,,,,,, //2467,MG Arclouse@NPC_GROUNDATTACK,attack,185,10,2000,0,5000,yes,target,always,0,,,,,,, //2468,MG Raydric@BS_MAXIMIZE,attack,114,5,500,1000,5000,no,self,always,0,,,,,,, //2468,MG Raydric@BS_MAXIMIZE,chase,114,5,500,1000,5000,no,self,always,0,,,,,,, //2468,MG Raydric@NPC_EMOTION,chase,197,1,2000,0,5000,yes,self,always,0,0,,,,,, //2468,MG Raydric@SM_MAGNUM,attack,7,9,500,500,5000,no,self,always,0,,,,,,6, //2468,MG Raydric@CR_AUTOGUARD,chase,249,2,2000,0,300000,yes,self,longrangeattacked,,,,,,,, //2468,MG Raydric@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,, //2469,MG Raydric Archer@AC_CHARGEARROW,attack,148,1,500,0,5000,yes,target,always,0,,,,,,9, //2469,MG Raydric Archer@NPC_DARKNESSATTACK,attack,190,10,500,500,5000,no,target,always,0,,,,,,9, //2469,MG Raydric Archer@CR_AUTOGUARD,attack,249,2,500,0,300000,yes,self,always,0,,,,,,, //2470,MG Knight of Abyss@AC_CHARGEARROW,chase,148,1,500,0,5000,yes,target,always,0,,,,,,, //2470,MG Knight of Abyss@KN_BRANDISHSPEAR,attack,57,20,500,1000,5000,no,target,always,0,,,,,,9, //2470,MG Knight of Abyss@NPC_DARKNESSATTACK,attack,190,5,500,500,5000,no,target,always,0,,,,,,9, //2470,MG Knight of Abyss@CR_AUTOGUARD,chase,249,10,2000,0,300000,yes,self,longrangeattacked,,,,,,,, //2470,MG Knight of Abyss@CR_AUTOGUARD,attack,249,10,500,0,300000,yes,self,always,0,,,,,,, //2472,MG Bloody Knight@KN_BRANDISHSPEAR,attack,57,5,500,1000,5000,no,target,always,0,,,,,,9, //2472,MG Bloody Knight@NPC_CHANGEFIRE,attack,164,1,10000,2000,600000,no,self,myhpltmaxrate,20,,,,,,, //2472,MG Bloody Knight@NPC_DARKNESSATTACK,attack,190,2,500,500,5000,no,target,always,0,,,,,,9, //2472,MG Bloody Knight@CR_SHIELDCHARGE,attack,250,5,500,0,5000,yes,target,always,0,,,,,,9, //2472,MG Bloody Knight@WZ_METEOR,attack,83,5,2000,0,5000,no,target,myhpltmaxrate,20,,,,,,, //2472,MG Bloody Knight@WZ_METEOR,chase,83,5,2000,0,5000,no,target,myhpltmaxrate,20,,,,,,, //2472,MG Bloody Knight@NPC_WEAPONBRAKER,attack,343,5,500,0,30000,yes,target,always,0,,,,,,, //2475,MG_CORRUPTION_ROOT@NPC_HELLJUDGEMENT,idle,662,10,10000,4000,100,no,self,always,0,,,,,,36, //2475,MG_CORRUPTION_ROOT@NPC_HELLJUDGEMENT,attack,662,10,10000,1000,10000,no,self,always,0,,,,,,36, //2475,MG_CORRUPTION_ROOT@NPC_DARKSTRIKE,attack,340,10,2000,0,5000,yes,target,always,0,,,,,,, //2475,MG_CORRUPTION_ROOT@NPC_SILENCEATTACK,attack,178,10,2000,0,5000,no,target,always,0,,,,,,, //2475,MG_CORRUPTION_ROOT@NPC_PETRIFYATTACK,attack,180,5,500,500,5000,no,target,always,0,,,,,,3, //2475,MG_CORRUPTION_ROOT@NPC_TALK,idle,682,10,10000,0,60000,no,self,myhpltmaxrate,100,,,,,,,41 //2476,MG_AMDARAIS@NPC_DRAGONFEAR,chase,659,5,10000,0,30000,no,self,always,0,,,,,,6, //2476,MG_AMDARAIS@NPC_DRAGONFEAR,attack,659,5,2000,1000,20000,no,self,myhpltmaxrate,80,,,,,,32, //2476,MG_AMDARAIS@NPC_CRITICALSLASH,attack,170,1,500,500,5000,no,target,always,0,,,,,,, //2476,MG_AMDARAIS@NPC_FIREBREATH,attack,654,5,500,800,5000,no,target,always,0,,,,,,32, //2476,MG_AMDARAIS@NPC_DARKBREATH,attack,202,5,500,800,5000,no,target,always,0,,,,,,36, //2476,MG_AMDARAIS@NPC_WEAPONBRAKER,attack,343,10,500,0,30000,yes,target,always,0,,,,,,, //2476,MG_AMDARAIS@MG_FIREBALL,chase,17,20,5000,500,1000,no,target,always,0,,,,,,, //2476,MG_AMDARAIS@NPC_TALK,idle,682,10,10000,0,60000,no,self,myhpltmaxrate,100,,,,,,,42
  13. Hi @vhan48 Where can i get new mob_skill_db.txt from the latest rathena svn.
  14. Hi rAthena I need help how to fix this error i'm using svn r16928
  15. I have added my maps to the map_index.txt in the db folder and also the maps_athena.conf in the conf folder.Any suggestions? Doesn't it read from map_cache.dat anymore? i have a custom Prontera City that's not letting me walk in certain places , normally i just update the map_cache.dat file and it works fine. NEVER MIND, FIGURED IT OUT Im having a few other problems now, how do i fix these? Hi guys how to fix the red line. i using svn r16928. Please assist me
  16. thanks for reply. can u advise me what stat i should change because if more DEF player use thantos card. i think it so pain right.
  17. Hi rAthena, I need help. How can i make mvp hard to kill because in 3rd job + custom item mvp like Naght Sieger and etc easy to die. Thanks.
  18. Hi I got a same problem when i use Acid Demonstration and Sacrfice the npc skill miss. Please advise. thanks.
  19. Boy

    Free Gift NPC

    @casteryee Thanks i change sorry to free now it ok. Problem Solved. @casteryee Thanks i change sorry to free now it ok. Problem Solved.
  20. Hi rAthena Can anyone help me edit this script http://pastebin.com/pcxS1awh I want make another npc freegift for 2nd time. I try to duplicate this npc but the npc not allowed the gift to player. It says u already got one. only 1 id per time.
  21. Boy

    Private Mvp

    @Emistry Noted. and thanks. Thanks problem solved.
  22. Boy

    Private Mvp

    @Emistry can u help me to edit the script? i change it to mobcount but got this error
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