Chasewalk
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Everything posted by Chasewalk
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Thank you Haruka Mayumi problem solved!!
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Hi Good day i have emperium breaker test room but i want to add script of no guild is not allowed to enter Like this on picture!
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Thank you guys especially to your Cookie-rae
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Hi, anyone know how to do for example when the event is closed the announcer will appear at the top how many participants in the map event thanks!!! announce "Poring Catcher : is now Closed!",bc_all | bc_blue;
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Thank you Haruka Mayumi
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Hi Anyone know how to adjust exp rate when i kill poring 1 level up per kill poring renewal.h //#define RENEWAL_EXP and exp.conf base_exp_rate: 1000000 job_exp_rate: 1000000
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Release: Soul Link Modification - Script-based
Chasewalk replied to Secrets's topic in Source Releases
need to update of source -
itemdb_readdb: Invalid format (Script column) in line 111
Chasewalk replied to Get Backers's question in Database Support
same -
Soul Link for Gunslinger and Ninja pang 255/120
Chasewalk replied to Ryoma27's topic in PEENOISE CLUB's Topics
need ata update yan source soul link modification ni secret -
I removed the script bat_b02 mapflag noreturn from my script then I disable noreturn in mapflag folder then done sorry for my bad english HAHAHAHA
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thank you guys problem solved
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Goodmorning not working sir ? butterfly wing still does not work bat_b02
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ok thank you i will update if work thanks again
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Hi i'm trying to disable //bat_b02 in mapflag noteleport but does not working
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Hello, How to enable butterfly wing in map bat_b02 thank you!
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Release: Soul Link Modification - Script-based
Chasewalk replied to Secrets's topic in Source Releases
need to update of source -
Hi, Anyone someone knows where it can or can change its color something like on picture thanks! if(s_type & 2 && ((item_data->type != IT_ARMOR && item_data->type != IT_WEAPON) || (pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[1] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[2] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[3] != card_id))) continue; if(s_type & 4 && ((item_data->type != IT_ARMOR && item_data->type != IT_WEAPON) || pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine != refine)) continue; if(item_data->type == IT_ARMOR) snprintf(atcmd_output, CHAT_SIZE_MAX, "+%d %s[%d] | Price %d | Amount %d | %s (%d,%d) %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine ,item_data->jname ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x,pl_sd->bl.y ,pl_sd->status.name); else if(item_data->type == IT_WEAPON) snprintf(atcmd_output, CHAT_SIZE_MAX, "+%d %s[%d,%d,%d,%d] | Price %d | Amount %d | %s (%d,%d) %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine ,item_data->jname ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[1] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[2] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[3] ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x,pl_sd->bl.y ,pl_sd->status.name); else snprintf(atcmd_output, CHAT_SIZE_MAX, "%s | Price %d | Amount %d | %s (%d,%d) %s",item_data->jname ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x, pl_sd->bl.y ,pl_sd->status.name); if(pl_sd->vending[j].value < MinPrice) MinPrice = pl_sd->vending[j].value; if(pl_sd->vending[j].value > MaxPrice) MaxPrice = pl_sd->vending[j].value; clif_displaymessage(fd, atcmd_output); count++; flag = 1; } if (flag && pl_sd->mapindex == sd->mapindex) { clif_viewpoint(sd, 1, 1, pl_sd->bl.x, pl_sd->bl.y, ++sat_num, 0xFFFFFF); flag = 0; } } } mapit_free(iter); if(count > 0) { snprintf(atcmd_output, CHAT_SIZE_MAX, "Found %d ea. Prices from %dz to %dz.", count, MinPrice, MaxPrice);
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Thank you problem solved!
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same problem how to put checker in @pk off when using commands in town then entering the goldroom can still be attacked..
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Hi everyone how to increase player storage default is 300 how to make 700 max storage? thanks! mmo.h #define MAX_STORAGE 600 core.h #ifdef VIP_ENABLE #define MIN_STORAGE 300 // Default number of storage slots. battle.c #ifdef VIP_ENABLE { "vip_storage_increase", &battle_config.vip_storage_increase, 300, 0, MAX_STORAGE-MIN_STORAGE, }, #else { "vip_storage_increase", &battle_config.vip_storage_increase, 300, 0, MAX_STORAGE, },
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Removing announce in pvp points shop
Chasewalk replied to Get Backers's question in Client-side Support
i'm sorry for the wrong post by the way thank you very much bro i will try problem solved thank you so much for helping me -
Hi sir Poring King how can u put this script how to add getinventoryitem exchange all my credits prontera,160,184,5 script Credit Exchanger 416,{ //====================================[Customization Area]==========================// set .npcname$,"^0000EE[Credit Exchanger]^000000"; //NPC Name set .coinname$,"^0000EECredit^000000"; //Name of Item as Coin Used set .CoinID,501; // Credit ID Set to Red Potion set .zeny,10000000; // Credit Price Set by 10,000,000 or 10m set .capzeny,2000000000; //Zeny Capacity Set by 2,000,000,000 or 2b //==============================================================================// // Check Line 89 To Edit The Chat/Pub Name Like This: // waitingroom "Credit Exchanger",0; //==============================================================================// PlayerMode: mes .npcname$; mes "Hello there "+strcharinfo(0); mes "Rule's Of Exchange"; mes "1 ^0000EE"+.coinname$+"^000000 is [^0000EE"+.zeny+"z^000000]"; mes "Zeny Exchange Capacity is [^0000EE"+.capzeny+"z^000000]"; switch(select("(Credits) to (Zeny):(Zeny) to (Credits)")) { Case 1: next; mes .npcname$; mes "How many Credits to exchange?"; mes "Put The Credit Amount"; mes "Put ^0000EE[0]^000000 to Cancel"; mes "1 ^0000EE"+.coinname$+"^000000 is [^0000EE"+.zeny+"z^000000]"; mes "Zeny Exchange Capacity is [^0000EE"+.capzeny+"z^000000]"; next; do{ input @Credit,0,countitem(.CoinID); if( @Credit < 1 ) close; }while( ( ( @Credit * .zeny ) + Zeny ) > .capzeny ); next; mes .npcname$; mes "Thanks"; delitem .CoinID,@Credit; set Zeny, Zeny + ( @Credit * .zeny ); dispbottom "Zeny Exchange Finished"; close; Case 2: next; mes .npcname$; mes "How much Credit you like to Gain?"; mes "Put The Credit Amount"; mes "Put ^0000EE[0]^000000 to Cancel"; mes "1 ^0000EE"+.coinname$+"^000000 is [^0000EE"+.zeny+"z^000000]"; mes "Zeny Exchange Capacity is [^0000EE"+.capzeny+"z^000000]"; next; input @Credit,0,( Zeny / .zeny ); if( @Credit < 1 ) close; next; mes .npcname$; mes "Thanks."; set Zeny, Zeny - ( @Credit * .zeny); getitem .CoinID,@Credit; dispbottom "Credit Exchange Finished"; close; OnInit: waitingroom "Credit Exchanger",0; end; } close; }
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salamat bro yung meron sana exchange all my credits
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