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Chasewalk

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Everything posted by Chasewalk

  1. Thank you Haruka Mayumi problem solved!!
  2. Hi Good day i have emperium breaker test room but i want to add script of no guild is not allowed to enter Like this on picture!
  3. Thank you guys especially to your Cookie-rae
  4. Hi, anyone know how to do for example when the event is closed the announcer will appear at the top how many participants in the map event thanks!!! announce "Poring Catcher : is now Closed!",bc_all | bc_blue;
  5. Hi Anyone know how to adjust exp rate when i kill poring 1 level up per kill poring renewal.h //#define RENEWAL_EXP and exp.conf base_exp_rate: 1000000 job_exp_rate: 1000000
  6. need ata update yan source soul link modification ni secret
  7. I removed the script bat_b02 mapflag noreturn from my script then I disable noreturn in mapflag folder then done sorry for my bad english HAHAHAHA
  8. Goodmorning not working sir ? butterfly wing still does not work bat_b02
  9. ok thank you i will update if work thanks again
  10. Hi i'm trying to disable //bat_b02 in mapflag noteleport but does not working
  11. Hello, How to enable butterfly wing in map bat_b02 thank you!
  12. Hi, Anyone someone knows where it can or can change its color something like on picture thanks! if(s_type & 2 && ((item_data->type != IT_ARMOR && item_data->type != IT_WEAPON) || (pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[1] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[2] != card_id && pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[3] != card_id))) continue; if(s_type & 4 && ((item_data->type != IT_ARMOR && item_data->type != IT_WEAPON) || pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine != refine)) continue; if(item_data->type == IT_ARMOR) snprintf(atcmd_output, CHAT_SIZE_MAX, "+%d %s[%d] | Price %d | Amount %d | %s (%d,%d) %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine ,item_data->jname ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x,pl_sd->bl.y ,pl_sd->status.name); else if(item_data->type == IT_WEAPON) snprintf(atcmd_output, CHAT_SIZE_MAX, "+%d %s[%d,%d,%d,%d] | Price %d | Amount %d | %s (%d,%d) %s",pl_sd->cart.u.items_cart[pl_sd->vending[j].index].refine ,item_data->jname ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[0] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[1] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[2] ,pl_sd->cart.u.items_cart[pl_sd->vending[j].index].card[3] ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x,pl_sd->bl.y ,pl_sd->status.name); else snprintf(atcmd_output, CHAT_SIZE_MAX, "%s | Price %d | Amount %d | %s (%d,%d) %s",item_data->jname ,pl_sd->vending[j].value ,pl_sd->vending[j].amount ,mapindex_id2name(pl_sd->mapindex) ,pl_sd->bl.x, pl_sd->bl.y ,pl_sd->status.name); if(pl_sd->vending[j].value < MinPrice) MinPrice = pl_sd->vending[j].value; if(pl_sd->vending[j].value > MaxPrice) MaxPrice = pl_sd->vending[j].value; clif_displaymessage(fd, atcmd_output); count++; flag = 1; } if (flag && pl_sd->mapindex == sd->mapindex) { clif_viewpoint(sd, 1, 1, pl_sd->bl.x, pl_sd->bl.y, ++sat_num, 0xFFFFFF); flag = 0; } } } mapit_free(iter); if(count > 0) { snprintf(atcmd_output, CHAT_SIZE_MAX, "Found %d ea. Prices from %dz to %dz.", count, MinPrice, MaxPrice);
  13. Anyone how to remove skill change cart 2 thanks
  14. same problem how to put checker in @pk off when using commands in town then entering the goldroom can still be attacked..
  15. Hi everyone how to increase player storage default is 300 how to make 700 max storage? thanks! mmo.h #define MAX_STORAGE 600 core.h #ifdef VIP_ENABLE #define MIN_STORAGE 300 // Default number of storage slots. battle.c #ifdef VIP_ENABLE { "vip_storage_increase", &battle_config.vip_storage_increase, 300, 0, MAX_STORAGE-MIN_STORAGE, }, #else { "vip_storage_increase", &battle_config.vip_storage_increase, 300, 0, MAX_STORAGE, },
  16. i'm sorry for the wrong post by the way thank you very much bro i will try problem solved thank you so much for helping me
  17. Hi sir Poring King how can u put this script how to add getinventoryitem exchange all my credits prontera,160,184,5 script Credit Exchanger 416,{ //====================================[Customization Area]==========================// set .npcname$,"^0000EE[Credit Exchanger]^000000"; //NPC Name set .coinname$,"^0000EECredit^000000"; //Name of Item as Coin Used set .CoinID,501; // Credit ID Set to Red Potion set .zeny,10000000; // Credit Price Set by 10,000,000 or 10m set .capzeny,2000000000; //Zeny Capacity Set by 2,000,000,000 or 2b //==============================================================================// // Check Line 89 To Edit The Chat/Pub Name Like This: // waitingroom "Credit Exchanger",0; //==============================================================================// PlayerMode: mes .npcname$; mes "Hello there "+strcharinfo(0); mes "Rule's Of Exchange"; mes "1 ^0000EE"+.coinname$+"^000000 is [^0000EE"+.zeny+"z^000000]"; mes "Zeny Exchange Capacity is [^0000EE"+.capzeny+"z^000000]"; switch(select("(Credits) to (Zeny):(Zeny) to (Credits)")) { Case 1: next; mes .npcname$; mes "How many Credits to exchange?"; mes "Put The Credit Amount"; mes "Put ^0000EE[0]^000000 to Cancel"; mes "1 ^0000EE"+.coinname$+"^000000 is [^0000EE"+.zeny+"z^000000]"; mes "Zeny Exchange Capacity is [^0000EE"+.capzeny+"z^000000]"; next; do{ input @Credit,0,countitem(.CoinID); if( @Credit < 1 ) close; }while( ( ( @Credit * .zeny ) + Zeny ) > .capzeny ); next; mes .npcname$; mes "Thanks"; delitem .CoinID,@Credit; set Zeny, Zeny + ( @Credit * .zeny ); dispbottom "Zeny Exchange Finished"; close; Case 2: next; mes .npcname$; mes "How much Credit you like to Gain?"; mes "Put The Credit Amount"; mes "Put ^0000EE[0]^000000 to Cancel"; mes "1 ^0000EE"+.coinname$+"^000000 is [^0000EE"+.zeny+"z^000000]"; mes "Zeny Exchange Capacity is [^0000EE"+.capzeny+"z^000000]"; next; input @Credit,0,( Zeny / .zeny ); if( @Credit < 1 ) close; next; mes .npcname$; mes "Thanks."; set Zeny, Zeny - ( @Credit * .zeny); getitem .CoinID,@Credit; dispbottom "Credit Exchange Finished"; close; OnInit: waitingroom "Credit Exchanger",0; end; } close; }
  18. salamat bro yung meron sana exchange all my credits
  19. Anyone have credit exchanger like this thanks to all
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