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aferny

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  1. Hi, Ive tried to look around rAthena, but im wondering where do I edit the Achievement tittle stats? I would like to buff the stats of each tittles. Thank you very much!
  2. Bump for this. Im having the same problem
  3. Hi, Sorry for reviving this thread. But for some reason this doesnt work for me. I've changed the line if (ins_nyd < 131) set ins_nyd,131; But still cant go in the dungeon. Thanks in advance!
  4. Thanks for the reply. But i didnt read the post of Emistry fully. He put a fix towards the bottom. It all works now ?
  5. Hi Guys, I got this script from one of Emistry's replies in the past. I edited the thing to suit our liking. However though it works on the first reload. But it doesnt automatically do it every hour. Im very new to scripting and cant seem to find anything wrong with it. And theres no error's on VNC as well. Thank you in advance. - script Sample -1,{ function Invasion; OnInit: setarray .Maps$[0],"moscovia","dewata","brasilis","malangdo"; end; OnWhisperGlobal: if( getgmlevel() < 90 ) end; OnMinute14: if( .Invasion ) end; set .Invasion,1; set .SelectedMap$,.Maps$[ rand( getarraysize(.Maps$) ) ]; switch( rand(4) ){ default: end; // MAX : ~64 Different Monster in each Cases( 1 BOSS + 63 Normal ) // Case <X>: Invasion( <BOSS>,<Amount>,<MOBID>,<AMOUNT>,....,<MOBID>,<AMOUNT> ); break; Case 0: Invasion( 1815,300 ); break; Case 1: Invasion( 1815,400 ); break; Case 2: Invasion( 1815,350 ); break; Case 3: Invasion( 1815,450 ); break; } initnpctimer; end; OnTimer1800000: set .Invasion,0; announce "Time's Up !! Invasion End.",0; killmonster .SelectedMap$,"All"; end; function Invasion { monster .SelectedMap$,0,0,"Virus",getarg(0),getarg(1),strnpcinfo(0)+"::OnBossKilled"; for( set .@i,2; getarg( .@i,0 ); set .@i,.@i + 2 ) monster .SelectedMap$,0,0,"INVASION MOB",getarg(.@i),getarg(.@i+1),strnpcinfo(0)+"::OnMobKilled"; announce "To all RevRo players! Monsters are invading "+.SelectedMap$+" Help us and you will be rewarded greatly!",0; } OnBossKilled: // getitem 512,100; if( mobcount( .SelectedMap$,strnpcinfo(0)+"::OnBossKilled" ) ){ mapannounce .SelectedMap$,"Monsters remaing : "+mobcount( .SelectedMap$,strnpcinfo(0)+"::OnBossKilled" ),0; }else{ killmonster .SelectedMap$,"All"; mapannounce .SelectedMap$,"ALL monsters has been Killed, Treasure BOX has been Summoned",0; monster .SelectedMap$,0,0,"TREASURE BOX",1333,10,strnpcinfo(0)+"::OnBoxKilled"; } end; OnMobKilled: // getitem 512,1; if( mobcount( .SelectedMap$,strnpcinfo(0)+"::OnMobKilled" ) ){ mapannounce .SelectedMap$,"Monsters Remain : "+mobcount( .SelectedMap$,strnpcinfo(0)+"::OnMobKilled" ),0; } end; OnBoxKilled: // getitem 607,1; if( mobcount( .SelectedMap$,strnpcinfo(0)+"::OnBoxKilled" ) ){ mapannounce .SelectedMap$,"Treasure Box Remain : "+mobcount( .SelectedMap$,strnpcinfo(0)+"::OnBoxKilled" ),0; }else{ announce "Invasion Event end Successfully.",0; stopnpctimer; } end; }
  6. Still no luck. Idk if its coz of the newer client.
  7. Hi guys, We have the 2018 client. And were having problems with the switching of armors. Say im wearing 1 tao 1 GR with 1m HP then i switch to 1 tao 1 Angeling my hp goes down to 600k. On other servers i've played the HP stays the same. I guess coz it was a 2015 client? Can anyone guide me where i can do these changes if possible. Thanks!
  8. Hi guys. I edited the rathena script for making deadbranches. I made it so that 150 dead branch = 1 Bloody branch. But I can figure out how to have multiple exchange, instead of talking to the npc 1 by 1. I tried to base it off this But i still cant figure it out. this is my edited script.
  9. Hi guys. I have this working Pvp script. But its char bound atm. How can i make it a whole account bound. Like all characters that kill in the pvp room share the PK points? Thanks in advance!
  10. Hi, Is it possible to proc critical wound on skills? Because were having problems on champs in pvp room just running aways mid battle and heal. thank you in advance
  11. Im still confused, does that mean the renewal will work on pre re?
  12. I still cant seem to figure it out. Coz the ones in status.cpp is all renewal stuff. And our server right now is pre-re. Would it be on another file?
  13. Hey @sader1992 Im using this on our server, how ever someone actually exploited it. They got 10k points with in a few min. Do you have any idea how this happened? The guy didnt want to say anything. Thank you!
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