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Posts posted by reigneil
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using kRO rsu renewal/sakray stop patching Feb 2020 and beyond. running Patchup.exe provided by kRO found out a new address
Quote[03.29 21:41:43] Patchup.exe - ropatch.gnjoy.com:80 close, 254 bytes sent, 6924923 bytes (6.60 MB) received
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it looks like new client doesn't allow to use custom resolution... always set to minimum allowable size in 32 bit. i hope there is a way to allow costume resolution.
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changing langtype must also change lua files by default kRO uses ..\Lua Files\service_korea\ExternalSettings_kr
viewing hexed unpack 2018 client to your native language:
Lua Files\service_brazil\ExternalSettings_br_sak Lua Files\service_brazil\ExternalSettings_br
in order to use it create folder name service_brazil inside it paste ExternalSettings_kr.lub and rename it as ExternalSettings_br_sak.lub if you are using sakray or ExternalSettings_br.lub if you are using primary. To be safe use sakray
this must be on your sclientinfo.xml
<servicetype>brazil</servicetype> <servertype>sakray</servertype> <langtype>12</langtype>
if your not aware what i'm talking about see:
https://github.com/Asheraf/Translation/tree/master/data/luafiles514/lua files/service_korea
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what weapon did you use? probably ClassNum issue...
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any other ways to change resolution for 2018 client? setup.exe or opensetup.exe doesn't seems to work.
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this save me from installing 10Gigs of files on my limited space SSD. also bandwidth friendly...
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thx for the update. i wonder if there is changes the way instances works... like if you disconnected while in it.
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On 3/12/2017 at 10:05 AM, Badarosk0 said:
Did not work. Keep sending non-existent packet.
are you sure it load the right packet_ver?
did you recompile after editing clif.c?
also make sure you use 20161228 in mmo.h because i use "==" in the code i provide.
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On 2/26/2017 at 10:36 AM, Badarosk0 said:
Has anyone managed the packets for the 2016-12-28aRagexeRE Client yet?
I select the character from the failed connection.
I am using these packets, however it seems not functional or something is missing.
//2016-12-28eRagexeRE
packet_ver: 57
packet_keys: 0x09366971,0x005672F1,0x6F3712AE
0x093D,7,actionrequest,2:6
0x08A2,10,useskilltoid,2:4:6
0x0886,5,walktoxy,2
0x0944,6,ticksend,2
0x0871,5,changedir,2:4
0x086C,6,takeitem,2
0x0893,6,dropitem,2:4
0x089F,8,movetokafra,2:4
0x08AB,8,movefromkafra,2:4
0x0929,10,useskilltopos,2:4:6:8
0x0865,90,useskilltoposmoreinfo,2:4:6:8:10
0x085A,6,getcharnamerequest,2
0x08AC,6,solvecharname,2
0x087F,12,searchstoreinfolistitemclick,2:6:10
0x092C,2,searchstoreinfonextpage,0
0x0870,-1,searchstoreinfo,2:4:5:9:13:14:15
0x0362,-1,reqtradebuyingstore,2:4:8:12
0x08A3,6,reqclickbuyingstore,2
0x0875,2,reqclosebuyingstore,0
0x086A,-1,reqopenbuyingstore,2:4:8:9:89
0x08A5,18,partybookingregisterreq,2:4
0x0935,8
0x0889,-1,itemlistwindowselected,2:4:8
0x086D,19,wanttoconnection,2:6:10:14:18
0x0934,26,partyinvite2,2
0x0938,4
0x091C,26,friendslistadd,2
0x085E,5,hommenu,4
0x08AD,36,storagepassword,0// New Packet
//0x0A18,14 // ZC_ACCEPT_ENTER3
0x02e8,-1
0x02e9,-1
0x02ea,-1
0x02eb,13
0x02ec,67
0x02ed,59
0x02ee,60
0x02ef,8Has anyone gotten any other packets?
if you want to try this thing out edit your clif.c., add something like this next to else statement under ZC_ACCEPT_ENTER code block.
#elif PACKETVER == 20161228 const int cmd = 0x2eb;
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hey i've read about your blog that say:
Quote- Se mejora el lag posiciónal de un personaje cuando este está en movimiento y golpea o es golpeado.
would you mind make a video about this changes... i think this is a critical issue that have been solved.
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i think your looking for this:
although i don't know (idea) how to use it.
for me that crimson weapon script is kinda overpower to me. i think there is something wrong with this formula.
(BaseLevel/10)*5)
base on what i experience in official server.
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1
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judging it using that skill description tell us that it is the same concept as Platinum Shield.
2122,Platinum_Shield,Platinum Shield,4,20,,1200,,95,,0,0xFFFFFFFE,18,2,32,,68,1,4,{ bonus bMdef,5; bonus2 bSubSize,Size_Medium,15; bonus2 bSubSize,Size_Large,15; bonus2 bSubRace,RC_Undead,10; bonus5 bAutoSpellWhenHit,"NPC_MAGICMIRROR",7,150,BF_MAGIC,0; },{},{}
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my concern are:
add NPC that sell items that is a prerequisite of a skill.
i.e poison bottle, acid bottle, fire bottle, coating bottle, plant bottle, marine sphere bottle, seed of horny plant, mandragora flowerpot, bomb mushroom spore etc. etc. etc...
and if possible sell rune stones for rune knights and guillotine cross poison.
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make this thing happen.
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ok... so the setup would be no bounderies. which is i think is good. keep it up!
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looks like irowiki are now updated to cover these new skills.
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question: whats the difference between these project and ?
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i tested it using the latest git 0161467f97184a16a91717f716fc7d614e329af4
and i would say its a bug not just the middle headger but also upper and lower headgear...
for references:
http://irowiki.org/wiki/Super_Novice_Spirit
Super Novices above Base Lv. 90 will temporarily be able to equip ALL upper/middle/lower headgears.
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would you mind tell us more about this weapon? what it is look like in item_db.txt
// ID,AegisName,Name,Type,Buy,Sell,Weight,ATK[:MATK],DEF,Range,Slots,Job,Class,Gender,Loc,wLV,eLV[:maxLevel],Refineable,View,{ Script },{ OnEquip_Script },{ OnUnequip_Script }
one possible problem would be the view of this weapon.
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it looks like a bug. better to report this at
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looks like we need this per character gender atlease thats because of the increase offset += 3
MAX_CHAR_BUF 147
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looks like your not alone:
https://github.com/rathena/rathena/issues/342
maybe you could help us providing some information about this matter like how it is correctly been done or did you compare this behavior to official server like pRO,kRO...?
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if you are using langtype 1 then add this to your clientinfo.xml next to servertype
<hideaccountlist></hideaccountlist>
or if you are using the new https://github.com/MStr3am/NEMO want this hardcoded within the client then try selecting skip service select
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heres an example data needed to item id 13197 "Mini_Mei" that must be found into your grf.
data\sprite\¾ÆÀÌÅÛ\¹Ì´Ï¸ÞÀÌ.act
data\sprite\¾ÆÀÌÅÛ\¹Ì´Ï¸ÞÀÌ.spr
data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\collection\¹Ì´Ï¸ÞÀÌ.bmp
data\texture\À¯ÀúÀÎÅÍÆäÀ̽º\item\¹Ì´Ï¸ÞÀÌ.bmp
and heres the script looks like in itemInfo.lub
[13197] = {
unidentifiedDisplayName = "Gatling Gun",
unidentifiedResourceName = "µå¸®ÇÁÅÍ",
unidentifiedDescriptionName = {
"Unknown Item, can be identified by ^6A5ACDMagnifier^000000."
},
identifiedDisplayName = "Mini Mei",
identifiedResourceName = "¹Ì´Ï¸ÞÀÌ",
identifiedDescriptionName = {
"A modified version of mass-produced gatling gun. It's quite useful considering it's quality.",
"Class: ^777777Gatling Gun^000000",
"Attack: ^777777220^000000",
"Weight: ^777777250^000000",
"Weapon Level: ^7777772^000000",
"Required Level: ^777777106^000000",
"Jobs: ^777777Rebellion^000000"
},
slotCount = 2,
ClassNum = 19
},this is only applies to client that support itemInfo.lub else must manually update your idnum2item and num2item text files.
if you find this hard to do then disable that vending machine.
I found info on old RO stuff
in rAthena General
Posted
nice.
i like how they drew their cards to be horror themed and thats how i like RO1 and the classic Diablo 1 & 2.