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DevilSupremeRO

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Everything posted by DevilSupremeRO

  1. what if they could claim it after 24hours?
  2. Reward Giver for Group ID 1 Thanks in advance
  3. and if you clicked yes this will appear then each castle drop will give you this quest items 7 quest requirements will appear however once failed the quest requirements will be destroyed not the main item (Cyclop's Eye) Thanks in advance if someone answers!
  4. aight thanks i'll try it out @cook1e how to change the variable of unique ID? @shatowolf its still the same i cant reclaim them
  5. sir poring how can i make that anti bot to appear every 30-45minutes randomly?
  6. //new_1-4,145,179,4 script Freebies Reward 691,{ .@unique_id$ = get_unique_id(); if(getd("$ID_" + .@unique_id$) > 0 || #N > 0){ mes "[ Reward NPC ]"; mes "You have already claimed your reward."; close; } mes "[ Reward NPC ]"; mes "Here's your reward. Have a nice day!"; setd "$ID_" + .@unique_id$,1; #N = 1; $reward_count -= 1; for(.@i = 0; .@i < getarraysize(.rewards); .@i += 2) getitem .rewards[.@i],.rewards[.@i+1]; if($reward_count == 0) $reward_status = 1; end; OnInit: setarray .rewards,50000,1,12535,20,12534,20,13550,20,3100,100,13758,1; while (1) { showscript "Freebies Rental NPC!"; sleep 1000; } end; } is there a way to reset unique ID's? because old players can't get freebies.
  7. i was hoping for a monster arena that looks like Endless Tower but with a diffrent map in where you can stay at the dungeon for 3hours and have a cooldown of 1hour before you can enter again once the 3hours has ended.
  8. hi does anyone have something like this with Gepard unique ID ? query_sql ("SELECT `last_ip` FROM `login` WHERE `account_id`= '" + getcharid(3) + "'", .@lip$); mes "Hi There Enjoy Stay Safe!"; if(!#Freebie && ( getd("$" + .@lip$ + "_ASD") == 0 )) { mes "Please Select Your Item Based On Your Job:"; next; set #Freebie, 1; setd "$" + .@lip$ + "_ASD", getd("$" + .@lip$ + "_ASD") + 1; close;
  9. i want this to have like an item that is needed to convert your character looks into fourth or 3rd job guild_vs1,54,54,6 script Stylist#custom_stylist 2_M_DYEINGER,{ OnTalk: setarray .@Styles[1], getbattleflag("max_cloth_color"), getbattleflag("max_hair_style"), getbattleflag("max_hair_color"); setarray .@Look[1], LOOK_CLOTHES_COLOR, LOOK_HAIR, LOOK_HAIR_COLOR; mes .npc$; mes "Hey ^008aff"+strcharinfo(0)+"^000000. Im a super stylist. Want to try out my services?"; mes "I can customize your character's appearance in a hand full of ways."; next; set .@s, select(.bcor$+"Cloth color:"+.bcor$+"Hairstyle:"+.bcor$+"Hair color:"+.bcor$+"Dress Room"); if(.@s == 4){ callfunc "F_DRESSROOM"; close; } if(.@s == 1){ if (( getlook(LOOK_BODY2) == 5 ) || ( getlook(LOOK_BODY2) == 2 ) || ( getlook(LOOK_BODY2) == 3 ) || ( getlook(LOOK_BODY2) == 4 )) { setlook LOOK_CLOTHES_COLOR,0; mes .npc$; mes "Cloathes color not available for Body Custom."; close; } } if(Class == Job_Summoner){ setarray .@Styles[1], 3,//max_cloth_color 10,//max_hair_style 8;//max_hair_color }else{ setarray .@Styles[1], getbattleflag("max_cloth_color"), getbattleflag("max_hair_style"), getbattleflag("max_hair_color"); } set .@Revert, getlook(.@Look[.@s]); set .@Style,1; while(1) { setlook .@Look[.@s], .@Style; message strcharinfo(0),"This is style #"+.@Style+"."; switch(select(.bcor$+"Next (^0055FF"+((.@Style!=.@Styles[.@s])?.@Style+1:0)+"^000000):"+.bcor$+"Previous (^0055FF"+((.@Style!=0)?.@Style-1:.@Styles[.@s])+"^000000):"+.bcor$+"Jump to...:"+.rcor$+"Revert to original (^0055FF"+.@Revert+"^000000)")){ case 1: set .@Style, ((.@Style != .@Styles[.@s]) ? .@Style+1 : 0); break; case 2: set .@Style, ((.@Style != 0) ? .@Style-1 : .@Styles[.@s]); break; case 3: message strcharinfo(0),"Choose a style between 1 - "+.@Styles[.@s]+"."; input .@Style,0,.@Styles[.@s]; if (!.@Style) set .@Style, rand(1,.@Styles[.@s]); break; case 4: set .@Style, .@Revert; setlook .@Look[.@s], .@Revert; break; } } OnInit: .npc$ = "^FF7F00[ Super Stylist ]^000000"; // Name of NPC; .bcor$ = "^008aff[>]^000000 "; // Option Button Symbol; .rcor$ = "^ff0000[>]^000000 "; // Cancel button symbol; end; }
  10. how could i fix it i've done all the things that are needed
  11. well i tried it now works perfectly thanks you two @Chaos92 and @Kakaroto
  12. can anyone? TIA here are my screenshots of what i've done When i try to equip it on my costume garment the spirit of thanatos dosnt show up but when i wear the costume thanatos sword on garment it appears what seems to be my mistake here?
  13. How could i make it permanent because everytime i relog i became whitesmith again
  14. it didnt work.. it just give 1 item
  15. thanks i'll test it right away...
  16. I want to add more prize like 5-6 items anyone? OnClock1900: .@map$ = .townMap$[rand ( getarraysize ( .townMap$ ) - 1 )]; .@mins = .sleep / 60000; announce "[World Boss] A World Boss will appear in " + .@mins + " minutes", bc_all, 0xFF0000; sleep .sleep; monster .@map$, 153, 175, "Devils Pet", .wBossId, 1, strnpcinfo(3) + "::OnWBossDied"; announce "[World Boss] A World Boss appeared in " + .@map$ + " to avenge all those dead monsters adventurers killed!", bc_all, 0xFF0000; end; OnWBossDied: announce "[World Boss] " + strcharinfo(0) + " killed the World Boss! Congratulations!", bc_all, 0xFF0000; getitem .rewardId, .rewardCount; end; OnInit: setarray .townMap$[0],"prontera","geffen"; .wBossId = 1931; // monsterID .rewardId = 7828; // reward ID .rewardCount = 50; // how many rewards .sleep = 60000; // 60000ms = 1min end; }
  17. anyone? here is my src i tried doing 10000 but it didnt work and changed it back to normal case 9: // DEATH - curse, coma and poison { status_change_start(src, target, SC_COMA, 100, skill_lv, 0, src->id, 0, 0, SCSTART_NONE); sc_start(src, target, SC_CURSE, 100, skill_lv, skill_get_time2(status_sc2skill(SC_CURSE), 1)); sc_start2(src, target, SC_POISON, 100, skill_lv, src->id, skill_get_time2(status_sc2skill(SC_POISON), 1)); break; }
  18. hi can anyone help me with tarot card of fate? i dont know why but if i try to tarot a lvl 1 novice the coma takes effect on one of the tarot cards but when the novice became 255 the coma dosnt work anymore can anyone help me with this? thanks
  19. oh man you saved my life thankyou so much it works perfectly! what if im going to add the map should i do it like "prtg_cas01","prtg_cas02","prtg_cas03"; should it be like this?
  20. it's not working i tried to set it to 1 but my other dual character still can access inside
  21. Hi, I need a script that checks quantity of guild members in guild castles. - Max users allowed per guild in the same castle = 15 -If users are > 15, the 16th user member of the same guild will be warped to save point automatically. note: i know there's a way to modify the guild members qty (like changing the guild extension skill lvl) but i prefer to use the script.
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