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Everything posted by DevilSupremeRO
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what if they could claim it after 24hours?
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Reward Giver for Group ID 1 Thanks in advance
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anyone?
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and if you clicked yes this will appear then each castle drop will give you this quest items 7 quest requirements will appear however once failed the quest requirements will be destroyed not the main item (Cyclop's Eye) Thanks in advance if someone answers!
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aight thanks i'll try it out @cook1e how to change the variable of unique ID? @shatowolf its still the same i cant reclaim them
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//new_1-4,145,179,4 script Freebies Reward 691,{ .@unique_id$ = get_unique_id(); if(getd("$ID_" + .@unique_id$) > 0 || #N > 0){ mes "[ Reward NPC ]"; mes "You have already claimed your reward."; close; } mes "[ Reward NPC ]"; mes "Here's your reward. Have a nice day!"; setd "$ID_" + .@unique_id$,1; #N = 1; $reward_count -= 1; for(.@i = 0; .@i < getarraysize(.rewards); .@i += 2) getitem .rewards[.@i],.rewards[.@i+1]; if($reward_count == 0) $reward_status = 1; end; OnInit: setarray .rewards,50000,1,12535,20,12534,20,13550,20,3100,100,13758,1; while (1) { showscript "Freebies Rental NPC!"; sleep 1000; } end; } is there a way to reset unique ID's? because old players can't get freebies.
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Freebies Gepard unique ID that can choose STR/DEX/AGI/VIT/LUK/INT
DevilSupremeRO replied to DevilSupremeRO's question in Scripting Support
Thankyou for your help guys! -
i was hoping for a monster arena that looks like Endless Tower but with a diffrent map in where you can stay at the dungeon for 3hours and have a cooldown of 1hour before you can enter again once the 3hours has ended.
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hi does anyone have something like this with Gepard unique ID ? query_sql ("SELECT `last_ip` FROM `login` WHERE `account_id`= '" + getcharid(3) + "'", .@lip$); mes "Hi There Enjoy Stay Safe!"; if(!#Freebie && ( getd("$" + .@lip$ + "_ASD") == 0 )) { mes "Please Select Your Item Based On Your Job:"; next; set #Freebie, 1; setd "$" + .@lip$ + "_ASD", getd("$" + .@lip$ + "_ASD") + 1; close;
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i want this to have like an item that is needed to convert your character looks into fourth or 3rd job guild_vs1,54,54,6 script Stylist#custom_stylist 2_M_DYEINGER,{ OnTalk: setarray .@Styles[1], getbattleflag("max_cloth_color"), getbattleflag("max_hair_style"), getbattleflag("max_hair_color"); setarray .@Look[1], LOOK_CLOTHES_COLOR, LOOK_HAIR, LOOK_HAIR_COLOR; mes .npc$; mes "Hey ^008aff"+strcharinfo(0)+"^000000. Im a super stylist. Want to try out my services?"; mes "I can customize your character's appearance in a hand full of ways."; next; set .@s, select(.bcor$+"Cloth color:"+.bcor$+"Hairstyle:"+.bcor$+"Hair color:"+.bcor$+"Dress Room"); if(.@s == 4){ callfunc "F_DRESSROOM"; close; } if(.@s == 1){ if (( getlook(LOOK_BODY2) == 5 ) || ( getlook(LOOK_BODY2) == 2 ) || ( getlook(LOOK_BODY2) == 3 ) || ( getlook(LOOK_BODY2) == 4 )) { setlook LOOK_CLOTHES_COLOR,0; mes .npc$; mes "Cloathes color not available for Body Custom."; close; } } if(Class == Job_Summoner){ setarray .@Styles[1], 3,//max_cloth_color 10,//max_hair_style 8;//max_hair_color }else{ setarray .@Styles[1], getbattleflag("max_cloth_color"), getbattleflag("max_hair_style"), getbattleflag("max_hair_color"); } set .@Revert, getlook(.@Look[.@s]); set .@Style,1; while(1) { setlook .@Look[.@s], .@Style; message strcharinfo(0),"This is style #"+.@Style+"."; switch(select(.bcor$+"Next (^0055FF"+((.@Style!=.@Styles[.@s])?.@Style+1:0)+"^000000):"+.bcor$+"Previous (^0055FF"+((.@Style!=0)?.@Style-1:.@Styles[.@s])+"^000000):"+.bcor$+"Jump to...:"+.rcor$+"Revert to original (^0055FF"+.@Revert+"^000000)")){ case 1: set .@Style, ((.@Style != .@Styles[.@s]) ? .@Style+1 : 0); break; case 2: set .@Style, ((.@Style != 0) ? .@Style-1 : .@Styles[.@s]); break; case 3: message strcharinfo(0),"Choose a style between 1 - "+.@Styles[.@s]+"."; input .@Style,0,.@Styles[.@s]; if (!.@Style) set .@Style, rand(1,.@Styles[.@s]); break; case 4: set .@Style, .@Revert; setlook .@Look[.@s], .@Revert; break; } } OnInit: .npc$ = "^FF7F00[ Super Stylist ]^000000"; // Name of NPC; .bcor$ = "^008aff[>]^000000 "; // Option Button Symbol; .rcor$ = "^ff0000[>]^000000 "; // Cancel button symbol; end; }
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this garment costume doesnt show up
DevilSupremeRO replied to DevilSupremeRO's question in Graphics Requests
how could i fix it i've done all the things that are needed -
how could i make my 4th job permanent costume
DevilSupremeRO replied to DevilSupremeRO's question in Script Requests
well i tried it now works perfectly thanks you two @Chaos92 and @Kakaroto -
how could i make my 4th job permanent costume
DevilSupremeRO replied to DevilSupremeRO's question in Script Requests
is there any other way? if possible? -
can anyone? TIA here are my screenshots of what i've done When i try to equip it on my costume garment the spirit of thanatos dosnt show up but when i wear the costume thanatos sword on garment it appears what seems to be my mistake here?
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it didnt work.. it just give 1 item
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thanks i'll test it right away...
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I want to add more prize like 5-6 items anyone? OnClock1900: .@map$ = .townMap$[rand ( getarraysize ( .townMap$ ) - 1 )]; .@mins = .sleep / 60000; announce "[World Boss] A World Boss will appear in " + .@mins + " minutes", bc_all, 0xFF0000; sleep .sleep; monster .@map$, 153, 175, "Devils Pet", .wBossId, 1, strnpcinfo(3) + "::OnWBossDied"; announce "[World Boss] A World Boss appeared in " + .@map$ + " to avenge all those dead monsters adventurers killed!", bc_all, 0xFF0000; end; OnWBossDied: announce "[World Boss] " + strcharinfo(0) + " killed the World Boss! Congratulations!", bc_all, 0xFF0000; getitem .rewardId, .rewardCount; end; OnInit: setarray .townMap$[0],"prontera","geffen"; .wBossId = 1931; // monsterID .rewardId = 7828; // reward ID .rewardCount = 50; // how many rewards .sleep = 60000; // 60000ms = 1min end; }
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anyone? here is my src i tried doing 10000 but it didnt work and changed it back to normal case 9: // DEATH - curse, coma and poison { status_change_start(src, target, SC_COMA, 100, skill_lv, 0, src->id, 0, 0, SCSTART_NONE); sc_start(src, target, SC_CURSE, 100, skill_lv, skill_get_time2(status_sc2skill(SC_CURSE), 1)); sc_start2(src, target, SC_POISON, 100, skill_lv, src->id, skill_get_time2(status_sc2skill(SC_POISON), 1)); break; }
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hi can anyone help me with tarot card of fate? i dont know why but if i try to tarot a lvl 1 novice the coma takes effect on one of the tarot cards but when the novice became 255 the coma dosnt work anymore can anyone help me with this? thanks
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thanks mate ?
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oh man you saved my life thankyou so much it works perfectly! what if im going to add the map should i do it like "prtg_cas01","prtg_cas02","prtg_cas03"; should it be like this?
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it's not working i tried to set it to 1 but my other dual character still can access inside
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Hi, I need a script that checks quantity of guild members in guild castles. - Max users allowed per guild in the same castle = 15 -If users are > 15, the 16th user member of the same guild will be warped to save point automatically. note: i know there's a way to modify the guild members qty (like changing the guild extension skill lvl) but i prefer to use the script.