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Elqpal

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Everything posted by Elqpal

  1. Hello, The emergency call is set to default but i can spam the emegercy call. I'm using eA SVN Help please? skill_cast_db.txt //-- GD_EMERGENCYCALL 10013,5000,0,0,0,300000 guild.conf // Activate guild skills delay by relog? (Note 1) // Official setting is "yes", otherwise allow guild leaders to relog to cancel the 5 minute delay. guild_skill_relog_delay: no skill_castnodex_db.txt 10013,7 //GD_EMERGENCYCALL Same error here.. http://rathena.org/board/topic/72795-emergency-call-cooldown/
  2. Where i put that? When you're 50% weight or more the npc will not entertain you //===== eAthena Script ======================================= //= Card Removal NPC //===== By: ================================================== //= TyrNemesis^ //===== Current Version: ===================================== //= 1.2 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= //= Removes cards from equipped items. //===== Additional Comments: ================================= //= 1.0 First version. [TyrNemesis^] //= 1.2 Optimized and fixed getequipname menu. [Kisuka] //============================================================ Hyrule,119,119,4 script Wise Old Woman#1::WiseOldWoman 78,{ .@weight = 100 * Weight / MaxWeight; if (50 <= .@weight) { mes "You are currently at " + .@weight + " percent of your maximum weight."; close; } mes "[Wise Old Woman]"; mes "Good day, young one. I have the power to remove cards that you have compounded onto your equipment. Does this idea please you?"; next; switch(select("Yes, it does.:What do you charge?:No thanks.")) { case 1: mes "[Wise Old Woman]"; mes "Very well. Which item shall I examine for you?"; next; setarray .@position$[1], "Head","Body","Left hand","Right hand","Robe","Shoes","Accessory 1","Accessory 2","Head 2","Head 3"; set .@menu$,""; for( set .@i,1; .@i <= 10; set .@i,.@i+1 ) { if( getequipisequiped(.@i) ) set .@menu$, .@menu$ + .@position$[.@i] + "-" + "[" + getequipname(.@i) + "]"; set .@menu$, .@menu$ + ":"; } set .@part,select(.@menu$); if(!getequipisequiped(.@part)) { mes "[Wise Old Woman]"; mes "Young one... Your not wearing anything there that I can remove cards from."; close; } if(getequipcardcnt(.@part) == 0) { mes "[Wise Old Woman]"; mes "Young one... There are no cards compounded on this item. I can do nothing with it, I'm afraid."; close; } set .@cardcount,getequipcardcnt(.@part); if (!checkweight(1202,(.@cardcount+1))) { mes "^3355FFJust a minute!"; mes "I can't offer any of my"; mes "services to you because"; mes "you're carrying too much"; mes "stuff. Put your extra items in"; mes "Kafra Storage and come again~"; close; } mes "[Wise Old Woman]"; mes "This item has " + .@cardcount + " cards compounded on it. To perform my magic, I will need " + (200000+(.@cardcount * 25000)) + " zeny, a ^0000FFStar Crumb^000000, and a ^0000FFYellow Gemstone^000000."; next; if(select("Very well. Do it.:Nevermind.") == 2) { mes "[Wise Old Woman]"; mes "Very well. Return at once if you seek my services."; close; } if((zeny < (200000+(.@cardcount * 25000))) || (countitem(1000) < 1) || (countitem(715) < 1)) { mes "[Wise Old Woman]"; mes "You do not have all the items I require to work my magic, child. Come again when you do."; close; } mes "[Wise Old Woman]"; mes "Before I begin, I must warn you--I may fail. If I do, I may destroy the cards, the item, or both. I do not give refunds. That being said, which is more important to you: The cards, or the item?"; next; switch(select("I changed my mind about this.:The item.:The cards.")) { case 1: mes "[Wise Old Woman]"; mes "Very well. Return at once if you seek my services."; close; case 2: set .@failtype,1; break; case 3: set .@failtype,2; } mes "[Wise Old Woman]"; mes "Very well. I shall begin."; set zeny,zeny - (200000+(.@cardcount * 25000)); delitem 1000,1; delitem 715,1; // Replace the constants in the next 3 lines with failure chance values defined in refine_db.txt // First value = Total failure chance (item and cards destroyed) // Second value = Partial failure chance (one or the other is destroyed, player decides which one is safe) // Third value = Harmless failure chance (all that's lost is your investment) set .@failchance,rand(100); /* if(.@failchance < 2) { next; failedremovecards .@part,0; mes "[Wise Old Woman]"; mes "The process was a total failure. I am afraid the item and the cards were destroyed."; close; } if(.@failchance < 8) { if (.@failtype == 1) { next; failedremovecards .@part,1; mes "[Wise Old Woman]"; mes "While I have managed to remove the cards from the item, they were destroyed in the process. The item, however, is okay."; close; } if (.@failtype == 2) { next; failedremovecards .@part,2; mes "[Wise Old Woman]"; mes "Most unfortunate. I succeeded at removing the cards, but the item itself was destroyed in the process."; close; } } */ if(.@failchance < 10) { next; failedremovecards .@part,3; mes "[Wise Old Woman]"; mes "I have failed to remove the cards. Luckily, however, both the item and the cards are still okay."; close; } next; successremovecards .@part; mes "[Wise Old Woman]"; mes "The process was a success. Here are your cards and your item. Farewell."; close; case 2: mes "[Wise Old Woman]"; mes "I charge a flat fee of 200000 zeny, plus 25000 zeny for each card I remove from the item. In addition, I need a star crumb and a yellow gemstone to work my magic."; close; case 3: mes "[Wise Old Woman]"; mes "Very well. Return at once if you seek my services."; close; } }
  3. Hello, What's the script when you're 50% overweight or 90% the npc will not talk to you? TIA!
  4. What's the correct item script for this item? ASPD +3, ATK +3%, MATK +3%. Increase resistance against human type monster by 7%. Increases 5% HP recovery rate when Slim Potion is used. I'm using eA SVN.
  5. Strict Standards: Non-static method Flux::registerServerGroup() should not be called statically in /home/********/public_html/lib/Flux.php on line 153 Strict Standards: Non-static method Flux::registerAthenaServer() should not be called statically in /home/********/public_html/lib/Flux.php on line 164 Strict Standards: Non-static method Flux_Installer::getInstance() should not be called statically in /home/********/public_html/index.php on line 109
  6. Can i request a rank ladder? Everytime a player win in an event, their name will come out in Rank ladder.
  7. src/config/renewal.h Comment everything out in renewal.h file and do this
  8. you mean sir is ganto example pag ang ipapatch ko is yung mga text files like idnum2 blah blah = Unicode? pero pag spr & act files sa folder na ganto ¾ÆÀÌÅÛ is ASCII? Kapag mga text files okay lang kahit Unicode o ASCII.
  9. Sa tingin ko lag lang yun. Haha
  10. Use GrfBuilder to create your grf. Make sure your files in data folder is in ASCII. GrfBuilder will convert it in Unicode then you can now create a patch files.
  11. Add me on skype: chocomacho I will help you.
  12. Yes you need to create your server's grf. First, edit your clientinfo.xml inside your fresh data folder and put 127.0.0.1 (localhost). After that Open GrfBuilder > New > File name of your own grf > Merge dir > Your fresh data folder... If you don't have fresh data folder, download CalciumKid's Basic RAthena Client http://rathena.org/board/topic/54190-release-basic-rathena-client/
  13. Did you get error when you start the npc?
  14. Connect to your server. Edit the client info and put your IP.
  15. Try to add your client in DEP. http://rathena.org/board/topic/70985-cant-open-all-exe-in-windows-7/#entry138168
  16. Re-diffed your client then check Read data folder first and uncheck Load lua before lub.
  17. Yes rAthena provide pre-re. You can disable RENEWAL here https://rathena.svn....onfig/renewal.h After that re-compile.
  18. Sometimes when i warp, i got stucked in pvp_y_1-2 which is Izlude map. @_@
  19. If Homunculus, you dont have AI files.
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