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Everything posted by Gouki
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Hi guys! Does this happen to your partymembers as well? Release/mission_board_r2.6.txt at master · AnnieRuru/Release · GitHub Issue: Party member with the same mission gets the monster kill count of another member even if the player is on different maps. Player 1 - kills a monster on a field. Player 2 - gets the kill count as well even if he is on a Town. Both players took the same mission at the same time. Is this a bug or there's a setting to turn this off?
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Is it possible for anyone to share the direct fix?
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Hi All! just wanted to know how could I fix this quest information? I am already using Chris' questid2display.txt under pre-renewal>data folder as I am running in pre-renewal.
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Hi all, Main issue - Map-Serve inspected on htop goes up to 60% - 90% in CPU Usage. not always but when the cpu usage spikes up to those percentage it results to a slight slide / character turns around for a second, backtracks a few cells. I've been dealing with this issue for 1 week now, initially the server is hosted on OVH's vps plan then transferred to OVH Dedicated Server. Transferring to the Dedicated server greatly reduced the chance of the cpu usage to hit the 60% mark, actually for a week after transferring to the dedicated server it hit the 60%-90% cpu usage last night. At normal it sits at 35%-50% on the dedicated server. I'm not sure if this is normal or too high already. More info: Dedicated Server CPU - i7 7700 4c/8t 4.2 to 4.5 ghz RAM - 32GB rAthena - Dec - Jan version (item.yml) already Client - 20180621a From my understanding rAthena emulator only uses 1 core, but checking htop the distribution of usage sometimes jumps from 1 core to another, is that normal? What could be the cause of the issue? Dedicated serer still not lacks power to run the server? Does faulty npc or script could possibly take resources? does it take CPU instead of RAM? Does Client and GRF can possibly add to mapserver CPU Usage? Could it be a faulty SRC? I only have whosell / gepard on it. Could it be Gepard? Have you experienced this issue? how did you happen to overcome? I checked the forums and there are few topics similar to this but it ended 2014 and some links has died already for reference. Hopefully someone could enlighten me for my next move. thank you!
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I checked cp vote log and its accountID on the right most. checked the .vp and its set to getchar3 as well. did you happen to change something on the sql query command on the npc script?
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Hi all, how can you run, or what's the correct way to recompile both? ./configure --with-maxconn=4096 ./configure --enable-packetver=20180621 at the same time? the maxconn gets overwritten by the packetver whenever I recompile. whats happening if I run only with maxconn, my players can login but can't move.
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What else could increase your cpu usage of mapserver? could be just a faulty vps? or the vps itself cant take too much load? I no longer have much of npcs and disabled picklogs. I just notices this massive increase in CPU Usage when characters are in magma_dun02 for about 50 people in it.,
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yup I do still plan to back it up, but mainly you can just drop all items in picklog and have no problems with account/characters right?
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you can just drop all data on picklog right? yea i was thinking to just enable trade logs
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This is map taking up cpu usage. what im thinking is that whenever logging of files takes too much traffic and this is what happens? could that be possible?
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20180621a
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Hi, Just wondering if turning on some logs can burn cpu usage? at some time my cpu usage doesn't go up more than 20%. at peak times it goes beyond 60% which causes delay in movements. Could picklog be an issue? flooding of traffic in saving?
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Having the same issue, I was able to vote for the first time, but after the cooldown when they vote it doesn't increase anymore. were you able to fix it? @kitty14 / @JulioFortunato
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Hi Everyone, Just wanted to get enlightened with my current situation. I currently have OVH's Elite Package, 8v cores, 8gb ram However, when we hit at a certain amount of people connected, the usage of the v core gets up to the red limit (Represented here via htop) Could this be the reason why the players are like back sliding at a certain time? the players doesnt experience lag, just the slides. what could be the problem? VPS' vCore can't keep up and needs a dedicated server? I have different ports used, could this be the issue?
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yum install firewalld systemctl enable firewalld systemctl start firewalld firewall-cmd --state firewall-cmd --get-default-zone firewall-cmd --zone=public --list-all firewall-cmd --zone=public --add-masquerade --permanent firewall-cmd --zone="public" --add-forward-port=port=6900:proto=tcp:toport=6925:toaddr=IP ADDRESS --permanent firewall-cmd --zone="public" --add-forward-port=port=6121:proto=tcp:toport=6125:toaddr=IP ADDRESS --permanent firewall-cmd --zone="public" --add-forward-port=port=5121:proto=tcp:toport=5125:toaddr=IP ADDRESS --permanent firewall-cmd --zone=public --add-port=6900/tcp --permanent firewall-cmd --zone=public --add-port=6121/tcp --permanent firewall-cmd --zone=public --add-port=5121/tcp --permanent firewall-cmd --reload Here's how I set up the proxy, would there be a better way?
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I have 2 proxies from OVH and at some point they get disconnected from server. should there be any other setting to allow them to connect at the same time?
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Hi! I have 3 proxies on my server, and all of them gets disconnected prompts if there are alot of connections happening. avg population 500 is this the place where you adjust it? or this is only for account creation? // Account registration flood protection system // allowed_regs is the number of registrations allowed in time_allowed (in seconds) allowed_regs: 1 time_allowed: 10 is it even possible? is this a server side issue or hosting issue?
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Ohh this is perfect! alright will give it a try, hopefully the array of words would work. Like "GM","F*CK","dll"
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Hi all, I was wondering if there is a feature that prohibits char name creation if the name consists of a word that is listed from a pool. This is the closest sample code from Emistry but made back in 2013, but I'd like to have multiple words to prohibit not just the GM, and have the player rename rather than banning them. OnPCLoginEvent: if( !getgmlevel() && compare( strcharinfo(0),"GM " ) ){ mes "You cant use 'GM' in your name."; sleep2 3000; atcommand "@ban "+strcharinfo(0); } end; And this is Technokens script in 2017 that asks the player rename and kicks them after - script namelengthchk -1,{ OnPCLoginEvent: OnPCStatCalcEvent: OnRetry: .@charname$ = strcharinfo(0); if( getstrlen(.@charname$) > 4 )end; mes "Please rename your character,"; mes "Enter new name:"; input .@newname$; if( getstrlen(.@newname$) < 4 || getstrlen(.@newname$) > 23 ){ mes "You cannot enter less than minimum of 4 and greater than maximum of 23 characters."; goto OnRetry; } .@gid = getcharid(2); if( .@GID ){ mes "Please leave your guild first before you change name."; goto OnRetry; } query_sql "SELECT `name` FROM `char` WHERE `name` = '"+.@newname$+"'",.@existing$; if( .@newname$ == .@existing$){ mes "Name already exists."; goto OnRetry; } query_sql("UPDATE `name` FROM `char` SET `name`='"+.@newname$+"' WHERE `name`='"+strcharinfo(0)+"'"); next; mes "Please relog for the changes to be applied."; mes "signing out...."; sleep2 3000; atcommand "@kick " +strcharinfo(0); end; } Maybe someone could help merge the two, specially with the name detection part. This script will mainly be used on players who names their characters inappropriately.
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Here's my own experience, still not a pro but, maybe it could be useful to you. SERVER HOSTING For Learning - Digital Ocean as they offer a $100 worth of free credits, good for 2 months. - Down side if you wish this to be your main hosting provider, I believe they don't offer DDOS protection and mitigation out of the bat - Another good thing is they charge you on a usage basis, so if you wish to destroy the VPS you are not charged for the remaining month. For Going Live - OVH, I highly recommend this as they offer DDOS Protection and auto mitigation upon your purchase - You are automatically charged for the full month DOMAIN and WEB HOSTING - There are alot of domain hosting providers out there, but I suggest since you are still learning, get a web hosting provider that offers monthly billing and of course free SSL, one is HostMantis who offers free SSL. - You will need this for your registration if you go live, hence you can just turn on creation of new accounts on your game login window on your conf setup. - Flux CPanel is Free. GAMEGUARD - You got no other option but Gepard, contact Functor. AVG of $255 one time payment. - If you are still developing, you don't need this. DEV - Check third party services ADVERTISEMENT - Facebook is one of the best, You control your reach and daily spending - You can advertise your server here on rAthena. - Ratemyserver is another - and the top gaming sites which I'm not sure if they are still effective.
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I think the hex flood limit only applies to and if only messages are similar on a set limit? mulitiple: Will trigger AAAAA AAAAA AAAAA but: It will not trigger here AAAA AAA AAAA AAA AAAA AAAA
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Does anyone have any Anti Flood System? Player spams different kinds of text and mutes for certain minute?
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Hi all, Is it possible for this script to be converted to a random reward instead of just 1 fixed reward? This is @Poring King's script, however he hasn't replied to me yet, so seeking the forum for assistance. - script Lucky_Pick -1,{ OnMinute00: sleep 1000 * rand(60); if(addrid(0)){ if(checkidle() < 600) setarray .AccountIds[getarraysize(.AccountIds)],getcharid(3); detachrid; } else { end; } while(!attachrid(.AccountIds[rand(getarraysize(.AccountIds))])); getitem 7539,1; announce "[ Lucky Prize ]" + strcharinfo(0) + " recived a prize from whos online event",0; end; }