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Kudo's Achievements
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is there anyone know the answer on how to add @koe commands like @woe in king of emperium
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im sorry sir but you did not get what i need, i need the warp commands in koe like @koe = warp to map that is on active koe.. not the commands to start / end the koe thx.
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can i request the KOE script that has bind command of @koe you cannot use @koe command if the event is not yet started
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already did and found this but you can only add script bonus not the following: The Wizard's HP will also increase by BaseLvl * 200 HP and his/her Add 10% chance to dispell other players wearing GTB Card if you tell me to search again. already done before but i think the source is not updated to the latest rA thats why im asking if there are somebody done the source side with latest rA
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if you don't mind can you give me the exact code for this? and where to put in my script?
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i think its on sql query to show up the death counter. and not the OnPCDieEvent. bump~
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arlandria,169,171,6 script Battle Arena#Prontera 4_BOARD3,{ function View_Rankings; function Mail_Reward; goto L_Talk; end; OnInit: /////////////////////////////// // General Settings /////////////////////////////// // [1] Enable Reward when Player is killed // [2] Item Reward when Player is killed // [4] Variable/Points Reward when Player is killed // [8] Enable Item Reward Chance [will override option 2] // [16] Enable IP Check // - Rewards and points will not be credited // if a member has the same IP // [32] Enable Gepard Check // - Rewards and points will not be credited // if a member has the same Unique ID // [64] Enable Announce Kill [If you have existing pvp announcer, No need to enable this]. //.Options = 4|32|64; .Options = 4; //ENABLE TESTING PROCESS // PVP RANKING STATUE .pvp_statue = 1; //Enable Statue = 1 | Disable Statue = 0 //////////////////////////////////////// // [0] 0 to Disable // [1] Enable Points on Restricted Map //////////////////////////////////////// .BattleOption = 1; // Reward Chance (%) // Only when Reward Chance is enabled .chance = 10; if ( .Options&1 && (!.Options&2) && (!.Options&4) ) debugmes "[Error]: Please choose either item or variable reward for MvP Reward function. Else, disable Option 1"; ////////////////////////////////////////// // Ladder Ranking and Shop ////////////////////////////////////////// // [1] - Enable Daily Ranking // [2] - Enable Weekly Ranking // [4] - Enable Monthly Ranking // [8] - Enable All Time Ranking // [16] - Enable My Enemy Ranking // [32] - Enable PvP Item Shop // [64] - Enable PvP Point Shop // [128] - Auto-clear ultimate_pvp_ranker table every month // This is recommended to clear up some space // in your sql database. .Opt = 1|2|4|8|16; ////////////////////////////////////////// // Ladder Auto-reward Settings ////////////////////////////////////////// // [1] - Enable Daily Reward // [2] - Enable Weekly Reward // [4] - Enable Monthly Reward .RewardOpt = 0; // Item Reward // Can add 1 or more.. // "<item id>:<amount>{,<item id>:<amount>{,etc..}}" .item$ = "501:1"; // Reward Chance (%) // Only when Reward Chance is enabled .chance = 10; // Item Shop data // item id to use to purchase in Item Shop. // NOTE: !!! Edit the "PvPItemShop" item shop at the end of the script. !!! <-------------- NOTE !!!! .item_shop_id = 501; // Variable/Points Reward // This points will also be used for point shop // NOTE: !!! Edit the "PvPPointShop" points shop at the end of the script. !!! <-------------- NOTE !!!! .var$[0] = "#BATTLEPOINTS"; // Variable (Account bound) .var$[1] = "Battle Points"; // Variable Name .var$[2] = "1"; // Amount Gained .weapon_ranking = 0; //Enable Statue = 1 | Disable Statue = 0 .var$[3] = "WEAPON_RANK_POINTS"; // Variable BP (Character bound) .var$[4] = "Weapon Rank Ponts"; // Variable Name .var$[5] = "1"; // Amount Gained // GM Level to not trigger the OnNPCKillEvent (when boss monster is killed) // Set to 100 to let GM trigger the OnNPCKillEvent for testing purposes // default = 60; // NOTE: Don't go below 60 if you don't know what you're doing. .gmlevel = 100; // Top x Count .top_count[0] = 20; // Daily .top_count[1] = 20; // Weekly .top_count[2] = 20; // Monthly .top_count[3] = 20; // All Time .top_count[4] = 10; // My enemies // Top X Hunters reward limit here.. .top[0] = 3; // 3 Players will be rewarded daily .top[1] = 5; // 5 Players will be rewarded weekly .top[2] = 10; // 10 Players will be rewarded monthly // Top x Reward list.. // NOTE : only up to 5 items can be rewarded (RODex Compatibility) // For daily reward setarray .reward_daily$, // "<id,amount>{,<id,amount>{,etc..}}|<zeny>" "7711,10|75000", // Top 1 Reward "7711, 5|50000", // Top 2 Reward "7711, 3|25000"; // Top 3 Reward... you can add more from here.. just follow the pattern // For weekly reward setarray .reward_weekly$, // "<id,amount>{,<id,amount>{,etc..}}|<zeny>" "7711,25|100000", // Top 1 Reward "7711,15|75000", // Top 2 Reward "7711, 7|50000", // Top 3 Reward "7711, 5|40000", // Top 4 Reward "7711, 3|30000"; // Top 5 Reward... you can add more from here.. just follow the pattern // For monthly reward setarray .reward_monthly$, // "<id,amount>{,<id,amount>{,etc..}}|<zeny>" "7711,50|100000", // Top 1 Reward "7711,25|75000", // Top 2 Reward "7711,20|50000", // Top 3 Reward "7711,15|40000", // Top 4 Reward "7711, 10|30000", // Top 5 Reward "7711, 10|30000", // Top 6 Reward "7711, 5|20000", // Top 7 Reward "7711, 5|15000", // Top 8 Reward "7711, 5|15000", // Top 9 Reward "7711, 5|10000"; // Top 10 Reward... you can add more from here.. just follow the pattern // Disabled Maps enabled // 06guild_% maps // castle maps // instanced maps .disablemaps = false; //true | false if (.disablemaps) //setarray .disabled_map$, "06guild_%", "%g_cas%", "%@%"; setarray .disabled_map$, "prontera", "06guild_%", "%g_cas%", "%@%"; else .disabled_map$ = "%@%"; for (.@i = 0; .@i < getarraysize(.disabled_map$); .@i++) .disabled_map_query$ += "AND `map` NOT LIKE '"+escape_sql(.disabled_map$[.@i])+"' "; setarray .ArenaMaps$, "guild_vs3", "pvp_y_1-2", "pvp_y_1-3", "pvp_y_1-4", "pvp_y_1-5"; //"1@colo", //"mocg_cas01", //"mocg_cas02", //"mocg_cas03", //"mocg_cas04", //"mocg_cas05"; set .lens, getarraysize(.ArenaMaps$); for(set(.a,0);.a<.lens;set(.a,.a+1)) { setmapflag .ArenaMaps$[.a], mf_loadevent ; set .tmp$ ,.tmp$+.ArenaMaps$[.a]+","; } //query_sql("DROP TABLE IF EXISTS `ultimate_pvp_ranker`"); .@sql$ += "CREATE TABLE IF NOT EXISTS `ultimate_pvp_ranker` ("; .@sql$ += "`id` BIGINT UNSIGNED NOT NULL AUTO_INCREMENT,"; .@sql$ += "`char_id` INT(11) UNSIGNED NOT NULL DEFAULT '0',"; .@sql$ += "`killed_char_id` INT(11) UNSIGNED NOT NULL DEFAULT '0',"; .@sql$ += "`map` VARCHAR(30) NOT NULL DEFAULT '',"; .@sql$ += "`time` TIMESTAMP NOT NULL DEFAULT NOW(),"; .@sql$ += "PRIMARY KEY (`id`)) ENGINE=InnoDB"; query_sql(.@sql$); //waitingroom "Battle Arena Ranking", 0; OnHour00: query_sql("SELECT YEAR(CURDATE()), MONTH(CURDATE()), WEEKOFYEAR(CURDATE()), DAY(CURDATE())", .year, .month, .week, .day); if ( $UMR_DAY != .day && .RewardOpt&1 ) { L_DailyR: Mail_Reward("Daily","WHERE DAY(`time`) = '"+ $UMR_DAY +"'",.top[0],.reward_daily$); $UMR_DAY = .day; } if ( $UMR_WEEK != .week && .RewardOpt&2 ) { L_WeeklyR: Mail_Reward("Weekly","WHERE WEEKOFYEAR(`time`) = '"+ $UMR_WEEK +"'",.top[1],.reward_weekly$); $UMR_WEEK = .week; } if ( $UMR_MONTH != .month && .RewardOpt&4 ) { L_MonthlyR: Mail_Reward("Monthly","WHERE MONTH(`time`) = '"+ $UMR_MONTH +"'",.top[2],.reward_monthly$); $UMR_MONTH = .month; if ( .Opt&128 ) query_sql("TRUNCATE TABLE `ultimate_pvp_ranker`"); } WAITINGPUB: showscript "PVP Ranking"; sleep 5000; showscript "Top 20 PVP Arena Player"; sleep 5000; goto WAITINGPUB; end; L_Talk: .@cid = getcharid(0); switch(select( "~ ^009900My Statistics^000000", ( .Opt&1 ) ? "~ Top "+.top_count[0]+" Daily":"", ( .Opt&2 ) ? "~ Top "+.top_count[1]+" Weekly":"", ( .Opt&4 ) ? "~ Top "+.top_count[2]+" Monthly":"", ( .Opt&8 ) ? "~ Top "+.top_count[3]+" All Time":"", ( .Opt&16 ) ? "~ My Enemies (Top "+.top_count[4]+")":"", ( .Opt&32 ) ? "~ Open "+getitemname(.item_shop_id)+" Shop":"", ( .Opt&64 ) ? "~ Open "+getd(".var$[1]")+" Shop":"", (getgmlevel() > 60) ? "^ff0000[GM MENU] Clear Data^000000":"", (getgmlevel() > 60) ? "^ff0000[GM MENU] Send Reward^000000":"" )) { case 1: query_sql("SELECT COUNT(`id`) FROM `ultimate_pvp_ranker` WHERE `char_id`='"+.@cid+"' "+.disabled_map_query$ +" GROUP BY `char_id`", .@total_kills); query_sql("SELECT COUNT(`id`) FROM `ultimate_pvp_ranker` WHERE `killed_char_id`='"+.@cid+"' "+.disabled_map_query$ +" GROUP BY `killed_char_id`", .@total_deaths); mes "^777777-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-^000000"; mes "Total Kills : "+ .@total_kills; mes "Total Deaths : "+ .@total_deaths; mes "^777777-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-^000000"; query_sql("SELECT c.name FROM `ultimate_pvp_ranker` rank INNER JOIN `char` c ON c.`char_id` = rank.`killed_char_id` WHERE rank.`char_id` = "+.@cid+" "+.disabled_map_query$+" ORDER BY `id` DESC LIMIT 1", .@killed_name$); query_sql("SELECT c.name FROM `ultimate_pvp_ranker` rank INNER JOIN `char` c ON c.`char_id` = rank.`char_id` WHERE rank.`killed_char_id` = "+.@cid+" "+.disabled_map_query$+" ORDER BY `id` DESC LIMIT 1", .@killer_name$); if ( .@killed_name$ == "" ) .@killed_name$ = "no data"; if ( .@killer_name$ == "" ) .@killer_name$ = "no data"; mes "Last Kill: "+ "^0055FF" + .@killed_name$ + "^000000"; mes "Last Death: "+ "^FF8C00" + .@killer_name$ + "^000000"; mes "^777777-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-^000000"; close; case 2: View_Rankings("Daily","DATE(`time`) = CURDATE() AND YEAR(`time`) = YEAR(CURDATE())",.top_count[0]); break; case 3: View_Rankings("Weekly","WEEKOFYEAR(`time`) = WEEKOFYEAR(CURDATE()) AND YEAR(`time`) = YEAR(CURDATE())",.top_count[1]); break; case 4: View_Rankings("Monthly","MONTH(`time`) = MONTH(CURDATE()) AND YEAR(`time`) = YEAR(CURDATE())",.top_count[2]); break; case 5: View_Rankings("All Time","YEAR(`time`) = YEAR(CURDATE())",.top_count[3]); break; case 6: View_Rankings("Enemy","rank.`killed_char_id` = "+.@cid,.top_count[4]); break; case 7: // Item shop callshop "PvPItemShop", 4; mes "You currenlty have ^ff0000"+(countitem(.item_shop_id) ? countitem(.item_shop_id):"no" )+" "+ getitemname(.item_shop_id) +"^000000 to purchase from this shop."; end; case 8: // Point shop callshop "PvPPointShop", 4; mes "You currenlty have ^ff0000"+((getd(.var$[0])) ? getd(.var$[0]):"no" )+" "+ getd(".var$[1]") +"^000000 to purchase from this shop."; end; case 9: mes "Clearing data will delete"; mes "Ranking data logs to clear some SQL space"; mes " "; mes "Only 'ultimate_pvp_ranker' sql table will be deleted."; mes "All time, Global and Personal Record Statistics will remain."; next; select("Sure No problem"); message strcharinfo(0), "Deleting..."; progressbar "", 5; mes "All ranking data logs has been cleared.."; close2; query_sql("TRUNCATE TABLE `ultimate_pvp_ranker`"); end; case 10: mes "Test sending rewards"; switch(select("Daily:Weekly:Monthly")){ case 1: goto L_DailyR; break; case 2: goto L_WeeklyR; break; case 3: goto L_MonthlyR; break; } end; } end; OnPCKillEvent: .@killedrid = killedrid; if ( .@killedrid != getcharid(3) && getgmlevel() < .gmlevel ) { if(.pvp_statue == 1){ //Insert in DB if you don't have data yet. set @char,getcharid(0); set @nome$,""; query_sql "SELECT `name` FROM `ranking_pvp` WHERE `char_id`="+@char+"", @nome$; if (@nome$ == ""){ query_sql("INSERT INTO `ranking_pvp` (`char_id`, `name`, `class`, `hair`, `hair_color`, `clothes_color`, `body`, `kill`, `death`, `kdr`) VALUES ('"+getcharid(0)+"', '"+strcharinfo(0)+"', '"+readparam(Class)+"', '"+getlook(LOOK_HAIR)+"', '"+getlook(LOOK_HAIR_COLOR)+"', '"+getlook(LOOK_CLOTHES_COLOR)+"', '"+getlook(LOOK_BODY2)+"', '1', '0', '0')"); }else{ //Pull from the database query_SQL("SELECT `kill`,`death` FROM `ranking_pvp` WHERE `char_id`='"+getcharid(0)+"'", .@kill, .@death); .@kill = .@kill + 1; if (.@death >= .@kill) .@kdr = 0; else .@kdr = .@kill - .@death; //Update the database query_sql("UPDATE `ranking_pvp` SET `hair`='"+getlook(LOOK_HAIR)+"', `hair_color`='"+getlook(LOOK_HAIR_COLOR)+"', `clothes_color`='"+getlook(LOOK_CLOTHES_COLOR)+"', `body`='"+getlook(LOOK_BODY2)+"', `kill`='"+.@kill+"', `kdr`='"+.@kdr+"' WHERE `char_id`='"+getcharid(0)+"'"); } } if (.Options&16) { .@ip_src$ = replacestr(getcharip(),".","_"); .@ip_tgt$ = replacestr(getcharip(.@killedrid),".","_"); if ( .@ip_src$ == .@ip_tgt$ ) { dispbottom "Same IP Detected. Not recorded."; end; } } if (.Options&32) { query_sql("SELECT `last_unique_id` FROM `login` WHERE `account_id`="+ .@killedrid, .@unique_id_tgt$); .@unique_id_src$ = get_unique_id(); if ( .@unique_id_tgt$ == .@unique_id_src$ ) { dispbottom "Dual Client Detected. Not recorded."; end; } } if ( .Options&1 ) { if ( .Options&2 && (!.Options&8) || .Options&8 && .chance >= rand(100) ) F_Reward_Item(.item$); if ( .Options&4 ) F_Reward_Var(.var$[0],.var$[1],atoi(.var$[2])); if(.weapon_ranking == 1){ F_Reward_Var(.var$[3],.var$[4],atoi(.var$[5])); } } //if (.Options&64) // .@map$ = strcharinfo(3); // announce strcharinfo(0) +" has killed "+ .@killed$ +" in "+ .@map$, bc_all, 0x0ceedb; if(.BattleOption&1){ set .@charmap$, strcharinfo(3); if(!compare(.tmp$,.@charmap$)){ // dispbottom "Points not recorded"; end; } if ( .Options&4 ) F_Reward_Var(.var$[0],.var$[1],atoi(.var$[2])); if(.weapon_ranking == 1){ F_Reward_Var(.var$[3],.var$[4],atoi(.var$[5])); } .@killed$ = rid2name(.@killedrid); .@cid = getcharid(0, .@killed$); .@map$ = strcharinfo(3); query_sql("INSERT INTO `ultimate_pvp_ranker` (`char_id`,`killed_char_id`,`map`) VALUES ("+getcharid(0)+","+.@cid+",'"+escape_sql(.@map$)+"')"); } if (.Options&64) set @kill,@kill+1; if(@kill == 1){ announce "[Gate Keeper] : The player "+strcharinfo(0)+" just killed "+rid2name(killedrid)+" [First Blood] !",1,0x0ceedb; soundeffect "firstblood.wav",0; } if(@kill == 2){ announce "[Gate Keeper] : The player "+strcharinfo(0)+" just killed "+rid2name(killedrid)+" [Double Kill] !",1,0x0ceedb; soundeffect "doublekill.wav",0; } if(@kill == 3){ announce "[Gate Keeper] : The player "+strcharinfo(0)+" just killed "+rid2name(killedrid)+" [Triple Kill] !",1,0x0ceedb; soundeffect "triplekill.wav",0; } if(@kill == 4){ announce "[Gate Keeper] : The player "+strcharinfo(0)+" just killed "+rid2name(killedrid)+" [Quadro Kill] !",1,0x0ceedb; soundeffect "quadra_kill.wav",0; } if(@kill == 5){ announce "[Gate Keeper] : The player "+strcharinfo(0)+" just killed "+rid2name(killedrid)+" [Penta Kill] !",1,0x0ceedb; soundeffect "pentakill.wav",0; } if(@kill == 7){ announce "[Gate Keeper] : The player "+strcharinfo(0)+" just killed "+rid2name(killedrid)+" [Savage] !",1,0x0ceedb; soundeffect "savage.wav",0; } if(@kill == 10){ announce "[Gate Keeper] : The player "+strcharinfo(0)+" just killed "+rid2name(killedrid)+" [Killing Spree] !",1,0x0ceedb; soundeffect "killingspree.wav",0; } if(@kill == 13){ announce "[Gate Keeper] : The player "+strcharinfo(0)+" just killed "+rid2name(killedrid)+" [Mega Kill] !",1,0x0ceedb; soundeffect "megakill.wav",0; } if(@kill == 15){ announce "[Gate Keeper] : The player "+strcharinfo(0)+" just killed "+rid2name(killedrid)+" [God Like] !",1,0x0ceedb; soundeffect "godlike.wav",0; } if(@kill == 20){ announce "[Gate Keeper] : The player "+strcharinfo(0)+" just killed "+rid2name(killedrid)+" [Unstoppable] !",1,0x0ceedb; soundeffect "unstoppable.wav",0; } if(@kill == 25){ announce "[Gate Keeper] : The player "+strcharinfo(0)+" just killed "+rid2name(killedrid)+" [Legendary] !",1,0x0ceedb; soundeffect "legendary.wav",0; } if(@kill == 30){ announce "[Gate Keeper] : The killing of "+strcharinfo(0)+" will have no end?!",bc_all,0x0ceedb; } } end; function View_Rankings { .@title$ = getarg(0,""); .@sql$ = getarg(1,""); .@limit = getarg(2,10); if ( .@title$ == "Enemy" ) .@enemy = true; mes "^777777-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-^000000"; mes "^777777Top "+.@limit+" "+.@title$+" Arena "+(.@enemy ? "Enemy":"Killer")+"^000000"; mes "^777777-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-^000000"; if(!(.@nb = query_sql("SELECT c.name, COUNT(rank.`id`) AS `total` FROM `ultimate_pvp_ranker` rank INNER JOIN `char` c ON c.`char_id` = rank.`char_id` WHERE "+.@sql$+" "+.disabled_map_query$ +" GROUP BY rank.`char_id` ORDER BY `total` DESC LIMIT "+.@limit, .@name$, .@total))) { mes "^ff0000No data found...^000000"; close; } for ( .@i = 0; .@i < .@nb; .@i++ ) mes "^777777Top "+(.@i+1)+" -^000000 ^0000ff"+ .@name$[.@i] +"^000000 ^777777~^000000 ^ff0000"+ .@total[.@i] +"^000000 ^777777"+ (.@enemy ? "death":"kill") + ((.@total[.@i]>1)?"s":"")+"^000000"; close; } function Mail_Reward { .@sender$ = "Battle Arena"; .@title$ = getarg(0,""); .@sql$ = getarg(1,""); .@limit = getarg(2,0); if(!(.@nb = query_sql("SELECT `char_id`, COUNT(*) FROM `ultimate_pvp_ranker` "+.@sql$+" GROUP BY `char_id` ORDER BY COUNT(*) DESC LIMIT "+ .@limit, .@char_id, .@count))) return; freeloop(1); for (.@i = 0; .@i < .@nb; .@i++) { .@body$ = " Hey there!\r\n \r\n Congratulations!\r\n You have placed #"+(.@i+1)+" in "+.@title$+" PvP Hunter by killing "+.@count[.@i]+" Boss Monsters! \r\n \r\n \r\n [ Your reward is attached. ]"; .@list$ = getelementofarray(getarg(3),.@i); explode(.@T$,.@list$,"|"); explode(.@TT$,.@T$[0],","); .@reward_zeny = .@T$[1]; for (.@j = 0; .@j < getarraysize(.@TT$); .@j +=2) { .@reward_id[getarraysize(.@reward_id)] = atoi(.@TT$[.@j]); .@reward_amount[getarraysize(.@reward_amount)] = atoi(.@TT$[.@j+1]); } if ( getarraysize(.@reward_id) ) mail .@char_id[.@i], .@sender$, .@title$ +" Top "+ .@limit +" Hunter", .@body$, .@reward_zeny, .@reward_id, .@reward_amount; else mail .@char_id[.@i], .@sender$, .@title$ +" Top "+ .@limit +" Hunter", .@body$, .@reward_zeny; deletearray .@reward_id; deletearray .@reward_amount; } freeloop(0); return; } OnPCDieEvent: set .@charmap$, strcharinfo(3); if(!compare(.tmp$, .@charmap$)){ end; } .server_name$ = "Battle Arena"; if (killerrid != getcharid(3)) { set @kill,0; } if(getd(.var$[0]) == 0){ end; } //ENABLE THE WEAPON RANKING if(.weapon_ranking == 1){ setd .var$[3], getd(.var$[3]) - 1; } //.var$[0] -= 1; // setd .var$[0], getd(.var$[0]) - 1; // dispbottom "[ "+.server_name$+" ] : You have Deducted 1 Battle Points. "+ getd(.var$[0]) +" PVP Score."; end; } // PVP Item Shop Data // Edit the items here.. ".item_shop_id" currently set to '501' (Red Potion) // Must match the data you input above - itemshop PvPItemShop FAKE_NPC,501,502:2,503:1,504:5 // PVP Point Shop Data // Edit the points here.. "#PVPPOINTS" currently set to '#PVPPOINTS' // Must match the data you input above - pointshop PvPPointShop FAKE_NPC,#PVPPOINTS,901:2,903:1,904:5 can someone help me on the script i want to add death conter after the kill counter
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Can someone edit the source for this job? Spirit of Knight(ID: 40123) Allowing those who have Two-Hand Quicken Lvl 10 to use One-Hand Quicken for the skill's duration ++Increase spear boomerang damage by 200% ++Enable to use Level 10 Parrying with One-Hand Weapon with a block chance of 2*SkillLvl% ++All skills have their after cast delay reduced by 30% Spirit of Hunter(ID: 40130) -Effectiveness of Beast Bane is increased by Hunters/Snipers STR. -If Double Strafing is LV 10, a new skill, Beast Strafing, will be available. ++-Reduce after cast delay of Sharp Shoot by 30% Spirit of Assassin(ID: 40128) Their Sonic Blow skill receives a substantial boost by doubling its damage and halving the cooldown duration for the skill's entire duration ++Reduce Soul Destroyer after cast delay by 30% ++Boost Throw Venom knife damage by 100% Spirit of Wizard(ID:40124) When the Wizard has a Crystal Fragment while under this skill's effect, the item will be used, and any spells that were reflected back to you via Kaite will simply disappear instead of hitting you. ++The Wizard's HP will also increase by BaseLvl * 200 HP and his/her ++Increases Magic Crasher Damage by 150% Spirit of Priest(ID: 40125) Increases the damage of Holy Light by +400% but also increasing its SP Cost by +400% for the skill's duration. ++Returns some damage dealt to you back to the enemy. Melee attacks only. Reflected Damage 30% of recieved damage. ++Increase Heal skill's effectiveness by 300% Spirit of Blacksmith(ID: 40129) Enables Full Adrenaline Rush if Adrenaline Rush Lv5 is learned ++Maximum Over-Thrust is buffed with 100% atk, giving 300% atk at level 5 ++Enable to use Lvl. 10 Parry Spirit of Crusader(ID: 40121) Making their Shield Boomerang never miss its target, Will also do double the damage, and halving its after cast delay. ++Increases Shield Chain damage by 100% and hit rate by 100 Spirit of Sage (ID: 40120) Allowing their Auto Spell Skill to always produce LV 10 Bolts if the Sage has learned that much in the Bolt Skill. ++The Sage's HP will also increase by BaseLv * 200 HP and his/her ++Add 10% chance to dispell other players wearing GTB Card Spirit of Artist(ID: 40126) All singing/dancing skills affect the Bard/Dancer him/herself While singing/dancing the walking speed is increased A Whistle and Humming linked. Assassin Cross of Sunset and Please Don't Forget Me linked. A Poem of Bragi and Fortune's Kiss linked. The Apple of Idun and Service for You linked. Linked means, if X skill is mastered, then Y skill can be used too while in Spirit mode. ++Increase damage of Arrow Vulcan by 10% Spirit of Monk(ID: 40119) The Combo Finish attack becomes a 5x5 cell splash attack. SP Cost of combo skills is decreased Allow SP regeneration in Critical Explosion state. ++Increase the Finger Offensive skill damage by 10%. thank you in advanced...
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itemshop doesn't work , items appear as (apple)unknown item
Kudo replied to eusouteupai's question in Scripting Support
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yes i already message the owner of that script but no reply. i was just thinking if that script can run on latest rA and also the patch file. i guess that the script i used is same.. but not 100% sure.
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requesting for world boss script that is compatible with latest rA? i tried 1 script of world boss in 2 different ways 1 is with patched but it has an error. 2 with no patch working but no rankings recorded. are the paid world boss script and patch can run in latest rA? if yes can you suggest 1
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did you guys experience this issue? when entering any portal in guild castle? please see photos for reference. question: how to fix or remove this message when warping in guild castle portals
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bump. i need help on this
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bump. can someone knows how to fix my problem?