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uDe

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Everything posted by uDe

  1. uDe

    MD5 Passwords

    Thank you. I'm using this, easy to update from sql.. Thank you to both of you..
  2. Add as new script : http://rathena.org/wiki/Adding_a_Script
  3. uDe

    MD5 Passwords

    Hello, May I ask how to change players password from SQL? My server is using MD5 password.
  4. uDe

    @afk command mod

    Okay, seems like it can be use now. So, for .npcnamelist$ , I need too list the most important NPC at town right? But, how about duplicate NPC? Do I need to write down the full name like in the script? Example, Buffer#prontera . Like that?
  5. uDe

    @afk command mod

    Thanks for the reply. But I still can use @afk cmd around NPC. [06/Jul 22:28][Info]: Character '[ADMIN] Helper' logged off (using @autotrade). that's on map-server. Is normal if the server tells me that? Even I'm using @afk, not @at/@autotrade. Questions : .mindistance=5; That was for set the distance from NPC right? setarray .npcnamelist$[0],"aaaa","bbbb","CCC"; I've no idea for that. What's that?
  6. In trunk/conf/group.conf <commandname> : [ <bool>, <bool> ] First boolean value is for atcommand, second one for charcommand. If set to true, group can use command. If only atcommand value is provided, false is assumed for charcommand. If a command name is not included, false is assumed for both atcommand and charcommand. For a full list of available commands, see: doc/atcommands.txt. Command names must not be aliases. So, It should be like this : { id: 20 name: "Event" inherit: ( "Support" ) level: 20 commands: { blvl: [true, false] } log_commands: true permissions: { } }, Please correct me if I'm wrong.
  7. I'm sure that you still don't know the main purpose of this script. I'm not testing it yet but I'm 100% already know how it's work and why did vonbad ask for this. Like I said, this script will make broadcast system more easier. You don't need to use "/b" on everytime when you want to broadcast something. Just whisper the NPC for once, then you can type freely. I, sometime forgotten to use "/b" when I'm broadcasting continiously. But, with this script. There's no need to worry about that. I didn't said that "/b" is hard.
  8. Well, I don't mean to argue or anything. If you don't understand or don't want to understand, it's up to you. That's just a very simple yet useful script. I also didn't test it yet but already found that it's really useful for me.
  9. Well, I like this idea. For me, it's easy by typing "/b". But for continuously broadcast, we still need to use "/b" for each broadcast. So, with this script, it will make our work more easier. Thanks for this idea and may I use it?
  10. Hello guys.. @afk command source : http://rathena.org/board/topic/71389-afk-with-afk-hat/ May I ask some modification for this source? When I use @afk, I need it to automatically create a chatroom with title "Away from keyboard" (default) in order to prevent the players to just type @afk without open any chatroom. Why do I need this? It's because players still trying to block NPC while they "afk" and I had set chatroom range from NPC. So with this modification, I hope that the players can't block any NPC anymore after this because they can't create chatroom around NPC. Thank you.
  11. It's clean and I've edit some src according to my previous SVN setting. No errors from src editing.
  12. uDe

    Dispell

    How did players enter that map? PVP Warper? GVG Warper? @warp ? Paste your script at here so, it's easy for any scripter to help you. This is the answer. Simple and easy.
  13. Just doing that and of course, the prize and npc location.
  14. Uhh.. I've got this error. Seems like I can't solve it.. parse_callfunc: not enough arguments, expected ',' 3 : 4 : mes "Our current WoE Hot Castle is : "+getcastlename($HotAgit$)+"."; 5 : else 6 : mes "Sorry, we do not have Hot Agit event on the list."; 7 : set .@j,getcharid(2); * 8 : if(getd("$HotAgit_"+.@j)&&getmapguildusers(.@j')'==getcharid(0)) 9 : { 10 : setd "$HotAgit_"+.@j,getd("$HotAgit_"+.@j)-1; 11 : if(getd("$HotAgit_"+.@j)<=0) 12 : setd "$HotAgit_"+.@j,0;
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