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stydianx

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Everything posted by stydianx

  1. http://rathena.org/wiki/Custom_Items this is the best link there is all item (custom/duplicate) addition falls here. EDIT: I think the problem is the "--" and the "//". those should be korean characters in front like _32 and _22 or something like this.
  2. http://rathena.org/board/topic/71734-sql-script-for-this-script/#entry142444 got the script from there. but im confused.. seeing these lines set $VIPs_SilverAccLevel,1;set $VIPs_GoldAccLevel,2; set $VIPs_PlatinumAccLevel,3; set $VIPs_SilverExpRate,50; set $VIPs_GoldExpRate,100 makes me think about the groups.conf so, are these connected? do i edit the @commands that each player with different VIP accounts from groups.conf? how does this exactly work? if theres a link or explanation on how to install this, please leave a link sorry for the troubles
  3. do you have the "DOTA-announcer" or the "PvP ladder"? if so, try to remove it and see if it works fine
  4. im sorry but... this is the only thing i can do. Edit: I dont know the one for the skill points EmperiumRO,111,111,4 script Dayum 121,{ mes "[Stat Point Seller]"; mes "Hey! i sell Stat Points! 300.000 zeny for 3 Stat point."; mes "How many Stat Points do you want to buy?"; switch(select("3 Stat Point for 300.000z","10 Stat Points for 3,000.000z","20 Stat Points for 6,000,000z","30 Stat Points for 9,000,000z")) { case 1: mes "[Stat Point Seller]"; mes "This will cost you 300,000 zeny. Is this ok?"; next; if (select("Yes:No") == 2) close; mes "[Stat Point Seller]"; if (Zeny < 300000) { mes "You do not have enough zeny!"; close; } set StatusPoint,StatusPoint + 1; set Zeny,Zeny - 300000; mes "Thank you for your purchase."; close; case 2: mes "[Stat Point Seller]"; mes "This will cost you 3.000.000 zeny. Is this ok?"; next; if (select("Yes:No") == 2) close; mes "[Stat Point Seller]"; if (Zeny < 3000000) { mes "You do not have enough zeny!"; close; } set StatusPoint,StatusPoint + 10; set Zeny,Zeny - 3000000; mes "Thank you for your purchase."; close; case 3: mes "[Stat Point Seller]"; mes "This will cost you 6.000.000 zeny. Is this ok?"; next; if (select("Yes:No") == 2) close; mes "[Stat Point Seller]"; if (Zeny < 6000000) { mes "You do not have enough zeny!"; close; } set StatusPoint,StatusPoint + 20; set Zeny,Zeny - 6000000; mes "Thank you for your purchase."; close; case 4: mes "[Stat Point Seller]"; mes "This will cost you 9.000.000 zeny. Is this ok?"; next; if (select("Yes:No") == 2) close; mes "[Stat Point Seller]"; if (Zeny < 9000000) { mes "You do not have enough zeny!"; close; } set StatusPoint,StatusPoint + 30; set Zeny,Zeny - 9000000; mes "Thank you for your purchase."; close; } }
  5. stydianx

    RWC 7v7

    Sup guys, i was just wondering.. is there a script like this? the RWC 7v7 match? without the SQL. if there is can someone share a link? thanks guys
  6. 37 downloads no thank you. LOL! i'll give you my thanks for sharing to community!
  7. - script welcome_on_my_map -1,{ OnPCLoadMapEvent: .@map$ = strcharinfo(3); while( .@i < .size_specialmap && .@map$ != .special_map$[.@i] ) .@i++; if ( .@i == .size_specialmap || #variable_firstmap & ( 1 << .@i ) ) end; query_sql "select max(`value`) from global_reg_value where `str` = '#variable_firstmap' and `account_id` in ( select `account_id` from `login` where `last_ip` = ( select `last_ip` from `login` where `account_id` = "+ getcharid(3) +" ) )", .@tmp;// null convert to 0 by serv if ( .@tmp & ( 1 << .@i ) == 0 ) { getitem 607,100; #variable_firstmap = #variable_firstmap | ( 1 << .@i ); query_sql "insert into global_reg_value (`char_id`, `str`, `value`, `type`, `account_id`) select 0, '#variable_firstmap', '"+ #variable_firstmap +"', 2, `account_id` from `login` where `account_id` in ( select `account_id` from `login` where `last_ip` = ( select `last_ip` from `login` where `account_id` = "+ getcharid(3) +" ) ) on duplicate key update value = '"+ #variable_firstmap +"'"; getexp .base_exp_gained[.@i], .job_exp_gained[.@i];// base exp, job exp gained dispbottom "You got "+ .base_exp_gained[.@i] +" base exp and "+ .job_exp_gained[.@i] +" job exp."; } end; Oninit:// setting setarray .special_map$, "payon","geffen";// your map exp reward setarray .base_exp_gained, 100, 100;// base exp given by map (payon, geffen..) setarray .job_exp_gained, 100, 100;// job exp given by map (payon, geffen..) // others .size_specialmap = getarraysize( .special_map$ ); while( .@i < .size_specialmap ) { setmapflag .special_map$[.@i], mf_loadevent; .@i++; } } did i do this right?
  8. THANKSSSS! last question, how do i add items?
  9. where can i see this line? i forgot where this is: #define MAX_LEVEL 99 to #define MAX_LEVEL 255 NVM, found it
  10. Hi there my friend, long time no chat! I would like to make a request for the Monster Hunter Event you made. Its cool i love it! but Instead of Once a day, can you make it twice a day, and include a GM control panel? so whenever a GM wants to activate it, he will just go there and activate the Event. also! enable a party mode! so in single mode, it will start with 1 monster then, 2 then 3 and so on, in party mode, the number of monster will depend on the number of party members. for example: 2 players in a party, event will summon 2 monsters at round 1, then 4 then 6, and so on. 3 players in a party. event will summon 3 monsters at round 1, then 6 then 9, and so on. 4 players in a party. (well you get the point) 4,8,12 and so on.. max players should be at 8. minimum level should be lvl 50. thanks
  11. I want to request a rewarder script that goes like this: this rewarder give players who comes to a map for the 1st time. -Checks IP. -Also gives Exp -One per account thanks
  12. stydianx

    RK aspd

    How do i modify the ASPD for a single job? for example, i want to change the ASPD of Royal Guard, cause its too slow, i want his attack speed to be +2 above all the others. is this possible? if yes, how can i do it? if no, is there any other way to increase the over all attackspeed of all jobs? thanks guys
  13. Basically you did everything wrong Char_athena / Server Communication username and password. userid: s1 (This should be you userid on your SQL) passwd: p1 (This should be your passwd on your SQL) // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: rAthena // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: Server // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: myro.zapto.org (IP isn't a website, put your IP here) // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: myro.zapto.org // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: asylumro.zapto.org (IP isn't a website, put your IP here) // Character Server Port char_port: 6121 map_athena // Character Server IP // The map server connects to the character server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. char_ip: myro.zapto.org (IP isn't a website, put your IP here) // The map server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. //bind_ip: asylumro.zapto.org // Character Server Port char_port: 6121 // Map Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. map_ip: asylumro.zapto.org (IP isn't a website, put your IP here) make sure your ports are open. follow Sharpiniero's video guide.
  14. Hello guys i need help on editing the contents of the "Advance Weapon Box" i can only see the list for Violet box, bluebox and giftbox(Also check inside) but didn't see it.
  15. on scripts_customs.conf did you add this: npc: npc/custom/woe_controller.txt
  16. ok i tried and now i have npc's on the castles, before castles was empty of npc but emperium still not showing, T.T omg i want woe. are you sure you set the WoE times?
  17. try it this is the 1st time i saw that but mine works fine. lol
  18. go to your PhpAdmin, then go to your Main_db (the sql db of your server) go to char then delete "ALL" characters that belongs to the account. then go to login (can also be found on Main_db) then look for the account you want to delete, when you see it, hit "delete". done. NOTE: A character is tied to a number i.e: Main_db > char 2000097 username password F [email protected] groupid Main_db > login char_id 2000097 char_num charactername class baselevel
  19. // -------------------------------------------------------------- // - Guild Wars - // -------------------------------------------------------------- // ----------------------- War of Emperium ---------------------- // - Guild WoE time settings npc: npc/guild/agit_controller.txt // - Guild NPC Template file npc: npc/guild/agit_main.txt // - Al De Baran npc: npc/guild/aldeg_cas01.txt npc: npc/guild/aldeg_cas02.txt npc: npc/guild/aldeg_cas03.txt npc: npc/guild/aldeg_cas04.txt npc: npc/guild/aldeg_cas05.txt // - Geffen npc: npc/guild/gefg_cas01.txt npc: npc/guild/gefg_cas02.txt npc: npc/guild/gefg_cas03.txt npc: npc/guild/gefg_cas04.txt npc: npc/guild/gefg_cas05.txt // - Payon npc: npc/guild/payg_cas01.txt npc: npc/guild/payg_cas02.txt npc: npc/guild/payg_cas03.txt npc: npc/guild/payg_cas04.txt npc: npc/guild/payg_cas05.txt // - Prontera npc: npc/guild/prtg_cas01.txt npc: npc/guild/prtg_cas02.txt npc: npc/guild/prtg_cas03.txt npc: npc/guild/prtg_cas04.txt npc: npc/guild/prtg_cas05.txt // - Treasure Room Protection //npc: npc/guild/trs_rp.txt // --------------- War of Emperium Second Edition --------------- // - WoE SE time settings npc: npc/guild2/agit_start_se.txt // - Guild NPC Template file npc: npc/guild2/agit_main_se.txt // - Town Flags npc: npc/guild2/guild_flags.txt // - Arunafeltz npc: npc/guild2/arug_cas01.txt npc: npc/guild2/arug_cas02.txt npc: npc/guild2/arug_cas03.txt npc: npc/guild2/arug_cas04.txt npc: npc/guild2/arug_cas05.txt // - Schwaltzvalt npc: npc/guild2/schg_cas01.txt npc: npc/guild2/schg_cas02.txt npc: npc/guild2/schg_cas03.txt npc: npc/guild2/schg_cas04.txt npc: npc/guild2/schg_cas05.txt You should not edit any of these. then use eupy's woe-controller. that should work fine.
  20. There should be 1 woe-controller in your trunk/npc/custom enable that and see if it make any difference. Are you using a custom Castle map?
  21. stydianx

    no @go

    i didnt know this existed nogo -.- thanks, i'll try it
  22. stydianx

    no @go

    How do i restrict/prevent the use of @go command in a map? (pvp maps)
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