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Thejuster

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Thejuster last won the day on October 13 2022

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About Thejuster

  • Birthday 10/08/1984

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  • Gender
    Male
  • Location
    Italy
  • Server
    FutureRO
  • Github: MakingItalia
  • Discord: Thejuster
  • Interests
    Programming and videogame makers.

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  1. Hello ty pandabro. :) New feature coming soon. RO Launcher Creator. It's a simple screen, Allow user to Add: Button, Image, Link, and more UI Tool. Just Right Click, Add-> Button (for example) Drag around Launcher, and add a simple event, like: Launch Application, Open ulr, Donwload file, and more. Can Resize and Move Control. Easy way, When your Launcher is ready. Just Right Click and Build. rAthena Studio Generate an Executable Application. Run and it's same to in Editor Now are under development, Adding a simple basic skin and pre-programmed events.
  2. New Feature rAthena Application Protocol Share System After user created a script, can share simply whit just a click. to Share button. If you have already installed and updated last version of rAthena Studio try to click here rathena://npc&fAcW1XUvdE or Copy special link and paste in your web browser. Automatically open content of Shared. NPC or Setting, script and more... So, if PRO user dont like Visual Scripting, can use Script Editor whit powerfull feature. Document Map, Syntax Highlighted, and folding marker. example Hope all like it.
  3. Hello Litro, nice job! But my MMORpgmaker is not refereced to Ragnarok Online. Is a MMORpg Engine. Ragnarok have inspired me to this tool. The hardest part is the server. Hope to find a good idea o solution for keep low ping and fast gaming. My idea is making 2 server. 1° Main Server For keeping Account alive ( Example, Manage all account, saving, reading etc. ) 2° Core Server for updating all Character position, animation, coordinates and chat
  4. Hi all anyone are interested a MMORpg game engine writted in C#? this is a my repo https://github.com/MakingItalia/MMORpgmaker Is an very old project started on sourceforge in DirectX 9.0c and re-writtend in C# Core DesktopGL After reading a lot time rAthena source, i have made a server like rAthena. Serialized Packet whit Header, and supports TXT database or MySQL. Here a simple screen for the Game Client The project is free and open source. Graphics Interface is based on Old Ragnarok Client Graphics. Like this Creating Chara Simple Empty Map If anyone want to join im here ? seeya
  5. Hi all, im back. Now rAthena Studio 2 is for Free and unlimited. Download full Application http://makingitalia.altervista.org/rAthena/rAthenaStudio2.rar After installed, Check Updates for download new updates.
  6. First beta is coming out. We are find a beta tester ( Accepted only rA Scripter ) Only 1 position available. PM me ?
  7. New updates: Modern flat UI For using tool, need to register to the forum. Then use credential for login. This process is necessary for download updates, new Scripted Module and prevent bot download or unauthorized use. Autmatically rAthena Studio give your avatar from forum and email allowed to use for the tool. after login just start wizard for easy server configuration. if you want join to beta, please ask to the forum or discord.
  8. rAthena Studio, Visual NPC Editor in action. Whit label, Message, Menu and Variable. Simple video to show how to work.
  9. First example how to work Visual Scripting and Generated Code.
  10. Hi all ? I haven't written any updates for a long time. Causes covid, life, work and more... Other full server configuration , i decide to implements a visual scripting editor like Blue Print (Unreal Engine) How to work is very simple, Just connect Node to Node, setting value, and the program, generate the npc script. The source code work like that. All nodes contains this function to generate code relative to parameters setting. public string CreateCode() { return map.Text + "," + x.Text + "," + y.Text + "," + dir.Text + " script " + name.Text + " " + graphics.Text + ",{"; } Really simple. And, this is Frontend Hope like this new NPC Editor. Actually need more time to create all Node and function relative to all npc command and sql operation. Follow for more news or join in rAthena Studio on discord ??
  11. Hello again try whit this error Connection refused: IP isn't authorised (deny/allow, ip: 127.0.0.1). changed structure to ulong and int to sbyte and work. i have an bytes array around 51bytes total if( (command == 0x0064 && packet_len < 55) And i think now work but server block 127.0.0.1 address
  12. Not work i see empty string only "Discord> " and nothing prontera,157,176,7 script Discord 47,{ //OnInit: while(1) { query_sql("SELECT * FROM `discordbot` WHERE `id`='1'", .@item); announce "Discord> " + .@item$ ,0,0x0965f9; sleep 3000; } } and try whit this prontera,157,176,7 script Discord 47,{ //OnInit: while(1) { query_sql("SELECT `messaggio` FROM `discordbot` WHERE `id`='1'", .@item); announce "Discord> " + .@item$ ,0,0x0965f9; sleep 3000; } } empty string.
  13. Hello i have made this NPC prontera,157,176,7 script Discord 47,{ //OnInit: while(1) { query_sql("SELECT * FROM `discordbot` WHERE `id`='1'", .@item); //query_sql("SELECT `messaggio` FROM `discordbot` WHERE `id` LIKE '1'", .@msg); announce "Discord> " + escape_sql(.@item[1]),0,0x0965f9; sleep 3000; } } My Table discordbot INT(10) VARCHAR (255) +---------+----------------------+ | ID | MESSAGGIO | +---------+----------------------+ | 1 | Hello World | +---------+----------------------+ On client i see: for wath reason i dont see my text from database?
  14. Hello, i need to call this functio when a player write a command actually are setted on /broadcast or /mes etc. can i reply? this function and redirect at_command for example " @message Hello " to this funciont? in order, need to implement more function ti this clif_broadcast. https://github.com/rathena/rathena/blob/master/src/map/clif.cpp#L6217
  15. Hello, anyone know who are function to send message to game? i have find this int channel_send(struct Channel *channel, struct map_session_data *sd, const char *msg) { int idx = 0; if(!channel || !sd || !msg || (idx = channel_pc_haschan(sd, channel)) < 0) return -1; if(!pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) && channel->msg_delay != 0 && DIFF_TICK(sd->channel_tick[idx] + channel->msg_delay, gettick()) > 0) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,1455),false,SELF); //You're talking too fast! return -2; } else { char output[CHAT_SIZE_MAX]; unsigned long color = channel->color; if((channel->opt&CHAN_OPT_COLOR_OVERRIDE) && sd->fontcolor && sd->fontcolor < channel_config.colors_count && channel_config.colors[sd->fontcolor]) color = channel_config.colors[sd->fontcolor]; safesnprintf(output, CHAT_SIZE_MAX, "%s %s : %s", channel->alias, sd->status.name, msg); clif_channel_msg(channel,output,color); sd->channel_tick[idx] = gettick(); } return 0; } Componen\map-server\channel.cpp but im not sure this is a correct function to send message in public chat to field.
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