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myserver

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Everything posted by myserver

  1. how to add the time every 3hrs prontera,151,164,5 script mvp-ss 512,{ // Configuration OnInit: set .map$,"guild_v5"; end; // System OnMVP_Start: mapannounce .map$,"Begining blablabla"; sleep 2000; set .@mobCount,0; initnpctimer; // Start the timer /* Uncomment this command if 'initnpctimer' doesn't clear the last timer. setnpctimer 0; */ monster .map$,0,0,"Angeling",1096,1,"mvp-ss::OnWaveOne"; monster .map$,0,0,"Archangeling",1288,1,"mvp-ss::OnWaveOne"; monster .map$,0,0,"Ghostring",1120,1,"mvp-ss::OnWaveOne"; end; OnWaveOne: set .@mobCount++; if(.@mobCount == 3){ mapannounce .map$,"First wave ended blablabla"; set .@mobCount,0; sleep 2000; monster .map$,0,0,"Maya Purple",1289,1,"mvp-ss::OnWaveTwo"; monster .map$,0,0,"Mutant Dragon",1262,1,"mvp-ss::OnWaveTwo"; monster .map$,0,0,"Tirfing",1204,1,"mvp-ss::OnWaveTwo"; } end; OnWaveTwo: set .@mobCount++; if(.@mobCount == 3){ mapannounce .map$,"Second wave ended blablabla"; set .@mobCount,0; sleep 2000; monster .map$,0,0,"Detale",1719,1,"mvp-ss::OnWaveThree"; monster .map$,0,0,"Doppelganger",1046,1,"mvp-ss::OnWaveThree"; monster .map$,0,0,"Dracula",1389,1,"mvp-ss::OnWaveThree"; monster .map$,0,0,"Drake",1112,1,"mvp-ss::OnWaveThree"; } end; OnWaveThree: set .@mobCount++; if(.@mobCount == 4){ mapannounce .map$,"Third wave ended blablabla"; set .@mobCount,0; sleep 2000; monster .map$,0,0,"Amon Ra",1719,1,"mvp-ss::OnWaveFour"; monster .map$,0,0,"Atros",1719,1,"mvp-ss::OnWaveFour"; monster .map$,0,0,"Baphomet",1719,1,"mvp-ss::OnWaveFour"; monster .map$,0,0,"Dark Lord",1719,1,"mvp-ss::OnWaveFour"; } end; OnWaveFour: set .@mobCount++; if(.@mobCount == 4){ mapannounce .map$,"Fourth wave ended blablabla"; set .@mobCount,0; sleep 2000; monster .map$,0,0,"Eddga",1115,1,"mvp-ss::OnWaveFive"; monster .map$,0,0,"Evil Snake Lord",1418,1,"mvp-ss::OnWaveFive"; monster .map$,0,0,"Hatii",1252,1,"mvp-ss::OnWaveFive"; monster .map$,0,0,"Golden Thief Bug",1086,1,"mvp-ss::OnWaveFive"; } end; OnWaveFive: set .@mobCount++; if(.@mobCount == 4){ mapannounce .map$,"Fifth wave ended blablabla"; set .@mobCount,0; sleep 2000; monster .map$,0,0,"Ifrit",1832,1,"mvp-ss::OnWaveSix"; monster .map$,0,0,"Incantation Samurai",1492,1,"mvp-ss::OnWaveSix"; monster .map$,0,0,"Stormy Knight",1251,1,"mvp-ss::OnWaveSix"; } end; OnWaveSix: set .@mobCount++; if(.@mobCount == 3){ mapannounce .map$,"Sixth wave ended blablabla"; set .@mobCount,0; sleep 2000; monster .map$,0,0,"Ktullanux",1779,1,"mvp-ss::OnWaveSeven"; monster .map$,0,0,"Lady Tanee",1688,1,"mvp-ss::OnWaveSeven"; monster .map$,0,0,"Lord of Death",1378,1,"mvp-ss::OnWaveSeven"; monster .map$,0,0,"Maya",1147,1,"mvp-ss::OnWaveSeven"; } end; OnWaveSeven: set .@mobCount++; if(.@mobCount == 4){ mapannounce .map$,"Seventh wave ended blablabla"; set .@mobCount,0; sleep 2000; monster .map$,0,0,"Mistress",1059,1,"mvp-ss::OnWaveEight"; monster .map$,0,0,"Moonlight Flower",1150,1,"mvp-ss::OnWaveEight"; monster .map$,0,0,"Orc Hero",1087,1,"mvp-ss::OnWaveEight"; monster .map$,0,0,"Orc Lord",1190,1,"mvp-ss::OnWaveEight"; } end; OnWaveEight: set .@mobCount++; if(.@mobCount == 4){ mapannounce .map$,"Eight wave ended blablabla"; set .@mobCount,0; sleep 2000; monster .map$,0,0,"Osiris",1038,1,"mvp-ss::OnWaveNine"; monster .map$,0,0,"Pharaoh",1157,1,"mvp-ss::OnWaveNine"; monster .map$,0,0,"Phreeoni",1159,1,"mvp-ss::OnWaveNine"; } end; OnWaveNine: set .@mobCount++; if(.@mobCount == 3){ mapannounce .map$,"Nineth wave ended blablabla"; set .@mobCount,0; sleep 2000; monster .map$,0,0,"RSX-0806",1623,1,"mvp-ss::OnWaveTen"; monster .map$,0,0,"Tao Gunka",1583,1,"mvp-ss::OnWaveTen"; monster .map$,0,0,"Turtle General",1312,1,"mvp-ss::OnWaveTen"; monster .map$,0,0,"Vesper",1685,1,"mvp-ss::OnWaveTen"; } end; OnWaveTen: set .@mobCount++; if(.@mobCount == 4){ mapannounce .map$,"Tenth wave ended blablabla"; set .@mobCount,0; sleep 2000; mapannounce .map$,"Becareful final wave blablabla"; sleep 2000; monster .map$,0,0,"Valkyrie Randgris",1765,1,"mvp-ss::OnWaveFinal"; monster .map$,0,0,"Beelzebub",1874,1,"mvp-ss::OnWaveFinal"; } end; OnWaveFinal: set .@mobCount++; if(.@mobCount == 2){ stopnpctimer; mapannounce .map$,"GG"; /* Now do whatever you want with the finalist */ } end; OnTimer3600000: killmonster .map$,"all"; cleanmap .map$; mapannounce "Time Ended"; sleep 2000; mapwarp .map$,"Prontera",180,180; end; }
  2. myserver

    PVP AREA

    this i mean have a pvp area if the player inside the box is a pvp can he/she use the skill
  3. how can i add a orb(+4dex) to valkyrie armor but is a chance to +10orb inside of armor.
  4. every 3hrs or 180mins. to show the mvp event and after 3mins the npc will be hide. sample start the mvp event in 30s stage 1 mobs : edga (if the players killed the mvp or clear the stage) stage 2 mobs : amonra (if the players killed the mvp or clear the stage) stage 3 mobs : mistress (if the players killed the mvp or clear the stage) and the final stage if killed the mvp or clear all players inside of the map have a reward is a tcg 10pcs
  5. can i request for good scripter for this. i want to change the respawn of all mvps every 120mins sample doppelganger respawn is 490mins change to 120mins. thank you ?
  6. i saw somethine like my post. but is not working. - script Sample -1,{ function CustomRateCard; OnNPCKillEvent: // CustomRateCard( <M?obID>,<CardID>,<Rate> ); // Rate : 1 = 0.01% / 1000 = 10% / 10000 = 100% CustomRateCard( 1115,7941,500 ); // Edga CustomRateCard( 1059,7941,500 ); // Mistress CustomRateCard( 1150,7941,500 ); // Moonlight CustomRateCard( 1147,7941,500 ); // Maya CustomRateCard( 1159,7941,500 ); // Phreeoni CustomRateCard( 1312,7941,500 ); // Turtle General CustomRateCard( 1087,7941,500 ); // Orc Hero CustomRateCard( 1190,7941,500 ); // Orc Lord CustomRateCard( 1112,7941,500 ); // Drake CustomRateCard( 1038,7941,500 ); // Osiris CustomRateCard( 1046,7941,500 ); // Doppelganger CustomRateCard( 1373,7941,500 ); // Lord of Death CustomRateCard( 1492,7941,500 ); // Incantation Samurai CustomRateCard( 1157,7941,500 ); // Pharoh CustomRateCard( 1272,7941,500 ); // Dark Lord CustomRateCard( 1039,7941,500 ); // Baphomet end; function CustomRateCard { if( killedrid == getarg(0) && rand( 10000 ) <= getarg(2) ){ getitem getarg(1),1; } return; } }
  7. myserver

    PVP AREA

    what wrong. i follow the instruction how to install it.
  8. whats wrong ??? some script are not there.
  9. is a posible to add a item for drop of mvp or monster MVP monster add item for drop and drop rate. like this mistress(id),Poring Coin(item for drop),and 5% for droprate.
  10. myserver

    PVP AREA

    on the center of prontera map have a pvp area.
  11. - script pvp_point -1,{ OnPCKilLEvent: if ( getcharid(3) != killedrid && strcharinfo(3) == "yourmanonamhere" ) { getotem 7227,1; dispbottom "One Tcg card"; } else if ( getcharid(3) != killedrid && strcharinfo(3) == "yourmanonamhere2" ) { getotem 7227,1; dispbottom "One Tcg card"; } end; } this script how to random player to kill?
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