After new update... i got problem with Refine UI patching..
I cant patch this one:
--- src/map/itemdb.hpp
+++ src/map/itemdb.hpp
@@ -873,6 +873,7 @@
struct item_combo **combos;
unsigned char combos_count;
short delay_sc; ///< Use delay group if any instead using player's item_delay data [Cydh]
+ uint8 refine_type; /// pre-defined refine type, depreciate wlv for refine_info[] lookup. REFINE_TYPE_MAX for not IT_WEAPON, IT_ARMOR, or IT_SHADOWGEAR
bool isStackable();
int inventorySlotNeeded(int quantity);
--- src/map/itemdb.cpp
+++ src/map/itemdb.cpp
@@ -1431,6 +1441,8 @@
if (*str[21])
id->unequip_script = parse_script(str[21], source, line, scriptopt);
+ id->refine_type = itemdb_set_refine_type(id->type, id->wlv, id->equip);
+
if (!id->nameid) {
id->nameid = nameid;
uidb_put(itemdb, nameid, id);
Can anyone help me to fix this error... Tq for advanced...!!! ?