-
Posts
354 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Posts posted by IsabelaFernandez
-
-
23 minutes ago, Royr said:
Lack of INFORMATION and i don't see any ERROR, i assumed PACKETVER (define to your [YYYY/MM/DD]) you're missing the parts of athena.configuration (char,login,map).
which PACKETVER would you recommend?
-
-
hi community,
I have sprites from other mobs from other games, but in .ina and .an formats
is it possible to convert to act and spr to apply in Ragnarok? -
hi community,
I've looked at several topics, videos, even other forums, but I haven't found a solution to my problem.
I have already edited the following files:
\ data \ luafiles514 \ lua files \ datainfo \ jobname.lub
line:[jobtbl.JT_faros] = "faros",
\ data \ luafiles514 \ lua files \ datainfo \ npcidentity.lub
line:
JT_faros = 3850,
rathena-master\db\re\mob_db.txt
line:
3850,faros,faros,Lightning Guardian,142,194962,1,10386,7790,1,3505,1317,166,12,142,69,86,49,132,55,10,12,1,6,63,0x2003095,170,76,384,288,0,0,0,0,0,0,0,7345,1500,13030,1,12623,5,6223,1,6471,1,6469,200,13421,100,0,0,0,0,4358,1
client server:
\data\sprite\ó½ºÅÍ
all the sprites are there. But this error persists, is there something wrong?
-
hello community,
the item_bonus of this item is a little confusing for me, I would like to understand how it works and specifically modify it on the refining part.18574,Lord_of_Death,Lord of Death,4,20,,1000,,10,,1,0xFFFFFFFF,63,2,256,,70,1,742,{ bonus bMdef,5; .@r = getrefine(); bonus2 bAddClass,Class_Boss,(.@r>5?.@r+5:10); bonus2 bMagicAddClass,Class_Boss,(.@r>5?.@r+5:10); bonus2 bSubClass,Class_Normal,-5; },{},{}
the damage bonus per refining starts from refining +5, I want to change it to start from +9
is it. @ r> 5?
or. @ r + 5: 10? -
hello community,
I have this item here and I'm having problems with the refine.{ .@r = getrefine(); bonus bInt,10; bonus bUnbreakableWeapon; bonus bUseSPrate,100; bonus bMdef,20; bonus3 bSPVanishRate,1000,3+(.@r>8?3:0),BF_WEAPON|BF_MAGIC|BF_MISC; bonus3 bHPVanishRate,1000,2,BF_WEAPON|BF_MAGIC|BF_MISC; }
wanted the second part to work only from the +9 refine.first part without refine:
bonus3 bSPVanishRate, 1000.3 (without refine)
and bHPVanishRate, 1000.1 (without refine)
from refine +9
bonus3 bSPVanishRate, 1000.2 (complete 5%)
and
bHPVanishRate, 1000.1 (complete 2%) -
18 hours ago, Hyroshima said:
could use a web-CP to unequip the char and then ask the person to use an npc that deletes items from the inventory
I'm using a custom web cp, does everyone have this unequip char option?
-
hello community,
I would like an single NPC farm map with the same mobs as the lhz_dun03 map (without the mvp)
the first would be the
@warp new_1-1 (without pvp active).
the second would be @warp event_new (with pvp active)
the map with active pvp would have twice the chance of dropping item ID 6131
drop rate without pvp map = 10%
drop rate with pvp map = 20%
no respawn time and 2 mobs each -
On 9/19/2020 at 6:38 AM, Patskie said:
Whenever you delete the item of a player from SQL, the character must be offline else it will not reflect properly.
is it necessary for the "server" to be turned off or just the accounts that will be affected by the removal of the item?
I could shut down the server and put only high groups (90+) to connect, thus deleting the IDs desired by the NPC. I think it would be practical for an NPC to directly delete equipped items, inventory, storage, storage guild, alt W items, etc. -
22 minutes ago, sader1992 said:
it's not a good idea to delete items directly from the database
also it's better if the server was offline when you edit the database
I have difficulty deleting in SQL, some items do not disappear and the buggy remain there ... do you have any suggestions to help me?
not to delete from the database, only from specific accounts.
-
great initiative, I hope it goes ahead and that other people collaborate for the BR community. But unfortunately it is with 404 error
-
hello community,
as the title says, I would like an NPC (functional, I've tested others but none of them worked) to delete items. with the option to delete an item quantity per ID from all accounts and another option to delete only one specific account / char.
Sometimes some items are buggy either sprite or something missing and I can only log into the account by deleting the character and this delays a lot -
1 hour ago, Poring King said:1 hour ago, sader1992 said:
same as Emistry's script , just add timer instead of the vip status
- script vip_group_main -1,{ OnSetVIP: #TEMP_GROUP_V = gettimetick(2) + (7 * 24 * 60 * 60);//time in seconds OnPCLoginEvent: if (#TEMP_GROUP_V > gettimetick(2)) { atcommand "@adjgroupid 7"; .@second = #TEMP_GROUP_V - gettimetick(2); addtimer (.@second * 1000), strnpcinfo(3)+"::OnExpire"; dispbottom "Temp Group Expire in "+gettimestr("%Y-%m/%d %H:%M:%S",21,#TEMP_GROUP_V); } end; OnExpire: atcommand "@adjgroupid 0"; end; }
but how do i activate this with a specific item? I want to activate this change with item ID 6140 for example
how I can put this script on a specific item in item_db?
-
23 hours ago, Emistry said:
...
Hi, @Emistry
this script I did not understand well ... it is to activate the vip or another type of VIP? in reality I would like to have for example 2 types of VIPS, a simple and a super one for example. But as I don't know if it's possible, I asked for this script to change the group without being a VIP up one level. The default for VIP is group 6, so I wanted a script to temporarily switch to group 7 that I would createhello community,
I would like a script for some item to activate and change the current group, for example group account is 0 when activating the item to change to group 7 for a certain time. 7 days for example and item ID 6140 -
hello community,
I have this example line in my item_db: 7551, Ticket02, Ticket VIP 14 days, 0.50,, 70 ,,,,, 0xFFFFFFFF, 63.2 ,,,,,, {vip_time (60 * 24 * 14); }, {}, {}
but I would like that instead of switching to VIP switching to a specific group, for example group level 7 for a certain time. -
1 hour ago, sader1992 said:
I didn't test it
// credits to Annieruru - script Stylist -1,{ if(vip_status(VIP_STATUS_ACTIVE)) setarray .@max_style,getbattleflag( "max_hair_style" ),getbattleflag( "max_hair_color" ),getbattleflag( "max_cloth_color" ); else setarray .@max_style,29,80,180; cutin "hairstyle_"+Sex, 3; mes .npc_name$; mes "Eu posso mudar sua aparência."; if( .item_size ){ mes " "; mes "^777777[ TAXAS DO SERVIÇO ]^000000"; for( .@i = 0; .@i < .menu_size; .@i++ ) if( .npc_mode & ( 1 << .@i ) ) if( .item[.@i] ) mes "^0055FF"+.menu_name$[.@i]+" : ^777777"+ .item[.@i] +" x "+getitemname(7420)+"^000000"; else mes "^0055FF"+.menu_name$[.@i]+" : ^777777Free of Charge^000000"; } next; .@style = ( select( .npc_menu$ ) - 1 ); .@style_value = getlook( .look_type[.@style] ); deletearray .@blacklist; switch( .@style ){ Case 0: .@blacklist$ = ","+getd( ".blacklist_hairstyle_"+Sex+"$" )+","; break; Case 1: .@blacklist$ = ","+getd( ".blacklist_haircolor_"+Sex+"$" )+","; break; Case 2: .@blacklist$ = ","+getd( ".blacklist_clothe_"+Sex+"$" )+","; break; default: break; } .@style_number = .min_style[.@style]; do{ next; mes .npc_name$; mes "Current "+.menu_name$[.@style]+" : ^0055FF"+.@style_number+"th^000000"; mes " "; .@removed = 0; if( compare( .@blacklist$,","+.@style_number+"," ) ){ mes "^FF0000NOTE : This style REMOVED^000000"; .@removed = 1; setlook .look_type[.@style],.min_style[.@style]; }else{ setlook .look_type[.@style],.@style_number; if( .item[.@style] ){ mes "Cost : ^777777"+ .item[.@style] +" x "+getitemname(7420)+"^000000"; mes " "; } } .@next = .@style_number + 1; .@prev = .@style_number - 1; if( .@next > .@max_style[.@style] ) .@next = .min_style[.@style]; if( .@prev < .min_style[.@style] ) .@prev = .@max_style[.@style]; .@select = prompt( "Próximo - [ ^777777"+.@next+"th Style^000000 ]", "Voltar - [ ^777777"+.@prev+"th Style^000000 ]", "Pular para...", ( .@removed )?"":"^0055FFCerto, eu quero esse "+.menu_name$[.@style]+"^000000" ); switch( .@select ){ Case 1: .@style_number = .@next; break; Case 2: .@style_number = .@prev; break; Case 3: mes "Available Style : ^0055FF"+.min_style[.@style]+" ~ "+.@max_style[.@style]+"^000000."; input .@style_number,.min_style[.@style],.@max_style[.@style]; break; Case 4: if( .@style_value == .@style_number ){ mes "Swt..this is your original hairstyles."; } else if( .item[.@style] && countitem(7420) < .item[.@style] ){ mes "Você não tem suficientes "+getitemname(7420)+" para mudar a "+.menu_name$[.@style]+"."; }else{ mes "Aproveite seu ^0055FFNEW "+.menu_name$[.@style]+" !!"; if( .item[.@style] ) delitem 7420, .item[.@style]; .@style_value = .@style_number; } default: setlook .look_type[.@style],.@style_value; break; } }while( .@select != 4 && .@select != 255 ); close; OnInit: waitingroom "[Estilista]",0; // NPC name .npc_name$ = "[^0055FF ::: Estilista ::: ^000000]"; // NPC Mode ( Bitmask ) // 1 - Enable Hairstyle // 2 - Enable Hair Color // 4 - Enable Cloth Color .npc_mode = 7; // Menu Name setarray .menu_name$, "Estilo do Cabelo", "Cor do Cabelo", "Cor da Roupa"; // Payment (7420) setarray .item, 5, // Hairstyle 5, // Hair Color 5; // Cloth Color // Blacklisted Style for each style and each gender. // --- Female --- .blacklist_hairstyle_0$ = "2,4,6"; .blacklist_haircolor_0$ = "1,3,5"; .blacklist_cloth_0$ = "143,188,261"; // --- Male --- .blacklist_hairstyle_1$ = "3,5,7"; .blacklist_haircolor_1$ = "2,4,6"; .blacklist_cloth_1$ = "143,188,261"; // Dont edit setarray .min_style,getbattleflag( "min_hair_style" ),getbattleflag( "min_hair_color" ),getbattleflag( "min_cloth_color" ); .menu_size = getarraysize( .menu_name$ ); .item_size = getarraysize( .item ); setarray .look_type,LOOK_HAIR,LOOK_HAIR_COLOR,LOOK_CLOTHES_COLOR; for( .npc_menu$ = ""; .@i < .menu_size; .@i++ ) .npc_menu$ = .npc_menu$ + ( ( .npc_mode & ( 1 << .@i ) )? .menu_name$[.@i]:"" ) +":"; end; } // NPC Lists prontera,175,202,4 duplicate(Stylist) Estilista#4 878
it worked exactly as i wanted, thanks!
-
hello community,
could anyone restrict the access of this NPC to "free" players up to hair style 29, hair color 80 and clothing color 180?
if the account is VIP have access to all colors and styles of the NPCscript: https://pastebin.com/GVv3pGBv
-
hello community,
I would like to know if it is possible to limit access to hair styles. For example, I use a pack with 94 styles, I would like to limit free players to only the first 29 and if you are VIP all 94 (Male) and 99 (female)
Or would it be easier to create another NPC with only VIP access to 94/99 hair styles and another with only 29 for free?script: https://pastebin.com/GVv3pGBv
-
On 9/11/2020 at 12:17 PM, Ronald said:
Do you by any chance have all the wav files? Also, is there any error of missing wav file or nah?
yes, i have all the WAV files and have no missing WAV files error. The sounds of First Blood and PayBack just don't come out
On 9/11/2020 at 1:15 AM, Ronald said:You may use AnnieRuru's PvP script w/ Dota sounds.
link please?
-
1 hour ago, Patskie said:
Well I have tried that script and didn't face any issue with regards to the WAV sounds. You can post your script and let others help you out.
script: https://pastebin.com/2fsNSyak
the others are working correctly "sometimes", but the first blood and the payback does not work the sound
-
hello community, as the title already says i would like a pvp system with kill narration sound. I was using Ghost's PvP System but I have some problems and it is not working properly, is there any other good one like it?
payback and first blood dont work anymore... idk why.
-
18 hours ago, Tdi123 said:
Problem:
Script: https://pastebin.com/RGxyWQup
SQL Table: https://pastebin.com/dEqrkczy
I added the sql table normally in phpmyadmin, the narration, the kill count is updating normally, but it doesn't appear in the player ranking!
Player Ranking:
PvP Statistic:
Thanks in advance!
hello friend, taking advantage of your post i would like to ask if apart from your problem with the ranking is the kill sound system working 100%?
-
hello community,
i'm using Ghost's PvP System (Multi-announcer + Ladder) Version: 1.4
but the kill narration sometimes works sometimes it doesn't. I've tried to log in other char's, accounts etc ... it doesn't have a pattern, it just comes out randomly.is there any configuration or error in the script?
note: I already cleaned the SQL tables
script: https://pastebin.com/DjUxWXWR
-
would anyone have a different sprite than the original GM?
this one is a model:
rathena master
in General Support
Posted
hello, I would like to know if there is any function to get the rathena-master files from 2018 for example. I know it is constantly updated for emulator improvements but I would like an "older" version.
it's possible? would anyone have to make available or some research tool