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IndieD

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Everything posted by IndieD

  1. I couldn't find a direct answer to this specific problem, so I'm creating my own. Files Using: - xdiff - 20130807 Client - 20130807 diff file - WanHosting services - AGRFTool I've been trying to figure out why my client keeps erroring, and it's an unclear error. I've changed my mmo.h packets, my db packets, and client.xml version to both 45 and 44 and was wondering if I need to recompile even when using the WANHosting services. Whenever I try to open my client, I get a blank error box and can only press "OK" to get rid of it. Is there something I'm doing wrong?
  2. Please mark this as done, thanks everyone for the help!
  3. Still no good. I tried renaming the extensions to LUB manually. I'm not sure what you mean copy the extensions And thanks for your help, you're doing awesome. Sorry for double posting, it finally works. What I did: - Took another server's LUA files and found out there's a simplier tool to use called Compile GUI, and it has a Poporing on it. - Checked over what was wrong, turns out that I the last line before the last item in the LUAs cannot have commas (,), and must be removed. - Then took the Compile GUI and dropped the LUAs in the programs and viola, there popped out LUBs. Now I do have another problem, my palettes are all messed up for Trans jobs. Not sure why this is happening. Sorry for making multiple help topics in the same thread, but I'd rather get these over with before making several threads. The menu for 20111128 still has weird ASCII characters (ETC,ITEM,EQUIP tabs).
  4. 2011-12-28. I'm using luafiles514 for my LUA. Here are my sprite placements:
  5. I used http://eathena.ws/wiki/index.php/Custom_Items#View_IDs.2C_Having_A_Custom_Item_Without_Xray and I'm not sure what I'm supposed to do after I make the shortcuts. The only thing that happens is that a cmd box pops out of no where for a quick flash and that's it.
  6. Alright, trying with the new LUAs, will report back. This is currently what I added to the accessoryid. Still no go, doesn't even show up on my head.
  7. --------------------------- Error --------------------------- Cannot find File : sprite\¾Ç¼¼»ç¸®\³²\³²_½ºÅ¸´õ½ºÆ®Çì¾î¹êµå.act --------------------------- OK ---------------------------
  8. Yup. They're all correct. However I think it's the views, do I need to do --xxx - xxx (ex: --800-900) then continue with the next ID as 901 in the LUA files so it knows so skip views; because now, it's sprite erroring, so I think it has to be something with the view IDs.
  9. I diffed the client to have 2500, oh well. I'll try lowering the views. I'll post back after, thanks for your help so far. :>
  10. That's what I put in itemo'luper. 25000,White Valkyrie Helmet,whitevalk,5,0,,200,,3,,1,2147483647,7,2,256,,0,1,1000,{},{},{}
  11. Yep, all of them are placed correctly. Not sure if I'm doing anything wrong; unless the items are very specific in which Male of Female folder they need to go to.
  12. Whenever I add a custom headgear, it never shows up. I've followed Judas's guide and re-read over it a couple times. This is the 2nd item I've tried to add. Here are my LUA codes.
  13. I'm looking for someone to script me a PVP orientated BG. Not sure how it would work, but here's how I see it. - Need even teams to start the game. - Has a chatbox function just like the Conquest BG scripts. - Once teams are ready, they are spawned into safe-areas much like Conquest. - They are warped into the arena after few seconds. - Logs players' K/D ratio during that time, I think points might work. - Announces when player is killed. - Announces time left in game. - After time finishes, points are accumulated and teams with highest points gets BG badges. So the jist of it is like Conquest BG, but without Crystals, but plain PVP action, but safe-areas after death. I would also be willing to pay if the script gets too extensive.
  14. I followed your instructions step by step and diff by diff. In the downloads right before 20111128 there is a broken link, not sure if it helps. But then I come across this, I don't have the below diff selection in the ShinDiff patcher. EDIT: Nevermind, I was so dumb. I put the .dll into the WeeDiff folder and didn't know since it didn't specify. The only thing that's not working are translations for 20111228.
  15. Yep, I'll send you some of the mmo to verify. It might help to say that I'm using SIP hosting. Also, does the j_name in the item_db2 have to be the same as the LUA, or just the view ID? // Copyright (c) Athena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _MMO_H_ #define _MMO_H_ #include "cbasetypes.h" #include <time.h> // server->client protocol version // 0 - pre-? // 1 - ? - 0x196 // 2 - ? - 0x78, 0x79 // 3 - ? - 0x1c8, 0x1c9, 0x1de // 4 - ? - 0x1d7, 0x1d8, 0x1d9, 0x1da // 5 - 2003-12-18aSakexe+ - 0x1ee, 0x1ef, 0x1f0, ?0x1c4, 0x1c5? // 6 - 2004-03-02aSakexe+ - 0x1f4, 0x1f5 // 7 - 2005-04-11aSakexe+ - 0x229, 0x22a, 0x22b, 0x22c // 20061023 - 2006-10-23aSakexe+ - 0x6b, 0x6d // 20070521 - 2007-05-21aSakexe+ - 0x283 // 20070821 - 2007-08-21aSakexe+ - 0x2c5 // 20070918 - 2007-09-18aSakexe+ - 0x2d7, 0x2d9, 0x2da // 20071106 - 2007-11-06aSakexe+ - 0x78, 0x7c, 0x22c // 20080102 - 2008-01-02aSakexe+ - 0x2ec, 0x2ed , 0x2ee // 20081126 - 2008-11-26aSakexe+ - 0x1a2 // 20090408 - 2009-04-08aSakexe+ - 0x44a (dont use as it overlaps with RE client packets) // 20080827 - 2008-08-27aRagexeRE+ - First RE Client // 20081217 - 2008-12-17aRagexeRE+ - 0x6d (Note: This one still use old Char Info Packet Structure) // 20081218 - 2008-12-17bRagexeRE+ - 0x6d (Note: From this one client use new Char Info Packet Structure) // 20090603 - 2009-06-03aRagexeRE+ - 0x7d7, 0x7d8, 0x7d9, 0x7da // 20090617 - 2009-06-17aRagexeRE+ - 0x7d9 // 20090922 - 2009-09-22aRagexeRE+ - 0x7e5, 0x7e7, 0x7e8, 0x7e9 // 20091103 - 2009-11-03aRagexeRE+ - 0x7f7, 0x7f8, 0x7f9 // 20100105 - 2010-01-05aRagexeRE+ - 0x133, 0x800, 0x801 // 20100126 - 2010-01-26aRagexeRE+ - 0x80e // 20100223 - 2010-02-23aRagexeRE+ - 0x80f // 20100413 - 2010-04-13aRagexeRE+ - 0x6b // 20100629 - 2010-06-29aRagexeRE+ - 0x2d0, 0xaa, 0x2d1, 0x2d2 // 20100721 - 2010-07-21aRagexeRE+ - 0x6b, 0x6d // 20100727 - 2010-07-27aRagexeRE+ - 0x6b, 0x6d // 20100803 - 2010-08-03aRagexeRE+ - 0x6b, 0x6d, 0x827, 0x828, 0x829, 0x82a, 0x82b, 0x82c, 0x842, 0x843 // 20101124 - 2010-11-24aRagexeRE+ - 0x856, 0x857, 0x858 // 20110111 - 2011-01-11aRagexeRE+ - 0x6b, 0x6d // 20110928 - 2011-09-28aRagexeRE+ - 0x6b, 0x6d // 20111025 - 2011-10-25aRagexeRE+ - 0x6b, 0x6d // 20120307 - 2012-03-07aRagexeRE+ - 0x970 #ifndef PACKETVER #define PACKETVER 20111128 //#define PACKETVER 20111228 #endif //Remove/Comment this line to disable sc_data saving. [skotlex] #define ENABLE_SC_SAVING //Remove/Comment this line to disable server-side hot-key saving support [skotlex] //Note that newer clients no longer save hotkeys in the registry! #define HOTKEY_SAVING
  16. The sprite error is saying I don't have my sprites in the 32/32 area from sprite>ascii>32>32 I am also using 2011-12-28 as my current client, and put the LUAs in. Also, everytime I try to log in, it says I'm rejected, and when I look at the server_bats, it says I have the wrong packet. I put it as 23 in packet_db Here is my clientinfo.xml.
  17. Ever since I've started to make servers, the only things holding me back were the client and GRF. I still don't understand them (2-3 years on and off) and I probably never will. The only diff's I care about are: Allowing Chat Floods Increasing IDs Disabling swear filter and every login skipper. I've used the easy client maker using Judas's program when he still had his old website up. That's the only one that's seemed to work with me, but then the issue starts, the packet ver and lua are always wrong and I'm now using 3CeAM and can't seem to get my client working with it. So I'm asking if someone could possibly help me make a new client with semi-updated .grf with mobs and items for 3rd Jobs. If you need more information I'm always checking back in this thread, or feel free to PM me.
  18. The 2011-12-28 client isn't working for me in terms of packets. I tried 28 like it said, then used 30, 23, and default.
  19. Thank you! I noticed it doesn't include the sprites folder, where would I find that?
  20. Would I put the chat functions after the "end;" command? Nevermind, figured it out. However, it doesn't show the current amount of people inside.
  21. I've recently decided to re-open a server. I'm running on 3ceam, but I don't have the latest sprites or textures. Could someone re-direct me to a place that stores the latest sprite and texture files so I don't error? Thanks in advance!
  22. I'm trying to add a PvP warper that has the number of the people currently inside, to the people that can be in pvp. How would I add the chat-box function over its head to give it a live feed of people inside? Thank you!
  23. trying this on a my server now, will give feedback. thanks for the script!
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