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BugSICK

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Everything posted by BugSICK

  1. @Rivers hi, do you still have the default apk, because i cant download it in roworkshop. thanks
  2. oh yes its clear. ? so the card drop is different from drop from usable, equipment etc, right?
  3. Hello i have a problem in my chatbox when i use the command @rates, based on the picture the card drop rate has 50.00x which is 50% but my server setting is at .05% drop chance. // The rate at which cards are dropped item_rate_card: 5000 item_rate_card_boss: 0 item_rate_card_mvp: 0 item_drop_card_min: 1 item_drop_card_max: 10000 and when i use @mi hydra or poring (sample) it shows the correct drop rate which is .05% i also // (disable) floating rates, and i also use the command @reloadbattleconf, but still when shows in chatbox with @rates the 50.00x card drop, Anyone help me. very appreciated. (Sorry for my english) Thank you so mush, hope you understand what i mean to say.
  4. how to add only monster above 50 will drop thanks
  5. yes it patched, and i received the file, but still it says 0, regardless what file size that patched
  6. Can anyone help me with my patcher, it seems that the file i am patching has 0 file size. I followed the guide in thor patcher. but still i cant patch it. Anyone? Thanks
  7. Hi i using Emistry Script named crafting npc but when it is successful sample knife it wont give the knife in my inventory. please any help @Emistry thanks
  8. How to fix this error skill from creator on creating bomb. (05/08/2020 16:13:49) [ Error ] : Skill '2496' is undefined! pc.cpp:6149::pc_checkskill (05/08/2020 16:13:49) [ Error ] : pc_checkskill: Invalid skill id 2496 (char_id=323). (05/08/2020 16:13:49) [ Error ] : Skill '2496' is undefined! pc.cpp:6149::pc_checkskill (05/08/2020 16:13:49) [ Error ] : pc_checkskill: Invalid skill id 2496 (char_id=323). (05/08/2020 16:13:49) [ Error ] : Skill '2496' is undefined! pc.cpp:6149::pc_checkskill (05/08/2020 16:13:49) [ Error ] : pc_checkskill: Invalid skill id 2496 (char_id=323). (05/08/2020 16:13:49) [ Error ] : Skill '2496' is undefined! pc.cpp:6149::pc_checkskill (05/08/2020 16:13:49) [ Error ] : pc_checkskill: Invalid skill id 2496 (char_id=323). (05/08/2020 16:13:49) [ Error ] : Skill '2496' is undefined! pc.cpp:6149::pc_checkskill (05/08/2020 16:13:49) [ Error ] : pc_checkskill: Invalid skill id 2496 (char_id=323). Thanks
  9. Hello can i request a script npc with chances that is it failed the requirement will be deleted. Sample : reward: headgear requirement 1. tcg 2. zeny 3. apple chance 50% if failed the requirement will be deleted then the player will make gather another requirement to make a headgear Thanks
  10. I have a question on how to remove the cost on Cart termination and Mammonite of merchant, i want it to make it 0z cost, but i dont know here to find it. Thanks
  11. Hi i've been searching and fixing this error for days but no luck, anyone could help me in this? Thanks (04/30/2020 10:02:00) [ Warning ] : script:run_func: return without callfunc or callsub! (04/30/2020 10:02:00) [ Debug ] : Source (NPC): LOGIN at phtownall (180,170) (04/30/2020 11:26:32) [ Warning ] : script:run_func: return without callfunc or callsub! (04/30/2020 11:26:32) [ Debug ] : Source (NPC): LOGIN at phtownall (180,170) //===== EinherjarRO Scripts ================================== //= Daily Prize, OnPCLoginEvent //===== By: ================================================== //= Stolao //===== Current Version: ===================================== //= 1.59 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= A reward system for players who play more frequently //===== Comments: ============================================ //= Maybe Make .MinWait an array mins,days,weeks,months,years; //===== Additional Comments: ================================= //= For Older See Forums //= 1.51 Changed set .@g formula and move lower into script //= 1.52 Replace all disbottom -> message //= 1.53 Changed Format to Include minuets instead of just hours //= 1.54 Made Time till next rewards display dynamic //= 1.55 Changed a forgotten .PointType$ -> getd(.@TT[1]) //= 1.56 changed .@XT -> .@XT$ //= 1.57 Added Atoi where nessisary //= 1.58 Fixed a swapped .@x and .@x+1 //= 1.59 Serveral Edit Undocumented to fix //===== Contact Info: ======================================== //= [Stolao] //= Email: [email protected] //============================================================ phtownall,180,170,5 script LOGIN 612,{ OnWhisperGlobal: OnLoginCmnd: OnPCLoginEvent: if(.Rest){ set @login, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2); query_sql("SELECT REPLACE (`last_ip`,'.','_') FROM `login` WHERE `account_id` = "+getcharid(3),@ip$); if((getd("$G_LIP_"+@ip$)+(60*60*24)) <= @c) setd("$G_LIP_"+@ip$,@c); if(@login > #LastDailyReward + .MaxWait ){ set #logintimer, 0; set @login, 0; } set .@rest, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + .Rest; //message strcharinfo(0),"[ Daily Rewards ]: to collect reward you must remain logged in for "+ ( @login - .@rest ) +" Minuets"; } set .@i, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2); if(.@i - .Rest >= (#LastDailyReward + .MinWait)){ sleep 100 + ( .Rest * 60000 ) - ( .@i - #logintimer ); if(.@i < #LastDailyReward + .MaxWait){ set #DRewardCon, #DRewardCon + 1; } else { set #DRewardCon, 0; } set .@g, (#DRewardCon > getarraysize(.Rewards$)) ? (getarraysize(.Rewards$)-1) : #DRewardCon; explode(.@XT$,.Rewards$[.@g],"|"); for(set .@x,0; .@x < getarraysize(.@XT$); set .@x,.@x + 1){ set .@TT[.@x], atoi(.@XT$[.@x]); } if(.Mode & 1 && .@TT[4]){ //[Note]: I need to figure out a checkweight for all items tired atm lol, for now ill leave it missing for(set .@x,4; .@x < getarraysize(.@TT); set .@x,.@x + 2){ getitem .@TT[.@x], .@TT[.@x+1]; message strcharinfo(0),"[ Daily Rewards ]: Received "+ .@TT[.@x+1] +" "+ getitemname(.@TT[.@x]); } } if(.Mode & 2){ if(.@TT[0]){ set zeny,zeny + .@TT[0]; message strcharinfo(0),"[ Daily Rewards ]: Received "+ .@TT[0] +"z"; } if(.@TT[1]){ setd getd(.Points$[0]),getd(.Points$[0]) + .@TT[1]; message strcharinfo(0),"[ Daily Rewards ]: Received "+ .@TT[1] +" "+.Points$[1]; } } if(.Mode & 4 && (.@TT[3] || .@TT[4])) getexp .@TT[3], .@TT[4]; if(.Mode & 8){ for(set .@x,0; .@x < getarraysize(.BuffInfo); set .@x,.@x + 4){ if(#DRewardCon % .BuffInfo[.@x + 1] == 0) sc_start .BuffInfo[.@x], .BuffInfo[.@x + 2] * 60000, .BuffInfo[.@x + 3]; } } message strcharinfo(0),"[ Daily Rewards ]: You have collected your daily reward, for "+#DRewardCon+" day"+((#DRewardCon > 1)?"s":"")+" in a row."; cutin .Pic$[.@g],4; set #LastDailyReward, .@i; set #logintimer, 0; set @login, 0; } else { set .@days,(#LastDailyReward + .MinWait - .@i)/60/24; set .@hours,((#LastDailyReward + .MinWait - .@i)/60)%24; set .@mins,(#LastDailyReward + .MinWait - .@i)%60; message strcharinfo(0),"[ Daily Rewards ]: You have "+ ((.@days) ? .@days +":Days " : "") +""+ ((.@hours) ? .@hours +":Hours " : "") +""+ ((.@mins) ? .@mins +":Minutes " : "") +"till your next reward"; } end; OnPCLogoutEvent: if(@login){ set .@i, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) + gettime(2); set #logintimer, .@i - @login + #logintimer; set @login, 0; } return; end; OnInit: waitingroom "Daily Rewards",0; //Basic Settings // 1: Item | 2: Points | 4: Exp // 8: Gain Buffs Every X Consecutive Days logged in // (a bit value, e.g. 3 = Items & Points from Multi) set .Mode,1 + 2 + 4 + 8; //To Enable @ Command '@loginreward' unslash next lines // * Needs extra commands for typos bindatcmd("daily" ,"LOGIN::OnLoginCmnd",0,99); //Enable Delay if @afk or @autotrade are available to players // remove // to enable certain command checks //bindatcmd("at" ,"LOGIN::OnPCLogoutEvent",0,99); //bindatcmd("autotrade" ,"LOGIN::OnPCLogoutEvent",0,99); //bindatcmd("AT" ,"LOGIN::OnPCLogoutEvent",0,99); //bindatcmd("Autotrade" ,"LOGIN::OnPCLogoutEvent",0,99); //bindatcmd("afk" ,"LOGIN::OnPCLogoutEvent",0,99); //bindatcmd("AFK" ,"LOGIN::OnPCLogoutEvent",0,99); //Minimum Minuets Between Collecting Daily Reward // Day: 22*60 - 24*60 // Week: 10080 set .MinWait,24*60; //Minuets Before Lose Consecutive Daily Reward // Day: 48*60 - 50*60 // Week: 20160 set .MaxWait,3000; //Number of mins after logging before collecting prize set .Rest,60; //Point Type // [0] Points earned // [1] Point name in mes setarray .Points$,"#KAFRAPOINTS","K-Points"; // Consecutive Days Buff // Each buff contains 4 variables (32 Total Max) // <Type>,<Days>,<Duration>,<Rate>, // Buff 1 // <Type>,<Days>,<Duration>,<Rate>, // Buff 2 // ...; // // Example: 188,7,45,3 // -Every 7th consecutive day logged in Player gains +3 Str for 45 mins // // Type is 188, which references which SC_ to use, SC_INCSTR in this example // -For a full list of SC_ visit the db/const.txt // Days is days buff is applied, in this example 7, so every 7th day, 14,21,28.... // Duration is buff duration is Minuits, in this example 45 mins // Rate is buff strength, in this example player gains 3 Str //setarray .BuffInfo ,260,2,360,1 // Life Insurance for 360 Mins Every 2nd Day //,198,3,120,10 // +10% Hp for 120 Mins Every 3th Day //,196,5,120,25 // +25 Flee for 120 Mins Every 5th Day //,257,7,240,50; // +50% Exp for 240 Mins Every 7th Day // Daily Prize items (max 128 days): // "<Zeny>|<Points>|<BaseExp>|<JobExp>|<itemID-1>|<amount-1>|<itemID-2>|<amount-2>...etc", // Day 1 // "<Zeny>|<Points>|<BaseExp>|<JobExp>|<itemID-1>|<amount-1>|<itemID-2>|<amount-2>...etc" // Day 2 // ...; // Total length of any days string must be 255 or shorter // * If players login longer than the last set // day, they will keep getting the last prize. setarray .Rewards$, "0|0|0|0|7059|10", // Day 1: 10 Free Ticket for Kafra Storage "0|0|0|0|12209|10", // Day 2: 10 Life Insurance "0|0|0|0|7621|10", // Day 3: 10 Token of Siegfried "0|0|0|0|14545|2", // Day 4: 2 Field Battle Manual "0|0|0|0|14592|2", // Day 5: 2 JOb Battle Manual "0|0|0|0|504|100", // Day 6: 100 White Potion "0|0|0|0|505|100", // Day 7: 100 Blue Potion "0|0|0|0|12210|2", // Day 8: 2 Bubble Gum "0|0|0|0|12214|2", // Day 9: 2 Convex Mirror "0|0|0|0|12244|1", // Day 10: 1 Old Gift Box "0|0|0|0|7621|10", // Day 11: 10 Token of Siegfried "0|0|0|0|12209|10", // Day 12: 10 Life Insurance "0|0|0|0|12261|2", // Day 13: 2 Miracle Medicine "0|0|0|0|12016|50", // Day 14: 50 Speed Potion "0|0|0|0|7179|2", // Day 15: 2 Proof of Donation "0|0|0|0|14545|2", // Day 16: 2 Field Battle Manual "0|0|0|0|14592|2", // Day 17: 2 Job Manual "0|0|0|0|504|100", // Day 18: 100 White Potion "0|0|0|0|505|100", // Day 19: 100 Blue Potion "0|0|0|0|12244|1", // Day 20: 1 Old Gift Box "0|0|0|0|12210|2", // Day 21: 2 Bubble Gum "0|0|0|0|12214|2", // Day 22: 2 Convex Mirror "0|0|0|0|12016|50", // Day 23: 50 Speed Potion "0|0|0|0|7619|2", // Day 24: 2 Enriched Elunium "0|0|0|0|7620|2", // Day 25: 2 Enriched Oridecon "0|0|0|0|7059|10", // Day 26: 10 Free Ticket for Kafra Storage "0|0|0|0|12261|2", // Day 27: 2 Miracle Medicine "0|0|0|0|5423|1"; // Day 28: 1 I love China setarray .Pic$, "Daily_01", //pic with day1 highlighted "Daily_02", //pic with day2 highlighted "Daily_03", //pic with day3 highlighted "Daily_04", //pic with day4 highlighted "Daily_05", //pic with day5 highlighted "Daily_06", //pic with day6 highlighted "Daily_07", //pic with day7 highlighted "Daily_08", //pic with day8 highlighted "Daily_09", //pic with day8 highlighted "Daily_10", //pic with day8 highlighted "Daily_11", //pic with day8 highlighted "Daily_12", //pic with day8 highlighted "Daily_13", //pic with day8 highlighted "Daily_14", //pic with day8 highlighted "Daily_15", //pic with day8 highlighted "Daily_16", //pic with day8 highlighted "Daily_17", //pic with day8 highlighted "Daily_18", //pic with day8 highlighted "Daily_19", //pic with day8 highlighted "Daily_20", //pic with day8 highlighted "Daily_21", //pic with day8 highlighted "Daily_22", //pic with day8 highlighted "Daily_23", //pic with day8 highlighted "Daily_24", //pic with day8 highlighted "Daily_25", //pic with day8 highlighted "Daily_26", //pic with day8 highlighted "Daily_27", //pic with day8 highlighted "Daily_28"; //pic with day8 highlighted end; } Thanks
  12. //boss pvp map moc_fild22 mapflag pvp moc_pryd06 mapflag pvp lhz_dun03 mapflag pvp odin_tem03 mapflag pvp ra_fild03 mapflag pvp ra_fild04 mapflag pvp ve_fild01 mapflag pvp ve_fild02 mapflag pvp lou_dun03 mapflag pvp prt_maze03 mapflag pvp bra_dun02 mapflag pvp lhz_dun04 mapflag pvp gl_chyard mapflag pvp abyss_03 mapflag pvp gef_dun02 mapflag pvp gef_dun01 mapflag pvp treasure02 mapflag pvp pay_fild10 mapflag pvp gon_dun03 mapflag pvp abbey02 mapflag pvp xmas_fild01 mapflag pvp ra_san05 mapflag pvp prt_sewb4 mapflag pvp thor_v03 mapflag pvp ama_dun03 mapflag pvp kh_dun02 mapflag pvp xmas_dun02 mapflag pvp ayo_dun02 mapflag pvp niflheim mapflag pvp anthell02 mapflag pvp mjolnir_04 mapflag pvp pay_dun04 mapflag pvp gef_fild03 mapflag pvp gef_fild10 mapflag pvp moc_pryd04 mapflag pvp in_sphinx5 mapflag pvp moc_fild17 mapflag pvp ein_dun02 mapflag pvp beach_dun mapflag pvp tur_dun04 mapflag pvp jupe_core mapflag pvp moc_fild21 mapflag pvp but only the 1st 4 are working and the others are not. how to fix this? because i want to have a pvp on all mvp areas. thanks
  13. This character cannot be deleted.# This character's equipment information is not open to the public.# Equipment information not open to the public.# Equipment information open to the public.# Check %s's Equipment Info# should i make it like this? This character cannot be deleted.# This character's equipment information is not open to the public.# # Equipment information open to the public.# Check %s's Equipment Info#
  14. hello how to fix this every time i login it show two (double) how can i remove/where can i remove this. thank you.
  15. hi sorry for the necro rather to create new one. about the script its still not working even i change it in item_db.txt and restart server. and still not working no effect. any one?
  16. Hi how to enable dual client only or 3 clients only max to open. Thanks
  17. @dwlrma how to check the client version?
  18. still its the same? any alternatives onthis? thanks
  19. where can i find the accessoryid.lub? found it, gonna try if this will work
  20. Hi, don't know if this is client or source side but the costume headgear don't show in my character. any remedy with this?
  21. hi i think this is a bump. sorry for this.. i reply here instead of making new thread. i did this work on my server... and it is great. my question is how to reset this and back to day 1? thank you.
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