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Tdi123

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Posts posted by Tdi123

  1. I'm using the 2017-06-14bRagexeRE hexed.
    And the most current version of NEMO 4144.
    But when I check the option "skip some hidden menu icon buttons", the following error appears:

    untitled.png.c637acede1403f601be1a4d6e7f0304d.png

    I've looked on several links for a solution to this problem, and I haven't been able to solve it yet.

    If anyone can help me, I'm very grateful.

  2. 10 hours ago, Linux said:

    Já tentou usar a Scale do mob que VC quer que o seu pareça 

    ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper

     

    Scale Size of the monster.
    0 Small SZ_SMALL
    1 Medium SZ_MEDIUM
    2 Large SZ_BIG

     

    Tem bastante coisa também na pasta doc/mob_db_mode_list.txt dá uma traduzida e ver lá.

    lado do cliente tem /System/monster_size_effect.lub

    Vou dá uma olhada retorno com uma resposta em breve

  3. 6 hours ago, Linux said:

    Se não me falha a memória acredito que seja no clint hexed que é responsável para apresentar, cabe a vc dá uma olhada no cliente tanto no diff que VC fez quanto nos arquivos que representa os mob.

    No differ, ele aumenta a BARRA DE HP dos MVPs apenas, porém, quando adiciono um monstro custom, e coloco na pasta mobs: boss_monster, e na mob_db 0x6283695, ainda assim não funciona. Cheguei ao palpite que, os mvps devem ter uma lista dentro do emulador, ou dentro do data, que indica ao jogo que aquele monstro (ID) é um MVP, se não, todos os mobs teriam o icone de MVP dentro do jogo: montype_boss.

    Alguém saberia me dizer onde fica está lista específica?

    Muito obrigado desde já.

  4. I realized that only a few MvPs are listed to have the life bar in the big size.

    Would somebody tell me where that list is?

    I'm wanting to add a custom MvP, but its bar gets small, even putting boss_monster in the mobs script.

    Example 1 Salamander:
    1.jpg.fdb811edc4398591bb72b4bf0c6e0dd5.jpg.93bda302462cc0ee7295a1d3d5f57068.jpg

    Example 2 Ifrit:
    2.jpg.406dec866dfea0798909d5b67b676fcf.jpg.14f7781bc66ca38dd5426d565e6eca24.jpg

    Note: both images are with the same Zoom, the HP bar is bigger than the other, because of the diff in the hexed.

    I appreciate the help, right now.

  5. 9 hours ago, Gladius said:

    Você colocou a configuração de mvp no monstro la no mob_db? Peguei a do Ifrit como exemplo:

    
    0x6283695

    Acredito que seja apenas isso que falte.

    Não funcionou, engraçado que até o MIMI_MONKEY tem o HP grande, mas o monster custom que add 0x6283695 não funcionou. 

  6. Percebi que apenas alguns MvPs estão listados para terem a barra de vida no tamanho grande.

    Alguém saberia me dizer, onde fica está lista?

    Estou querendo add um MvP custom, mas a barra dele fica pequena, mesmo colocando boss_monster no script de mobs.

    Exemplo 1 Salamander:

    1.jpg.fdb811edc4398591bb72b4bf0c6e0dd5.jpg

    Exemplo 2 Ifrit:

    2.jpg.406dec866dfea0798909d5b67b676fcf.jpg

    OBS: as duas imagens estão com o mesmo Zoom, a barra de HP é maior do que a outra, por causa do diff no hexed.

    Agradeço a ajuda, desde já.

  7. O LvL Máx. do servidor que estou configurando é 300/150.

    Porém, quando o jogador atinge o nível máximo, a barra de exp ainda continua aparecendo, como posso removê-la?

    Outra pergunta, porém no mesmo assunto: Como faço para que a barra de exp do nível 99 apareça.

    OBS: Os dois exemplos abaixo são na classe algoz (Transcendent 2nd Class).

    Exemplo 1:

    209124524_Semttulo.png.3061d5934dc2bc3c1c520b6467da656b.png

    Exemplo 2:

    305655460_Semttulo.jpg.6667ae46aabd9048dd866886f3f192f3.jpg

    Desde já, muito obrigado!

  8. I'm wanting to edit the caption that appears in the item, and also edit the item restriction to put on storage.
    Thank you very much in advance.

    edit1:

    I was able to solve the first part of the trade, at: item_trade.txt

    But the description of the item still shows the restriction, where do I edit this?

    example:

    1553484398_Semttulo.jpg.02c5ef959aab31e170c86b8eb7f10726.jpg

  9. How do I create a custom command in src where the same search and in the effect folder the sprit of aura1, aura2, or aura3.
    Example:
    501,Red_Potion,Red Potion,0,50,,70,,,,0xFFFFFF,7,2,,,,,{ set "aura1" },{},{}
    I don't know if that's possible.
    Thank you so much in advance.

  10. On 3/25/2020 at 1:10 AM, Vy Low said:

    data/tmp/ConfigServers.cache.php

    Be able to resolve by asking the Host to allow remote access to the database.
    Thank you very much, problem solved

  11. I have this error in fluxcp, I tried to install it on my host, but it gave this error. Thank you for your help now

    Quote

    Warning: fopen(data/tmp/ConfigServers.cache.php): failed to open stream: Permission denied in /home/mixromyr/public_html/teste/lib/Flux.php on line 275

    Critical Error

    An error was encountered during the lifetime of the application.

    This could be due to a variety of problems, such as a bug in the application.

    However, normally it is caused by misconfiguration.

    Exception Details

    Error: Flux_Error

    Message: Failed to write data/tmp/ConfigServers.cache.php permission error or data/tmp not exist in Flux::parseConfigFile()

    File: /home/mixromyr/public_html/teste/lib/Flux.php:236

    File Line Function/Method
    /home/mixromyr/public_html/teste/lib/Flux.php 277 Flux::raise()
    /home/mixromyr/public_html/teste/lib/Flux.php 335 Flux::parseConfigFile()
    /home/mixromyr/public_html/teste/lib/Flux.php 121 Flux::parseServersConfigFile()
    /home/mixromyr/public_html/teste/index.php 69 Flux::initialize()

    Exception Trace As String

    
    #0 /home/mixromyr/public_html/teste/lib/Flux.php(277): Flux::raise('Failed to write...')
    #1 /home/mixromyr/public_html/teste/lib/Flux.php(335): Flux::parseConfigFile('config/servers....')
    #2 /home/mixromyr/public_html/teste/lib/Flux.php(121): Flux::parseServersConfigFile('config/servers....')
    #3 /home/mixromyr/public_html/teste/index.php(69): Flux::initialize(Array)
    #4 {main}

     

  12. On 1/23/2020 at 6:23 AM, Litro Endemic said:

    this will need extra src, you can take src code of mobsearch or showmobs command, to make it compatible for your use with map name <> mob id match as query, you need to adjust the code for the map name.

    How would I do that? I don't understand much about src

  13. I need help with this NPC.

    He can usually identify the status of the mvps when they die, however, after a while the status of the mvps will turn green again as if the mvps were alive.

    The idea would be to monitor in real time whether the mvp is alive or dead

    Thanks in advance!

     

    Quote
    
    // https://www.eathena.ws/board/index.php?&act=attach&type=post&id=5866
    
    //===== eAthena Script =======================================
    //= Super Convex Mirror
    //===== By: ==================================================
    //= Brian
    //===== Current Version: =====================================
    //= 1.0
    //===== Compatible With: =====================================
    //= eAthena SVN
    //===== Description: =========================================
    //= Detects if every MVP is alive or dead.
    //===== Additional Comments: =================================
    //= http://www.eathena.ws/board/index.php?showtopic=242050
    //============================================================
    
    geffen,140,173,5	script	MVP Checker::convex	882,{
    	for( .@i = 0; .@i < getarraysize( .mvp_name$ ); .@i++ ) {
    		switch (.@i) {
    			case 42:
    				.@alive = ( $@thana_summon < 6 || mobcount( "thana_boss", "#Death::OnThanaDead" ) );
    			break;
    			default:
    				.@alive = mobcount( .mvp_map$[.@i], "" );
    			break;
    		}
    		
    		if ( .display_type == 2 )
    			.@menu$ = .@menu$ + ( ( .@alive ) ? "^008000" : "^FF0000" ) + .mvp_name$[.@i] + "^000000 (" + .mvp_map$[.@i] + "):";
    		else if ( .display_type == 1 )
    			mes ( ( .@alive ) ? "^FF0000" : "^008000" ) + .mvp_name$[.@i] + "^000000 (" + .mvp_map$[.@i] + ")";
    	}
    	
    	if ( .display_type == 1 ) close;
    	
    	.@num = select( .@menu$ ) - 1;
    	
    	if (.warp_to_mvp == 1)
    		warp .mvp_map$[.@num],0,0;
    	else if(.warp_to_mvp == 2) {
    		sleep2 1000;
    		sc_start SC_BOSSMAPINFO,600000,0;
    	}
    	end;
    
    	OnInit:
    		 // 0 = disabled, 1 = enabled, 2 = enabled + SC_BOSSMAPINFO
    		.warp_to_mvp = 0;
    		
    		setarray .mvp_map$, 
    			"moc_pryd06","ra_fild03","ra_fild04","ve_fild01","ve_fild02",
    			"lou_dun03","prt_maze03","abbey03",
    			"gl_chyard","abyss_03","gef_dun02","gef_dun01","treasure02",
    			"pay_fild10","gon_dun03","abbey02","xmas_fild01","ra_san05",
    			"prt_sewb4","mosk_dun03","thor_v03","ama_dun03",
    			"kh_dun02","ayo_dun02","niflheim","anthell02",
    			"mjolnir_04","pay_dun04","gef_fild03","gef_fild10",
    			"moc_pryd04","in_sphinx5","moc_fild17","ein_dun02","xmas_dun02",
    			"beach_dun","thana_boss","tur_dun04","odin_tem03",
    			"jupe_core","lhz_dun02";
    
    		setarray .mvp_name$, 
    			"AmonRa","Atroce","Atroce","Atroce","Atroce",
    			"Bacsojin","Baphomet","Beelzebub",
    			"DarkLord","Detale","Doppelganger","Dracula","Drake",
    			"Eddga","EvilSnakeLord","FallenBishop","Garm","GloomUnderNight",
    			"GoldenThiefBug","Gopinich","Ifrit","IncantationSamurai",
    			"KielD01","LadyTanee","LordofDeath","Maya",
    			"Mistress","MoonlightFlower","OrcHero","OrcLord",
    			"Osiris","Pharaoh","Phreeoni","RSX0806","Stormy Knight",
    			"TaoGunka","Thanatos","TurtleGeneral","ValkyrieRandgris",
    			"Vesper","Ygnizem";
    		
    		.display_type = 1;
    		
    		if( .warp_to_mvp > 0 )
    			.display_type = 2;
    	end;
    }

     

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