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FutureGazer

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  1. this is you mean? SRC Code.rar
  2. itemmap by xantara was work on my version 17348.......but a bit problem......help me to settle this pc.c: In function âpc_getitem_mapâ: pc.c:4102: warning: suggest parentheses around assignment used as truth value the script on that line(4102): if ( flag = pc_additem(sd,&it,count,log_type) ) script.c: In function âbuildin_getitem_map_subâ: script.c:6460: warning: unused variable âpâ script.c:6459: warning: unused variable âgâ the script on that line(6460): struct party_data *p = NULL; the script on that line(6459): struct guild *g = NULL; atcommand.c: In function âatcommand_itemmapâ: atcommand.c:1275: warning: suggest parentheses around â&&â within â||â the script on that line(1275): && sscanf(message, "%99s %d", item_name, &amount) < 1 ) thx so much for ur help......
  3. got this error on my r17348 using that manage skill damage 2.2 beta battle.c: In function âbattle_SADâ: battle.c:1701: warning: suggest parentheses around â&&â within â||â battle.c:1702: warning: suggest parentheses around â&&â within â||â battle.c:1703: warning: suggest parentheses around â&&â within â||â battle.c:1704: warning: suggest parentheses around â&&â within â||â battle.c:3292:72: error: macro "ATK_ADDRATE" passed 3 arguments, but takes just 1 battle.c: In function âbattle_calc_weapon_attackâ: battle.c:3292: error: âATK_ADDRATEâ undeclared (first use in this function) battle.c:3292: error: (Each undeclared identifier is reported only once battle.c:3292: error: for each function it appears in.) battle.c: In function âbattle_calc_misc_attackâ: battle.c:4637: warning: suggest parentheses around assignment used as truth value
  4. work on my version 17348.......but a bit problem......help me to settle this pc.c: In function âpc_getitem_mapâ: pc.c:4102: warning: suggest parentheses around assignment used as truth value the script on that line(4102): if ( flag = pc_additem(sd,&it,count,log_type) ) script.c: In function âbuildin_getitem_map_subâ: script.c:6460: warning: unused variable âpâ script.c:6459: warning: unused variable âgâ the script on that line(6460): struct party_data *p = NULL; the script on that line(6459): struct guild *g = NULL; atcommand.c: In function âatcommand_itemmapâ: atcommand.c:1275: warning: suggest parentheses around â&&â within â||â the script on that line(1275): && sscanf(message, "%99s %d", item_name, &amount) < 1 ) thx so much for ur help......
  5. Im got this warning after compile; itemdb.c: In function âitemdb_jobid2mapidâ: itemdb.c:274: warning: left shift count >= width of type itemdb.c:276: warning: left shift count >= width of type itemdb.c:278: warning: left shift count >= width of type itemdb.c:280: warning: left shift count >= width of type itemdb.c:282: warning: left shift count >= width of type My editing source is like this; if (jobmask & 1<<35) //Akatsuki bclass[0] |= 1<<MAPID_AKATSUKI; if (jobmask & 1<<36) //Horou bclass[0] |= 1<<MAPID_HOROU; if (jobmask & 1<<37) //Hokage3 bclass[0] |= 1<<MAPID_HOKAGE3; if (jobmask & 1<<38) //Hokage4 bclass[0] |= 1<<MAPID_HOKAGE4; if (jobmask & 1<<39) //Rempit bclass[0] |= 1<<MAPID_REMPIT; } thank you for helping........
  6. FutureGazer

    Frost status

    Minta tolong bagaimana nak setkan (freeze status) supaya (freeze) itu pecah dalam masa 3 saat?
  7. not work.....
  8. how to fix this? battle.c: In function ‘battle_calc_base_damage’: battle.c:1661: error: expected expression before ‘}’ token battle.c:1627: warning: unused variable ‘damage’ battle.c:1661: warning: no return statement in function returning non-void battle.c: At top level: battle.c:1668: error: expected identifier or ‘(’ before ‘return’ battle.c:1670: error: expected identifier or ‘(’ before ‘if’ battle.c:1672: error: expected identifier or ‘(’ before ‘else’ battle.c:1675: error: expected identifier or ‘(’ before ‘if’ battle.c:1688: error: expected identifier or ‘(’ before ‘if’ battle.c:1694: error: expected identifier or ‘(’ before ‘else’ battle.c:1699: error: expected identifier or ‘(’ before ‘if’ battle.c:1718: error: expected identifier or ‘(’ before ‘return’ battle.c:1719: error: expected identifier or ‘(’ before ‘}’ token battle.c: In function ‘is_attack_critical’: battle.c:1906: error: ‘flag’ undeclared (first use in this function) battle.c:1906: error: (Each undeclared identifier is reported only once battle.c:1906: error: for each function it appears in.) battle.c:1927: error: ‘wflag’ undeclared (first use in this function) battle.c:2020: error: ‘skill’ undeclared (first use in this function) battle.c:2079:52: error: macro "ATK_ADDRATE" passed 3 arguments, but takes just 1 battle.c:2079: error: ‘ATK_ADDRATE’ undeclared (first use in this function) battle.c:2084: error: ‘i’ undeclared (first use in this function) battle.c:2086:37: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c:2086: error: ‘ATK_ADD’ undeclared (first use in this function) battle.c:2089:42: error: macro "ATK_RATE" passed 3 arguments, but takes just 1 battle.c:2089: error: ‘ATK_RATE’ undeclared (first use in this function) battle.c:2090: warning: implicit declaration of function ‘RE_ALLATK_ADDRATE’ battle.c:2094:41: error: macro "ATK_RATE" passed 3 arguments, but takes just 1 battle.c:2113:47: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c:2129:74: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c:2131:54: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c:2178: error: ‘nk’ undeclared (first use in this function) battle.c:2206: error: ‘skillratio’ undeclared (first use in this function) battle.c:3088: error: ‘s_ele’ undeclared (first use in this function) battle.c:3097: warning: implicit declaration of function ‘damage_div_fix’ battle.c:3139:64: error: macro "ATK_ADDRATE" passed 3 arguments, but takes just 1 battle.c:3150:73: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c:3153: error: incompatible types when returning type ‘struct Damage’ but ‘bool’ was expected battle.c:3284:3: error: macro "ATK_RATE2" passed 4 arguments, but takes just 2 battle.c: In function ‘battle_calc_defense_reduction’: battle.c:3281: error: ‘ATK_RATE2’ undeclared (first use in this function) battle.c:3288:3: error: macro "ATK_ADD2" passed 4 arguments, but takes just 2 battle.c:3285: error: ‘ATK_ADD2’ undeclared (first use in this function) battle.c:3314:40: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c: In function ‘battle_calc_attack_post_defense’: battle.c:3310: warning: unused variable ‘lv’ battle.c:3320:119: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c:3326: warning: implicit declaration of function ‘battle_calc_attack_masteries’ battle.c:3326: error: incompatible types when assigning to type ‘struct Damage’ from type ‘int’ battle.c:3329: warning: implicit declaration of function ‘battle_skill_stacks_masteries_vvs’ battle.c:3333:88: error: macro "ATK_ADD2" passed 4 arguments, but takes just 2 battle.c:3333: error: ‘ATK_ADD2’ undeclared (first use in this function) battle.c:3335:72: error: macro "ATK_ADD2" passed 4 arguments, but takes just 2 battle.c:3344: warning: implicit declaration of function ‘RE_ALLATK_ADD’ battle.c:3345:36: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c:3352:42: error: macro "ATK_ADDRATE" passed 3 arguments, but takes just 1 battle.c:3357:42: error: macro "ATK_ADDRATE" passed 3 arguments, but takes just 1 battle.c: In function ‘battle_calc_attack_plant’: battle.c:3370: warning: implicit declaration of function ‘is_attack_hitting’ battle.c:3372: warning: implicit declaration of function ‘battle_get_weapon_element’ battle.c:3420:44: error: macro "ATK_RATER" passed 2 arguments, but takes just 1 battle.c: In function ‘battle_calc_attack_left_right_hands’: battle.c:3420: error: ‘ATK_RATER’ undeclared (first use in this function) battle.c:3421: error: expected ‘;’ before ‘}’ token battle.c:3424:44: error: macro "ATK_RATER" passed 2 arguments, but takes just 1 battle.c:3425: error: expected ‘;’ before ‘}’ token battle.c:3431:45: error: macro "ATK_RATEL" passed 2 arguments, but takes just 1 battle.c:3431: error: ‘ATK_RATEL’ undeclared (first use in this function) battle.c:3432: error: expected ‘;’ before ‘}’ token battle.c:3435:45: error: macro "ATK_RATEL" passed 2 arguments, but takes just 1 battle.c:3436: error: expected ‘;’ before ‘}’ token battle.c:3517:26: error: macro "ATK_RATER" passed 2 arguments, but takes just 1 battle.c: In function ‘battle_calc_weapon_final_atk_modifiers’: battle.c:3517: error: ‘ATK_RATER’ undeclared (first use in this function) battle.c:3518: error: expected ‘;’ before ‘status_damage’ battle.c:3561:128: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c: In function ‘is_attack_critical’: battle.c:3583: error: invalid storage class for function ‘initialize_weapon_data’ battle.c:3666: error: invalid storage class for function ‘battle_calc_weapon_attack’ battle.c: In function ‘battle_calc_weapon_attack’: battle.c:3705: warning: implicit declaration of function ‘battle_calc_multi_attack’ battle.c:3705: error: incompatible types when assigning to type ‘struct Damage’ from type ‘int’ battle.c:3714: warning: implicit declaration of function ‘battle_calc_skill_base_damage’ battle.c:3714: error: incompatible types when assigning to type ‘struct Damage’ from type ‘int’ battle.c:3715: warning: implicit declaration of function ‘battle_calc_attack_skill_ratio’ battle.c:3717:40: error: macro "ATK_RATE" passed 3 arguments, but takes just 1 battle.c:3718: warning: implicit declaration of function ‘RE_ALLATK_RATE’ battle.c:3720: warning: implicit declaration of function ‘battle_calc_skill_constant_addition’ battle.c:3722:39: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c:3728:40: error: macro "ATK_ADDRATE" passed 3 arguments, but takes just 1 battle.c:3748: warning: implicit declaration of function ‘battle_attack_sc_bonus’ battle.c:3748: error: incompatible types when assigning to type ‘struct Damage’ from type ‘int’ battle.c:3751: warning: implicit declaration of function ‘attack_ignores_def’ battle.c:3761:45: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c:3766: warning: implicit declaration of function ‘battle_calc_element_damage’ battle.c:3766: error: incompatible types when assigning to type ‘struct Damage’ from type ‘int’ battle.c:3783:95: error: macro "ATK_ADD2" passed 4 arguments, but takes just 2 battle.c:3783: error: ‘ATK_ADD2’ undeclared (first use in this function) battle.c:3785:63: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c:3787:59: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c:3794:73: error: macro "ATK_ADD" passed 3 arguments, but takes just 1 battle.c:3799: warning: implicit declaration of function ‘battle_skill_get_damage_properties’ battle.c:5173:54: error: macro "ATK_RATER" passed 2 arguments, but takes just 1 battle.c: In function ‘battle_weapon_attack’: battle.c:5173: error: ‘ATK_RATER’ undeclared (first use in this function) battle.c:5174: error: expected ‘;’ before ‘status_change_end_’ battle.c: In function ‘is_attack_critical’: battle.c:6330: error: invalid storage class for function ‘rAthena_report_timer’ battle.c:2145:1: error: unterminated #else battle.c:2064:1: error: unterminated #ifndef battle.c:6471: error: expected declaration or statement at end of input make[1]: *** [obj_sql/battle.o] Error 1
  9. Hi Everyone, How to edit about freezing status in src status.c(r17348) to make like this................... Freeze Resistance=depend on 100 luk 3 Sec Defrost/Fast Defrost=depend on 60 mdef Thank You,
  10. done......still same......like below battle.c: In function ‘battle_SAD’: battle.c:1701: warning: suggest parentheses around ‘&&’ within ‘||’ battle.c:1702: warning: suggest parentheses around ‘&&’ within ‘||’ battle.c:1703: warning: suggest parentheses around ‘&&’ within ‘||’ battle.c:1704: warning: suggest parentheses around ‘&&’ within ‘||’ battle.c: In function ‘battle_calc_misc_attack’: battle.c:4639: warning: suggest parentheses around assignment used as truth value got new diff for r17348 for released?
  11. anyone can help?? thank you for your commitment
  12. now i use your manage_skill_damage r17101................but im got this problem on my version r17348 battle.c: In function ‘battle_SAD’: battle.c:1699: warning: suggest parentheses around ‘&&’ within ‘||’ battle.c:1700: warning: suggest parentheses around ‘&&’ within ‘||’ battle.c:1701: warning: suggest parentheses around ‘&&’ within ‘||’ battle.c:1702: warning: suggest parentheses around ‘&&’ within ‘||’ battle.c: In function ‘battle_calc_misc_attack’: battle.c:4632: warning: suggest parentheses around assignment used as truth value
  13. which one working on r17348?
  14. nope.....i mean the sg skill can use on people.......now that skill only can use on monster.......... sorry for bad english......>.<
  15. how to enable star gladiator skill like warmth of sun,moon and stars to the player?
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