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TheDerpySupport

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Posts posted by TheDerpySupport

  1. 52 minutes ago, Poring King said:

    As far as i know rAthena and Hercules says that the best gameguard for RO is Harmony  but they did not recommend it due to recently inactive. Thats why im confuse witch gameguard should i use .

    I havent seen anything about Harmony in a few years however gepard is currently the most active. Please remember to contact Functor directly from rAthena though. Do not try to buy from outside the website because it may be a scam.

    • Upvote 1
  2. 1 hour ago, 123honeyro said:

        warp .map$, .challenger_coord[0], .challenger_coord[1], .Challenger_cid;
        warp .map$, .challengee_coord[0], .challengee_coord[1], .Challengee_cid;

     

     

    This lines are from pajodex's pvp wager match, but i guess there is a problem with my svn tho i know that my svn is outdated however i  just want to know if there's an alternative way to use instead of this one? i got this error 

     

     

    1234.PNG

    You would be better off contacting Pajodex about this as it's their script

  3. 14 hours ago, hendra814 said:

    try this

    
    prontera,124,201,1	script	Universal Rental NPC	726,{
    	if (ismounting()) {
    		message strcharinfo(0),"You must first remove your mount.";
    		end;
    	} else if (((eaclass()&EAJ_THIRDMASK)==EAJ_RANGER) && !countitem(6124)) {
    		if (!checkfalcon() && getskilllv("HT_FALCON") && !checkwug()) {
    			if(select(" ~ Falcon: ~ Warg")==1) setfalcon;
    			else getitem 6124,1; //Wolf's_Flute
    		} else getitem 6124,1; //Wolf's_Flute
    	} else if (((eaclass()&EAJ_THIRDMASK)==EAJ_MECHANIC) && !checkcart() && getskilllv("MC_PUSHCART")) {
    		if (!checkmadogear() && getskilllv("NC_MADOLICENCE")) {
    			if(select(" ~ Cart: ~ Mado")==1) setcart;
    			else setmadogear;
    		} else setcart;
    	} else if (!checkcart() && getskilllv("MC_PUSHCART")) setcart;
    	else if (!checkfalcon() && getskilllv("HT_FALCON") && !checkwug()) setfalcon;
    	else if (!checkriding() && !checkdragon() && getskilllv("KN_RIDING")) {
    		if ((eaclass()&EAJ_THIRDMASK)==EAJ_RUNE_KNIGHT) {
    			set .@i, select("Green:Brown:Gray:Blue:Red");
    			setdragon .@i;
    		} else setriding;
    	} else if (!checkmadogear() && getskilllv("NC_MADOLICENCE")) setmadogear;
    	else {
    		message strcharinfo(0),"You do not meet requirements to rent.";
    		end;
    	}
    	specialeffect2 EF_TEIHIT3;
    	end;
    }

     

    Why are you quoting me? lol The OP wants to replace the griffin that the Royal Guard rides with something else

  4. 1 hour ago, mohamednagebb said:

    hiiiiiiii  can you help me

    How to change a dragon another monster I mean to change the monster ride like the character of the royal guard to another monster 

    I'm sorry I'm in English
     nop

    This would require you to completely remake the mounted class sprite.

  5. What I'm requesting is a mixture of the current marketshop type and the itemshop type;

     - Itemshop is a type of shop that allows you to sell items for a singular item cost such as a Poring Coin Shop

    - Marketshop is a type of shop that allows you to sell a limited number of items to players for zeny cost.

     

    I'm wanting the ability for a marketshop style shop npc but with the ability for an item cost

    • Upvote 1
  6. 31 minutes ago, zanthor said:

    ohh. that a very large amount

    Yeah, not to mention you'll be using a client restriction because not all clients can support custom job sprites; Not very many servers have made custom jobs work I'm aware of DarkRO from many years ago however They probably still use very outdated information.

  7. 9 Disable 1rag1 type parameters (Recommended)
    13 Disable Ragexe Filename Check (Recommended)
    16 Disable Swear Filter
    19 Enable Title Bar Menu
    24 Fix Camera Angles (Recommended)
    31 Increase Zoom Out 75%
    33 Always Call SelectKoreaClientInfo() (Recommended)
    36 Read msgstringtable.txt (Recommended)
    37 Read questid2display.txt (Recommended)
    38 Remove Gravity Ads (Recommended)
    39 Remove Gravity Logo (Recommended)
    40 Restore Login Window (Recommended)
    41 Disable Nagle Algorithm (Recommended)
    46 Use Normal Guild Brackets (Recommended)
    47 Use Ragnarok Icon
    48 Use Plain Text Descriptions (Recommended)
    49 Enable Multiple GRFs (Recommended)
    53 Use Ascii on All LangTypes (Recommended)
    64 @ Bug Fix (Recommended)
    65 Load Custom lua file instead of iteminfo*.lub (Recommended)
    73 Remove Hourly Announce (Recommended)
    76 Enforce Official Login Background
    84 Remove Serial Display (Recommended)
    90 Enable DNS Support (Recommended)
    91 Disconnect to Login Window
    97 Cancel to Login Window (Recommended)
    208 Restore Cash Shop Icon
    213 Disable Help Message on Login (Recommended)

    Try using this patch list; Remove/add new packets a little at a time so you can debug whats causing your issue.

  8. I'm in need of some new bonus scripts that effect the Royal Guard skill, Reflect Damage; Currently there is not an item bonus that can increase the percent amount of damage reflected nor an item bonus that can increase the percent chance of the skill proc'ing the reflect.

    21f99fd105.png

  9. I'm trying to get together a list of skills for each third job that people use such as for Rune Knight; Do you use Hundred Spear more? Ignition Break? Dragon Breath? etc

     

    I'd appreciate it if as many people as possible help me with this

  10. With all the bodystyles officially being out for the 3rd jobs I'd like to request support for an updated Mob_avail.txt that supports bodystyles.

    // MobID,SpriteID,Sex,Hair_Style,Hair_Color,Weapon,Shield,Head_Top,Head_Middle,Head_Bottom,Option,Dye_Color,Body_Style

    Currently there is no way of creating a mob using the bodystyles unless you create a static mob sprite like the Mercenaries or taking the time to attach heads to a class sprite and convert it to an NPC/Mob per hairstyle.

     

     

  11. I'm curious but is this not what you're asking for?

    bonus bMagicHPGainValue,n;        Heals +n HP when killing an enemy with a magical attack

    I'm sorry I didn't fully read that this is a defined value and not a percentage.

  12. 3 hours ago, Kahvenon said:

    Hi guys,

    Currently I'm using 

    
    .......{},{ atcommand "@killable"; },{ atcommand "@killable"; }

    But the killable state will swap if player relogin while wearing the item.

    I need the player to stay killable even after reconnecting, or the script which can detect the killable state.

    Thanks!

    You would need an OnPCLogin script that detects the equipped item and uses @killable

    • Like 1
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