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Posts posted by Daegaladh
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I don't think so, since the effect already exists...
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I've made a custom skill similar to two-hand and one-hand quicken, and everything works fine except the effect.
I've already added the SC_ to both opt3 lists in status.c, but shows nothing:
// OPT3 case SC_TWOHANDQUICKEN: case SC_ONEHAND: case SC_SPEARQUICKEN: case SC_CONCENTRATION: case SC_MERC_QUICKEN: case SC_CUSTOMQUICKEN: sc->opt3 |= OPT3_QUICKEN; opt_flag = 0; break; // opt3 case SC_TWOHANDQUICKEN: case SC_ONEHAND: case SC_SPEARQUICKEN: case SC_CONCENTRATION: case SC_MERC_QUICKEN: case SC_CUSTOMQUICKEN: sc->opt3 &= ~OPT3_QUICKEN; opt_flag = 0; break;
I've also tested removing the SC_TWOHANDQUICKEN from both lists but... still shows the effect!
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This is client side
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I need to know if there's a way to make custom supportive skills that works on other players without holding the shift key (I mean the regular way, not /noshift, of course)
Any ideas? lua? hex? Thanks a lot.
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And that's better because...? ._.
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What's the difference between this and StudPE?
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remember these steps
- use OnInit with createbgid
- use setbgid to let player join
- don't use bg_destroy command, but use bg_kickall command instead
- remember different script use different teams, there's a limit of 30 players on each team only <- can increase at src/map/battleground.h#L10
What's the point of recycling team ids?
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I mean that you could not move those items from your character's inventory, only equip or consume them, and could only be deleted through script command.
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It could be very useful to add a bound option for character too.
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Great translation Leeg!
I don't want to despise Jabote's and Tragedy's translation, but Leeg's it's way more correct and professional. I've already checked it and I would like to commit it.
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Yeah, I'll upload a screenshot tomorrow (and a demo soon). It counts all the quests (from the quest_db) a character have completed.
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That's because the license has its limitations and in the other hand I have my personal policy.
You can see some other people (e.g. Xantara) do the same.
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Yes I do. Also I make my own designs. (In fact I work as freelance designer)
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File Name: Quest Ranking for FluxCP
File Submitter: Daegaladh
File Submitted: 07 Feb 2013
File Category: Web Resources
Content Author: Daegaladh
Description
Ranking of players more quests have completed, for your FluxCP
Features
- Configurable quantity of ranked characters.
Compatibility
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Xantara's FluxCP - http://fluxcp-ra.googlecode.com/
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CalciumKid's FluxCP RE - http://rathena.org/b...athena-support/
- ByteFlux's FluxCP 1.0 - https://code.google.com/p/fluxcp/
Demo
(Soon)
Installation
- Extract the 'quest_ranking' folder into the 'addons' folder of your FluxCP installation.
- If you're using a custom theme, rename the 'default' folder in 'quest_ranking/themes' to your custom theme name.
Policy
All purchases are non-refundable.
Do not redistribute or resell anything from this work, this also includes modified versions of anything I've made.
Do not steal the credit of this work.
Do not remove or replace license text, images, etc.
Support
If you find any bug or need support, please contact me:
rAthena: http://rathena.org/b.../468-daegaladh/
email: [email protected]
Skype: daegaladh
License
Daegaladh © 2013. All rights Reserved.
- Configurable quantity of ranked characters.
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File Name: Mercenary Ranking for FluxCP
File Submitter: Daegaladh
File Submitted: 01 Feb 2013
File Category: Web Resources
Content Author: Daegaladh
Description
Ranking of players loyal to each mercenary guild, for your FluxCP
Features
- Configurable quantity of ranked characters of each mercenary guild.
Compatibility
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Xantara's FluxCP - http://fluxcp-ra.googlecode.com/
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CalciumKid's FluxCP RE - http://rathena.org/b...athena-support/
- ByteFlux's FluxCP 1.0 - https://code.google.com/p/fluxcp/
Demo
(Soon)
Installation
- Extract the 'merc_ranking' folder into the 'addons' folder of your FluxCP installation.
- If you're using a custom theme, rename the 'default' folder in 'merc_ranking/themes' to your custom theme name.
Policy
All purchases are non-refundable.
Do not redistribute or resell anything from this work, this also includes modified versions of anything I've made.
Do not steal the credit of this work.
Do not remove or replace license text, images, etc.
Support
If you find any bug or need support, please contact me:
rAthena: http://rathena.org/b.../468-daegaladh/
email: [email protected]
Skype: daegaladh
License
Copyright © 2012-2013 Daegaladh. All rights Reserved.
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- Configurable quantity of ranked characters of each mercenary guild.
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Compatibility
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Xantara's FluxCP - http://fluxcp-ra.googlecode.com/
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CalciumKid's FluxCP RE - http://rathena.org/b...athena-support/
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ByteFlux's FluxCP 1.0 - https://code.google.com/p/fluxcp/ (will be avaible in a few days)
You didn't read...
But don't worry I'll upload the eAthena versions today.
Done, now you can download the eAthena version for free.
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Xantara's FluxCP - http://fluxcp-ra.googlecode.com/
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INSERT INTO `explore_achievement` (`achievement_id`,`map1`,`map2`,`map3`,`map4`,`map5`) VALUES (1,'morroc','','','','')
It's morocc, not morroc.
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Splitting PRE-RE and RE in 2 branches is double work for us devs, that's why we merge the scripts and created the checkre() command.
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No, this is just a Homunculus top ranking for Flux ._.
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Nice Flux addons sir any flux addons beside from fame ranking, how about pvp ranking sir?
I already made one based on Ghost's PvP system, I'll upload it later. http://rathena.org/board/files/file/2791-pvp-ranking-for-fluxcp-ghosts-script-version/
Also I'm planning to make some more, based on other PvP scripts. Suggestions?
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File Name: Homunculus Ranking for FluxCP
File Submitter: Daegaladh
File Submitted: 30 Jan 2013
File Category: Web Resources
Content Author: Daegaladh
Description
An homunculi ranking, for your FluxCP
Features
- Configurable quantity of ranked homunculi.
- Filter by class.
Compatibility
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Xantara's FluxCP - http://fluxcp-ra.googlecode.com/
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CalciumKid's FluxCP RE - http://rathena.org/b...athena-support/
- ByteFlux's FluxCP 1.0 - https://code.google.com/p/fluxcp/
Demo
(Soon)
Installation
- Extract all the files in the rar into the root folder of your FluxCP installation, overwriting the homunculus.php file.
- If you're using a custom theme, rename the 'default' folder in 'addons/homun_ranking/themes' to your custom theme name.
Policy
All purchases are non-refundable.
This work by Daegaladh is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Do not redistribute or resell anything from this work, this also includes modified versions of anything I've made.
Do not steal the credit of this work.
Do not remove or replace license text, images, etc.
Support
If you find any bug or need support, please contact me:
rAthena: http://rathena.org/b.../468-daegaladh/
email: [email protected]
Skype: daegaladh
License
This work by Daegaladh is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
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- Configurable quantity of ranked homunculi.
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File Name: Fame Ranking for FluxCP
File Submitter: Daegaladh
File Submitted: 29 Jan 2013
File Category: Web Resources
Content Author: Daegaladh
Description
3 rankings in 1: alchemy, crafting, and Taekwon mission fame points, for your FluxCP
Features
- Configurable quantity of ranked characters of each kind.
Compatibility
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Xantara's FluxCP - http://fluxcp-ra.googlecode.com/
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CalciumKid's FluxCP RE - http://rathena.org/b...athena-support/
- ByteFlux's FluxCP 1.0 - https://code.google.com/p/fluxcp/
Demo
(Soon)
Installation
- Extract the 'fame_ranking' folder into the 'addons' folder of your FluxCP installation.
- If you're using a custom theme, rename the 'default' folder in 'fame_ranking/themes' to your custom theme name.
Policy
All purchases are non-refundable.
This work by Daegaladh is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
Do not redistribute or resell anything from this work, this also includes modified versions of anything I've made.
Do not steal the credit of this work.
Do not remove or replace license text, images, etc.
Support
If you find any bug or need support, please contact me:
rAthena: http://rathena.org/b.../468-daegaladh/
email: [email protected]
Skype: daegaladh
License
This work by Daegaladh is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
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- Configurable quantity of ranked characters of each kind.
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Deberías aprender inglés antes de ponerte a traducir nada...
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Weird skill animation
in Graphics Support
Posted
I've made a skill animation editing an existing one (just a recolor) but it seems ROSTRviewer somehow corrupted the file, since ingame the animation works fine, but at the end it continues with a weird non-existing animation, getting bigger and bigger. But it works fine when you load it in the viewer!Any help? Thanks.I came up with the solution: You can't edit directy a layer that has an interpolation, you have to add a new layer and copy or reproduce the key frames and then make a new interpolation with "animize".