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Posts posted by Daegaladh
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Is that a client mod? or there's any way to do it just with source mods?
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@esu1214 please apply the changes to both item_db.txt re and pre-re and make a pull request
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I'm using 2015-05-13aRagexe.exe at the moment. And yeah it seems it applies to the whole body, but since the head and the body are different layers i think it could still be possible.
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Yeah, I know, I wanna do the same but just for the baby jobs, with their weapons, shields, etc, properly resized.
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I've found the baby jobs zoom value (0,75) on
Quote65 63 6C 5F 66 69 6C 64 30 31 2E 72 73 77 00 00 00 00 40 3F
and I can change the size, but works on both the head and the body.
I was wondering if there's anyone here proficent enough on assembler / reverse engineering who could check if it's possible to make it work separately.
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in console: ./athena-start stop
ingame: @mapexit, but that only closes the mapserver
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55 minutes ago, rakuzas said:
Nice looking map.. I have idea what to do with this map.. Maybe will buy this map when my custom script order done..
Cool, thanks!
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You can see the final result here and buy it if you want:
If you have any suggestions for maps, please tell me, and if I like them I'll try to make them
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Thanks! And don't worry, it's just that you're usually very fast approving files XD
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No, the song in the video is just the file 25.mp3 from the official BGM folder.
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Start / Quest Payon map
This is a high quality map consisting on 3 Payon style islands, intended to be a start point or a quest map.
Features:
- High quality lighting.
- Effects, like the waterfall or the campfire.
- Full of ambient sounds.
- Minimap included
- Made as close as possible to an official map
I hope you like it!
Please, encrypt your GRF file when using my maps on your server to avoid people from stealing them.
By buying this map, you agree to these terms:
- You are not allowed to redistribute this map in any way, shape, or form.
- Chargeback scams are not tolerated and will get you punished on rAthena.
- I (Daegaladh) still retain all rights to this map.
- Terms above may be changed or adjusted without prior notification.
Daegaladh 2017
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Submitter
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Submitted06/04/2017
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Category
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Videohttps://www.youtube.com/watch?v=Cuxjg3_StAA
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Content AuthorDaegaladh
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Hi! Could @Akkarin or someone please check my map and approve it? And don't worry, I'll understand and wait if you're too busy, this is a reminder just in case you've missed it. Thanks!
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For other keys please check the american keyboard layout here and press the key of the same position in yours
And thanks for following me!
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I uploaded an image in the previous post.
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Well that's because you're placing a small texture in a huge place lol, try placing more of that texture in a smaller size
Tip: use the sprite edit mode an add some chars so you can know the relative size of things
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That depends of the size of the texture and the selection you make on that texture
Check my Twitch channel for videos on mapping https://www.twitch.tv/deliriumworks/videos/all
There are no tutorials, but you can see how I make maps and get a general idea
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Just add more floor tiles and remove the walls and make new ones if necessary. But you're going to completely redo the lightning because official maps lightning is not compatible with browedit... and that's a pain in the ass
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Just select the object and press the return key... it works fine for me ._.
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Thanks for the suggestions and support!
I'm going to stream more of the making of this map in a few minutes, stay tuned
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Thanks! I usually just stream from time to time, but these days i'm doing it almost every day. I'll do it more often if people like it.
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I'm making this high quality map for a friend, it consist on 3 Payon style islands, the first one is big for killing monsters, the second one is just beautiful, for quest NPC placement, and the 3rd serves as an entrance to Payon city.
I'm open to suggestions or improvements for the map.
You can follow the development of this and other maps and stuff on my Twitch channel https://www.twitch.tv/deliriumworks
It will be released on rathena too!
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Yeah this weekend I'll add support for the 3 modes and times configuration for each one.
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8 hours ago, Akkarin said:
Approved, though you'll have to forgive me for not testing the Spanish version.
Don't worry, I'll replace it with a .po file when the translation system comes out.
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Custom Name Color (Player)
in Client-side Support
Posted
I mean the actual mod for the name colors, not the code you posted, that's just for chat colors.
Never saw a packet for the name color so I think it's a client mod, but I'm not 100% sure.