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Nyxz

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  1. .@rand = rand(.chances); This variable should be set under the OnMobKilled event.
  2. *sc_start <effect type>,<ticks>,<value 1>{,<rate>,<flag>{,<GID>}}; It should be like this sc_start SC_BOSSMAPINFO,600000,0,5000;
  3. Change atcommand "@adjgroupid 5"; >> atcommand "@adjgroup 5"; Also, group_id is not changing in SQL DB because it is temporary until players log out. You can also add this line to check whether the group has changed or not. dispbottom "Group level "+getgmlevel();
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