Can someone guide me how to put capped damage to all skills
Example
Bowling Bash = 80,000 Maxed damage ( Edited stats will do nothing ) Maximum Damage
Falcon Assult = 120,000 Maxed damage ( Edited stats will do nothing ) Maximum Damage
Cart Termination = 180,000 Maxed damage ( Edited stats will do nothing ) Maximum Damage
Asura Strike = 999,999 Maxed damage ( Edited stats will do nothing ) Maximum Damage
I've done this before but. sadly i forgot it. it's been 7 years
what skill of star gladiator should i edit? just in i kick i can use warmth of the sun moon star same in any maps or dungeons .. cuz it takes 30 minutes to use warmth of the sun mono and stars can some one help me?
like i dont need to use Hatred and Feeling.. all i want is just in 1 kick players or mobs i can easily used warm of the stars moon and sun? in which skills should i go and edit? battle.c? skill.c?
no what i mean is like its already magnify the items if they drop it.. beacase every time i kill them it shows ARMOR only need to identify to see what kind of armor
kindly about this problem.. when i kill valkyie randgris. then the item will drop armor.. all i want is if i kill valkyir randgris then the item will drop like Valkyirie Armor // Valkyie Shoes // Valkyire Shield.. it easy to determine what item i shoul pick up
import/db/job_exp.txt
it should be like this
//Base - Pre-renewal 1000 Levels
255,4001,0,10,18,28,40,85,123,168,220,278,400,481,613,731,875,1038 << Novice
255,4002,0,10,18,28,40,85,123,168,220,278,400,481,613,731,875.1083 << Add another Job
src/config/renewal
/// Renewal cast time
/// (disable by commenting the line)
///
/// leave this line to enable renewal casting time algorithms
/// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats.
/// example:
/// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a
/// "fixed cast time" which can only be reduced by specialist items and skills
///#define RENEWAL_CAST
/// renewal cast time variable cast requirement
///
/// this is the value required for no variable cast-time with stats.
/// formula: (DEX * 2) + INT
/// default: 530
///#define RENEWAL_CAST_VMIN 530
how can i increase damage on Ghostring user.. when i used pick with converter or whitout converters?
and decrease damage on Highrisk user.. when i used pick with converter or whitout converters?
Pre-Renewal
as you see in here 300 allstats same characters
on ghostring user i tried all elemental converters using ice pick .. the damage is so low
on High risk user i tried all elemental converters using ice pick.. the daamage is so high. << how this happen. i think if i wear Tao gunka it reduce damage cuz of its -50def - 50mdef if i am right..and if u wear ghostring you will receive a lot of damage cuz ghosting dont have -50def and -50mdef on it.. and you would be easy to kill cuz you will get a low HP unlike Tao gunka High HP but it less ur armor and mdef..and tao gunka dont add Vit..just only a HP like sleipnir
as you see in here 300 allstats same characters
on ghostring user i tried all elemental converters using ice pick .. the damage is so low
on High risk user i tried all elemental converters using ice pick.. the daamage is so high. << how this happen. i think if i wear Tao gunka it reduce damage cuz of its -50def - 50mdef if i am right..and if u wear ghostring you will receive a lot of damage cuz ghosting dont have -50def and -50mdef on it.. and you would be easy to kill cuz you will get a low HP unlike Tao gunka High HP but it less ur armor and mdef..and tao gunka dont add Vit..just only a HP like sleipnir