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kodkodkub

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Posts posted by kodkodkub

  1. 3 hours ago, xFoo said:

    Hi Guys,

    As the title says, that is what currently happening to my client. When I tried to add a new item with class number 2000 it is having some error like missing .act and .spr it also crashes my Client.

    I tried putting the custom item to 1999 class number and it works fine. Did this happened to you guys? Help please! Thank you!

    you need to diff your Client this patch in NEMO

    image.png.380ad08d4eee9170ca756d813fef6f39.png

  2. If you're talking about "Skill Damage"
    skill_damage_db.txt is your if else or whatever condition
    it made for you to adjust the damage easily, you dont need to edit src which need recompile
    just @reloadskilldb

    Ex. Sonic Blow 100% Damage
    
    skill_damage_db.txt : set -50% in GVG
    *Result* : Sonic Blow 50% damage in GVG
    
    so it's working like
    
    if(map == GVG)
    Sonic Blow Damage Ratio = Sonic Blow Damage Ratio / 2
    *Result* : Sonic Blow 50% damage in GVG

    same result but more simple

    • MVP 1
  3. 13 minutes ago, cder said:

    I would like to know how you could change the damage of abilities when entering the bg maps, for example: from 200% to 100% sonic blow, from 200% to 150% "storm gust"

    you can adjust damage at import\skill_damage_db.txt

    • Upvote 1
  4. On 4/25/2020 at 9:41 PM, CyberDevil said:

    can anyone give me a suggestion for how to solve this problem?

    it's not really a problem
    1. Bard/Dancer most of their skills change range from around caster to the whole of caster's screen
    2. from 1. that's the reason why effect removed actually it still have effect but it's using 3rd class aura effect which need newer diff client like 2019++
    3. from 2. rAthena still not support newer client at this moment

    Hope this's the answer you want to know

    • Like 2
  5. 13 minutes ago, xryuji said:

    Hi, Thank you for this. It's working now. What's the problem with my script?

     

    9 hours ago, xryuji said:

    26114,_dragonshield,Dragon Shield,5,500,,300,,3,,1,0xFFFFFFFF,63,2,32,,0,1,1,{ bonus bAllStats,3; bonus2 bResEff,Eff_Stone,10000; bonus bShortWeaponDamageReturn,6; },{},{}

    5 mean this item = weapon
    so you wont find this item when you using Shield card

    for more info you can lookin at doc\item_db.txt

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