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arby89

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Posts posted by arby89

  1. Hello there,

    1. How to increase damage globally? for normal attack damage and skill damage? 

    /// Uncomment to enable skills damage adjustments
    /// By enabling this, db/skill_damage_db.txt and the skill_damage mapflag will adjust the
    /// damage rate of specified skills.
    #define ADJUST_SKILL_DAMAGE

    above just for skill and need to apply manual for each skill.

    Before mapflag revamp [Cleaned up the mapflag system (#2943)], i used Cydh Global Damage Adjustment. With this diff i was able to increase the overall damage. 

    Thanks.

     

  2. 13 minutes ago, Anacondaqq said:

    find and open script_constants.h

    after

    
    export_constant2("bAddStealRate",SP_ADD_STEAL_RATE);

    add

    
    export_constant2("bSkipAmmo",SP_SKIPAMMO);

     

    my script_constants.h doesnt have export_constant2. when i try place export_constant2("bSkipAmmo", SP_SKIPAMMO); it gave 66 error. (can refer attachment).

    also dont have export_constant("bAddStealRate", SP_ADD_STEAL_RATE); just have script_set_constant("bAddStealRate",SP_ADD_STEAL_RATE,false); so i try this

    script_set_constant("bAddStealRate",SP_ADD_STEAL_RATE,false);

     script_set_constant("bSkipAmmo",SP_SKIPAMMO,false);

    still no luck.

    also i try put export_constant("bSkipAmmo", SP_SKIPAMMO); at bottom, also not working. still giving pc_bonus : unknown type error..

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