Jump to content

Snap

Members
  • Posts

    186
  • Joined

  • Last visited

Everything posted by Snap

  1. Snap

    Fakename Title?

    Tried to kill 20 and it doesn't work.
  2. Any Script that shows the name of someone who broke the emperium and immediately gives him 1 TCG? Thanks
  3. Snap

    Fakename Title?

    Can you add more? Like every 10 20 30 40 50 Please thanks.
  4. I did. But once i will buy the specific item. it doesn't appear in the inventory.
  5. Snap

    Status Effect?

    If i change 300 to 40 it will be automaticall 100% Immune to Frozen?
  6. How can i remove Unfrozen to all players? or just increase the resist to Frozen property without disabling the silence/stun and etc.
  7. I only want 1 Its like a TCG Trader but different currency.
  8. Can i host 2 servers in linux?
  9. Can someone help me make an npc that once you killed a 10 players you will be faked named as [Killer] <Name>
  10. Can someone make me a npc that you need to pay via my custom token which is Guild Token 10515? Its look like a Dynamic npc that emistry has. Thanks.
  11. How can we make this as an automated?
  12. Snap

    Automated Events

    Can you try to make this automated? gm_room_pl,192,325,4 script PoringInvasion 909,{ if (getgmlevel() >= 80) goto poringadmin; end; poringadmin: mes "[poringers]"; mes "poring poring! ^FF0000~Hi GM " + strcharinfo(0) + ", Wanna play today?~^000000"; mes "poring poring... poring! ^FF0000~Just tell me what to do!~^000000"; switch(select("Start Event:Stop Event")) { case 1: next; mes "[poringers]"; mes "poring! ^FF0000~Sure thing!~^000000"; emotion 33; close2; goto L_poringannounce; case 2: next; mes "[poringers]"; mes "poring poring poring..."; close2; goto endingevent; end; } OnClock0900: goto L_poringannounce; L_poringannounce: setmapflag "prontera",mf_nomobloot; set $@EventPorON,1; set $@EventPorONSes,$@EventPorONSes+1; donpcevent "PoringInvasion#evnt3::OnEnable"; initnpctimer; end; OnTimer3600000: set $@RoundCountPor,0; killmonster "prontera","All"; announce "Poring forces have been able to overcome. Poring Invasion Event Done!",0; stopnpctimer; removemapflag "prontera",mf_nomobloot; set $@RoundCountPor,0; set $@EventPorON,0; end; endingevent: set $@RoundCountPor,0; killmonster "prontera","All"; announce "Poring forces have been able to overcome. Poring Invasion Event Done!",0; stopnpctimer; removemapflag "prontera",mf_nomobloot; set $@RoundCountPor,0; set $@EventPorON,0; end; } //-------------------------------------------------- - script PoringInvasion#evnt3 -1,{ OnEnable: announce "Poring family seems to have started angry because it continues to hurt ...",0; sleep2 5000; announce "It seems today they had planned to raid the city of Prontera massive!",0; sleep2 5000; announce "They've been not too fear from Prontera,",0; sleep2 5000; announce "Prepare yourself, Warrior of Rune Midgard!",0; sleep2 5000; announce "They have begun approaching ...",0; sleep2 5000; announce "and The Prontera Guarder really not able to fight it.",0; sleep2 5000; announce "They are no longer as usual ...",0; sleep2 5000; announce "session "+ $@EventPorONSes +"Poring invasion begins!",0; goto L_Start; end; L_Start: areamonster "prontera",1,1,278,356,"Poring",1002,300,""; areamonster "prontera",1,1,278,356,"Poring",1002,3,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Poporing",1031,300,""; areamonster "prontera",1,1,278,356,"Poporing",1031,2,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Drops",1113,300,""; areamonster "prontera",1,1,278,356,"Drops",1113,3,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Marin",1242,300,""; areamonster "prontera",1,1,278,356,"Marin",1242,3,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Metaling",1613,300,""; areamonster "prontera",1,1,278,356,"Metaling",1613,3,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Stapo",1784,300,""; areamonster "prontera",1,1,278,356,"Stapo",1784,3,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Arc Angeling",1388,10,""; areamonster "prontera",1,1,278,356,"Deviling",1582,40,""; areamonster "prontera",1,1,278,356,"Deviling",1582,1,"PoringInvasionWin::OnMobKilled2"; areamonster "prontera",1,1,278,356,"Ghostring",1120,40,""; areamonster "prontera",1,1,278,356,"Ghostring",1120,1,"PoringInvasionWin::OnMobKilled1"; areamonster "prontera",1,1,278,356,"Santa Poring",1062,300,""; areamonster "prontera",1,1,278,356,"Santa Poring",1062,3,"PoringInvasionWin::OnMobKilled3"; areamonster "prontera",1,1,278,356,"Mastering",1090,40,""; areamonster "prontera",1,1,278,356,"Angeling",1096,40,""; areamonster "prontera",1,1,278,356,"Angeling",1096,1,"PoringInvasionWin::OnMobKilled1"; end; } - script PoringInvasionWin -1,{ OnMobKilled1: if ($@EventPorON == 1) { announce "Poring Coin won by "+ strcharinfo(0) + ".",bc_all | bc_blue; set $@RoundCountPor,$@RoundCountPor+1; getitem 7539,1; goto checkingend; } end; OnMobKilled2: if ($@EventPorON == 1) { announce "Silver Coin won by "+ strcharinfo(0) + ".",bc_all | bc_blue; set $@RoundCountPor,$@RoundCountPor+1; getitem 675,1; goto checkingend; } end; OnMobKilled3: if ($@EventPorON == 1) { announce "Bronze Coin won by "+ strcharinfo(0) + ".",bc_all | bc_blue; set $@RoundCountPor,$@RoundCountPor+1; getitem 673,1; goto checkingend; } end; checkingend: if ($@RoundCountPo=23) { set $@RoundCountPor,0; killmonster "prontera","All"; announce "Poring forces have been able to overcome. Poring Invasion Event Done!",0; stopnpctimer; removemapflag "prontera",mf_nomobloot; set $@RoundCountPor,0; set $@EventPorON,0; end; } end; }
  13. Snap

    Automated Events

    Before the script?
  14. Can someone share their compilation of Automated Events? ( every 30 mins or every 1 hour? ) Thanks!
  15. Btw im using linux. My server is already hosted. up
  16. Do i need to make a .txt file for this?
  17. I still got an error every time i go on my custom map. Can you elaborate me some steps in adding them? The detailed one.
  18. Alright. I will try this. but i don't know how to edit in src.
×
×
  • Create New...