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Posts posted by Felten
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10/10
Nice idea!
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you cant remove the "system" folder or put it on the grf, the client reads its from the RO folder.
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you need to use the client 2015-11-04 or newer. Sorry for the english.
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I am using the latest rAthena and i can't confirm this issue.
Try to update your git or check your mods. I recommend you to check the equipments again and make sure their scripts are all "normal".
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There is a pull request on our git, they will implement rebellion awakening soon.
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A question: If i donate some money, ill get the "Donator" title on forum?
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Aconselho nocw3, suporte brasileiro, boa qualidade e preços bons também.
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i have that, i told you via MP.
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Check the paid services threads.
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49 minutes ago, srhmike said:
As you said before, submit it on git issues, see what the devs say. Mine behaves as your described.
yes, here is not the right session to report it, people need to start use github.
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14 minutes ago, srhmike said:
What git hash are you using. I tested on mine and LP is working as intended.
i am using the 4f99567e41935987a99ac729104557c77a7d137b and it dont work as intended. You can CAST the skill on the land protector, but the skill effect's don't work. Officially you can cast the skill on the LP and the graphic effects works on the LP but you dont get damage. What's happens is: You can cast the skill, but the graphic effects dont work on the LP. The graphics efffect only work outside, what is wrong.
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Are you using latest rAthena? If yes, please report it on the github on issues tab.
Btw, i have reproduced that on my server and its not working as intended. I can confirm your issue if you report on github. -
The "not available" its on msgstringtable.txt i think. The background you need to change on your grf too, creating a new one and converting using this tool http://rathena.sourceforge.net/tools/login_background/ and merging with your grf.
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*changebase <job ID number>{,<account ID>}; This command will change a character's appearance to that of the specified job class. Nothing but appearance will change. The command will run for the invoking character unless an account ID is given. changebase Job_Novice; // Changes player to Novice sprite. changebase Class; // Changes player back to default sprite.
How can you affirm that your CLASS have changed? its about the skills? check your skill tab "variety".
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Just now, rovinrambo said:
Hi how would i know if the mysql is active or nah?
What's your OS? Debian, Centos, Ubuntu...?
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make sure your mysql is active.
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in the screenshot skills points are missing ( you have 0 ). Try to use @allskills 2 times...
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Are you level 100 or higher?
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Just now, kyleanthonydizon said:
How will I check for compatibility with lua files? Thank you for you help!
Just try to login in your new client using the same luafiles that are you using on the actual client.
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you need to check if the new client is compatible with your actual lua files, change the packet_db and mmo.h according with the new version test it on your local server or a test server anyway, if all works good patch with thor.
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it's a old version client, i think its below 2010.
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Hello
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2 hours ago, Technoken said:
None. You don't have anything to add or modify on your Thor Patcher.
What about the ClientParameter='-1rag1'? it's on config.txt, it comes standard as =-1sak1 i think she need to change to 1rag1 ^.^ correct me if im wrong.
[Showcase] Upscaled NPC sprites
in Spriting & Palette Showcase
Posted
Nice!! Great Job @Balfear!!