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Bisuke

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Posts posted by Bisuke

  1.  

    5/10. You just need to clean it more. Change the font of the buttons and the LutieRO logo. Make the LutieRO Logo bigger and put it at the center. Remove the Ragnarok II logo on the upper left.

     

    Just my suggestion. I hope it helps. :)

    May i ask for example the kind of look you are interpreting ? Anyway thanks

     

     

     

    What I was trying to say was you should the clean your design more, take a look at the Start/Register/Cancel part, It's a little bit of pixelated/distorted image.

     

    Just like what MeWhoMustNotBeNamed said, make it more "Eye Catchy", and do the same thing with your Logo. Move it to the middle, and make it bigger.

     

    :D

  2. Also, Besides SQLi protection, you should also have 3PP Protection in-game(ex: Harmony), to prevent WPE/RPE hacks, Based on my experience, we had a good host provider, but the server doesn't have 3PP Protection, the group of hackers managed to summon items at will.

  3. I like it! It's so simple and yet elegant. I suggest that you modify the buttons more to make it better, and change the layout of the patch notes, Use Arial and make it a little bit small. It's just my input tho, overall, 9/10.

  4. I think it'll be nice if the Devs will include the RWC NPCs in the default rAthena server, however, imo, you need to have the latest kRO/iRO development in order to create a well balanced server and as well as in a fully working RWC feature, and that's the reason why the devs are focused on kRO/iRO updates.

  5. Thanks for the quick response. What I meant was, What kind of time format does the time limit in quest_db.txt using? Is it millisecond, seconds or minutes?

     

    Here's the correct syntax:

     

    Quest ID,Time Limit,Target1,Val1,Target2,Val2,Target3,Val3,Quest Title
     

     

     

    Example: 

    60200,604800,0,0,0,0,0,0,"Endless Tower Effect"
     

    What does 604800 mean is it in ms, seconds, or minutes?

     

    It's in seconds.

  6. Adding # in Freebie makes the quest 1 per account, however, if it still doesn't work, try replacing your  first login map to new_2-1 then add warp to the Freebies Script. In this case, your first login will be in new_2-1 then if the player talk to the npc, he will automatically warped to prontera and save his coordinates there. I hope this will help. :)

    prontera,160,187,4    script    Freebies    123,{
        mes "[Hello]";
        mes "[I can give you a free gift based on your future job.]";
        mes "[Please choose the correct item for the future job]";
        next;
        if(!#Freebie) {
            mes "Select one:";
            next;
            switch(select("Swordsman:Magician:Archer:Acolyte:Merchant:Thief")) {
                case 1:
                    getitem 13758,1;
                    getitem 969,20;
                    getitem 1108,1;
                    getitem 2104,1;
                    getitem 4043,4; //Item for Swordsman
                    set #Freebie, 1;
                    warp "prontera", 150, 150;
                    savepoint "prontera", 150, 150;
                    end;
                case 2:
                    getitem 13758,1;
                    getitem 969,20;
                    getitem 1108,1;
                    getitem 2104,1;
                    getitem 4043,4; //Item for Magician
                    set #Freebie, 1;
                    warp "prontera", 150, 150;
                    savepoint "prontera", 150, 150;
                    end;
                case 3:
                    getitem 13758,1;
                    getitem 969,20;
                    getitem 1108,1;
                    getitem 2104,1;
                    getitem 4043,4; //Item for Archer
                    set #Freebie, 1;
                    warp "prontera", 150, 150;
                    savepoint "prontera", 150, 150;
                    end;
                case 4:
                    getitem 13758,1;
                    getitem 969,20;
                    getitem 1108,1;
                    getitem 2104,1;
                    getitem 4043,4; //Item for Acolyte
                    set #Freebie, 1;
                    warp "prontera", 150, 150;
                    savepoint "prontera", 150, 150;
                    break;
                case 5:
                    getitem 13758,1;
                    getitem 969,20;
                    getitem 1108,1;
                    getitem 2104,1;
                    getitem 4043,4; //Item for Merchant
                    set #Freebie, 1;
                    warp "prontera", 150, 150;
                    savepoint "prontera", 150, 150;
                    end;    
                case 6:
                    getitem 13758,1;
                    getitem 969,20;
                    getitem 1108,1;
                    getitem 2104,1;
                    getitem 4043,4; //Item for Thief
                    set #Freebie, 1;
                    warp "prontera", 150, 150;
                    savepoint "prontera", 150, 150;
                    end;
                    
                }
                close;
        }
       mes "[ Trololol ]";
       mes "You already receive your freebies!";
       close;
    
        OnInit:
        waitingroom "Get your freebies here ! ",0;
        end;
    }
    
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