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Everything posted by dubstep
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Okay thank you I'll send him a message but as far as I know, he only creates proxy for a customer. Not teaching.
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I tried but I always fail that's why I want someone to teach me. I will pay for it too.
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But I think he only setups Proxy and not teaches
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Hi! Baka po meron marunong sa inyo mag setup ng Proxy Servers/IP, magpapaturo po sana ako. Willing to pay din po.
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Anyone can convert malufett's warp delay compatible with the latest revision? I hope the developers can help us ? Thanks
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This is what I'm looking for Sir @llchrisll! I am now using your script but I have this error in console after I won the event:
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Hi @Bringer, tried that but still not announcing the winner.
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Hi All, anyone knows why this script not showing and not getting the reward if you're the only 1 in the map? There is no announcement too that you're the winner. In this screenshot, I already killed my 2nd account and I am the only one in the map: - script event_start -1,{ OnMinute00: announce "Death Match Event starts in a few minutes!",0; sleep 5000; announce "Register at the NPC 'Death Match'. You have 2 minutes to sign up!",0; pvpoff "guild_vs2"; enablenpc "Death Match"; donpcevent "agasper_dm::OnDM"; end; } prontera,150,170,5 script Death Match 811,{ mes "[ Death Match ]"; mes "Hi, "+strcharinfo(0)+"!"; mes "Cost of registration: ^ff0000"+.reg_price+"^000000 Zeny!"; if (select("I agree:Exit") == 2) close; if (BaseClass == Job_Novice) { next; mes "[ Death Match ]"; mes "Beginners can not participate in the event!"; close; } if (Zeny < .reg_price){ next; mes "[ Death Match ]"; mes "Where's the money?"; close; } set Zeny, Zeny - .reg_price; set .@index, getarraysize(.player_list); if (.@index == 0) set .@index, 1; set .player_list[.@index], getcharid(3); set deathmatch_index, .@index; warp "guild_vs2", 50, 50; close; OnInit: set .reg_price, 500000; disablenpc "Death Match"; end; } - script agasper_dm -1,{ OnClear: deletearray getvariableofnpc(.player_list[0], "Death Match"), getarraysize(getvariableofnpc(.player_list, "Death Match")); return; OnDM: sleep 120000; disablenpc "Death Match"; if(getmapusers("guild_vs2") < 2){ announce "In the Event gathered less than 2-man! Event is canceled!",0; callsub(OnClear); mapwarp "guild_vs2", "prontera", 150, 170; end; } announce "Event 'Death Match' is start!",0; pvpon "guild_vs2"; initnpctimer; end; OnPCDieEvent: set .@dead, 1; OnPCLogoutEvent: if (strcharinfo(3) != "guild_vs2") end; if (deathmatch_index < 1) end; set getvariableofnpc(.player_list[deathmatch_index], "Death Match"), -1; if (.@dead == 1) { warp "SavePoint", 0, 0; atcommand "@alive"+strcharinfo(0); dispbottom "[Death Match]: You lose =("; } end; OnTimer5000: switch(getmapusers("guild_vs2")) { case 0: announce "Event 'Death Match' end as the players in the event is not!", 0; stopnpctimer; callsub(OnClear); break; case 1: callsub(OnWin); break; default: mapannounce "guild_vs2", getmapusers("guild_vs2")+" Player(s) are still in the event!", 0; initnpctimer; break; } end; OnWin: for(set .@i, 0; .@i < getarraysize(getvariableofnpc(.player_list, "Death Match")); set .@i, .@i + 1) { if (getvariableofnpc(.player_list[.@i], "Death Match") != -1) { set .@account_id, .player_list[.@i]; break; } } if (attachrid(.@account_id)) { callsub(OnPCKillEvent); } end; OnPCKillEvent: .@players = getarraysize(getvariableofnpc(.player_list, "Death Match")); if(strcharinfo(3) == "guild_vs2" && getmapusers("guild_vs2") < 2) { stopnpctimer; announce "Player "+strcharinfo(0)+" won the event 'Death Match' and get "+ .reg_price * .@players +" Zeny!",0; set Zeny, Zeny + .reg_price * .@players; message strcharinfo(0),"You get "+ .reg_price*.@players +" Zeny!"; warp "SavePoint",0,0; callsub(OnClear); } end; } guild_vs2 mapflag noteleport guild_vs2 mapflag nowarp guild_vs2 mapflag nowarpto guild_vs2 mapflag nobranch guild_vs2 mapflag noicewall guild_vs2 mapflag pvp_noguild guild_vs2 mapflag pvp_noparty guild_vs2 mapflag nomemo guild_vs2 mapflag nodrop
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Hi, anyone know why my server gets lag everytime I change the system time? This is the scenarios: 1st scenario: Server is running and under maintenance. I changed the system time to UTC+8 with this command: date -s "9 OCT 2018 11:14:00" After that, my server is now hanging even it has 5Gb Ram, 2 CPUs, 300 HDD Drive (not full). 2nd scenario: I rebooted the VPS of my server to refresh all the processes. The very first command I used after I login thru SSH is the command to set the date then after that, the commands to make the server up. But still, the server still too lag. 3rd scenario: I rebooted the VPS of the server again without doing anything in TIME and yes, the lags vanished. This already happened for 2 maintenance already. Note: There is no error message(s) in console Anyone have a suggestion? Thanks!
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Hi there! Is it possible to automatically change the HP of a specific mob (1288-Emperium) everyday? E.g.: Monday = 1m Tuesday = 5m Wed = 1m Thurs = 5m Can you give me a script if it's possible? Thank you in advance!
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Hi Sir, I have fixed Euphy's Woe Controller but my problem now is how to make the NPC only 1st job can enter the castle? Cause I already tried many times but still, I can't make it that only 1st jobs can enter if ((eaclass()&(EAJL_2|EAJL_UPPER)) || BaseLevel>=60) { mes "I'm sorry, you can't enter the sacred Novice Castles place."; emotion e_sry; } else if (select("Warp me to Novice Castles","Cancel") == 1) I think the problem is in if function. Already tried various function but still failed. Can you fix that for me, sir? Sorry for bad english
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I've read that the WoE Controller can only handle 34 Castles and it is already 32 Castles included in the controller.
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Hi Sir, I already edited it and no errors occurred. But there is no option to enable the WoE on Novice Castle.
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I will try this sir and will report if any bugs occurred. Thank you very much!
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I don't know how to do it, sir.
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Hi there! May I request for a WoE Controller, same as Euphy's? I can't find any scripts that will trigger the Novice Castle's Guild War. I've been looking for this for almost 3 years Thank you in advance!
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Thanks for the code provided but i guess it doesn't work for me a screenshot of error that i recieved after compiling
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Hello, i would like to ask/request a modification for magnificat skill during the skill effect i want to have an additional effect to increase HP by % until the magnificat duration is finish it will be gone aswell. TIA.
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Quests, Games: Tic Tac Toe Minigame Script and Map
dubstep replied to Leeg's topic in Game, Event, Quest Script Releases
Hello. I bought your file tictactoe event. Check my message thank you -
Quests, Games: Tic Tac Toe Minigame Script and Map
dubstep replied to Leeg's topic in Game, Event, Quest Script Releases
Is this still for sale? -
Why if i am using grand cross skill by paladin it is not 100% working? Sometimes one out of 10 try's it work's only once.
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Auto resu when killed by mvp within 5 seconds
dubstep replied to dubstep's question in Script Requests
Thanks emistry. How can i apply that? What command to use? And do i have to make a new notepad and copy paste that script then put it into custom npc? -
Hi guys can u help me with a item script of this item. I want to make it auto resu within 5 secs when killed by mvp's
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Cloak cant be affected by storm gust when devo in gvg map?
dubstep posted a question in Scripting Support
In gvg map i devo a sinx and he use cloaking skill. But when the high wizard cast a storm gust skill on us. The sinx didnt hit by the storm gust skill but its been frozen? Just like that case same in pvp/gvg map! Help!!