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Pink Guy

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  1. If possible, the effect as well.
  2. Can someone please give me the sprites of these items? Elf King Ear , Queen Elf Ear, Dark Black Glasses(modified sunglasses), Red Sunnies(red sunglasses), heart glasses, Maya Hat, Shining Pirate Dagger and if possible can you tell me the "usual" effects they have in other servers because I am trying to make a server for a friend and he said he wants it to be "like" the other low rate servers.
  3. Here.... // Thor Patcher Internal Config File // Note: any entry leaves as blank will use default value // True = 1 // False = 0 // Note that true or 1 both works fine (that's why I put "=") [URL] //base_url - everything except patch files will read from here //The address should point to a directory with / at end // // example: // http://domain.com/patch/'>http://domain.com/patch/ // NOT // http://domain.com/patch // base_url=http://cataclysmicro57.zxq.net/thor //notice_file - [Relative Address] //You should able to access this file by combine base_url & notice_file notice_file=notice.html //core_file - [Relative Address] //this internal config file only store whats required, //but core_file is a remote config file that stores on your web host core_file=main.ini //TimeOut - timeout of connection in seconds //0 is default setting, leave it as 0 unless you know what you are doing! TimeOut=0 //============================= // File below is on local disk //============================= [Local] //status_file - [Relative Address] //It used to store information such as last patch id etc, status_file=server.dat //grf_file - [Relative Address] grf_file=cataclysmicro.grf //client_file - [Relative Address] //It's GAME EXE not patcher's client_file=nro.exe //client_parameter - [Self Explained] client_parameter=-1sak1 //----------------------------------------------------------------------- // // Below are advanced settings, it is not required for patcher to work // //----------------------------------------------------------------------- //============================= // Custom Skin controls //============================= [Skin] //windows_autosize - if set to 1, window size will automatically change depend on content size windows_autosize=true //windows_mode - How should windows presented? // None - Borderless window // Single - Window cannot resized // Sizeable - ... what it says, however it can not resize when windows_autosize set to true / 1 window_style=None // Width and Height of window //windows_autosize set to 0 for this to work // Min: 1 Max: 10000 (I don't think you would need that big) window_width= window_height= // If set to true, user able to drag window by click images (background) // recommended to true especially for boarderless window window_handle_move=true // Image for background (DOES NOT READ FROM DIRECTORY OF PATCHER, the config packer will put image inside patcher too) // Support : jpg bmp // Note : patcher determine image format by filename extension, use with care! background_file=images/woa.bmp //New style of progress bar, it used image. NewProgressBar=False //Image of progress bar(only when ProgressBar set to true, currently only BMP & JPG supported) ProgressBar_back= ProgressBar_front= // how big is progress bar? (only when NewProgressBar set to false) progress_bar_width=305 progress_bar_height=11 // Position of progress bar progress_bar_left=30 progress_bar_top=495 //Custom progress bar color //Use hexadecimal of RGB [eg. #4C7D7E] //Color for back of progress bar. progress_bar_backcolor= progress_bar_backcolor_end= //Color for front of progress bar. progress_bar_barcolor= progress_bar_barcolor_end= // Status message width (the one shows what patcher currently doing) // no height status_width= // Text alignment // Left , Center , Right status_alignment=Left // Position status_left=35 status_top=508 //Color for status, in hexadecimal of RGB [eg. #123456] status_color= // control notice (News box? Mini web browser? you name it) notice_width=410 notice_height=256 notice_left=19 notice_top=208 // For start button start_normal=images/start1.png start_hover=images/start2.png start_down=images/start3.png start_left=81 start_top=482 // For Exit button exit_normal=images/Exit1.png exit_hover=images/Exit2.png exit_down=images/Exit3.png exit_left=275 exit_top=482 // for cancel button cancel_normal=images/cancel1.png cancel_hover=images/cancel2.png cancel_down=images/cancel3.png cancel_left=335 cancel_top=482 // How many custom buttons you want to create? // Can create up to 255 buttons (Plenty enough) buttons=0 // - Custom buttons - //As you can see below, it's not that hard to make custom buttons //the number after "button" is id(depends on how many you set in buttons) // Again, note that all image files will be embed into patcher. // _normal - image file when button is in normal status //button1_normal= // _hover - image file when user hover on it //button1_hover= // _down - image file when user mouse down on it //button1_down= // _left/_top - position of button //button1_left= //button1_top= // _mode - mode for button // 0 = open URL // 1 = Launch file/program // 2 = Message box // 3 = Reserved //button1_mode= // _action - depend on what you set in _mode, this may vary // ex. _mode = 0 , _action=http://google.com // which makes user open that URL address after click that button //button1_action= [Star Clone] //Start button clone, I name it star clone because it's better name XD // How many buttons you wanted? // Again, up to 255 buttons=0 // very similar to custom buttons // _normal - image file when button is in normal status //button1_normal= // _hover - image file when user hover on it //button1_hover= // _down - image file when user mouse down on it //button1_down= // _left/_top - position of button //button1_left= //button1_top= // _file - Client file //button1_file= //_parameter - Client parameter //button1_parameter=-1sak1 [BGM] //Background music, leave empty to disable (mp3/mid) //Side note: Personally, I don't like background music in this kind situation, so think about players. bgm= //Loop play backgroun music? (play over and over) //Does not work for MIDI BGMLoop=False //Change volume XD (1-100) [No 0.. pointless] [MP3 ONLY] // Recommended value: 40-60 [Respect player's ears please] // Default: 100 Volume=100 //Note: This will override "bgm" entry when set! //When set, patcher will scan all mp3 in specific directory (use relative path) //It will random choose one when launch //eg. ./BGM/ BGMDir= [Misc] //Set to true if you want patcher allow to start game when unable to connect webserver Continue On Connection Fail=False //What will the window title called? Title=Cataclysmic RO Patcher
  4. So I just decided to make a patcher and followed this guide -> http://rathena.org/board/topic/79394-setup-thor-patcher/ I did everything fine but when I run the patcher there's something wrong with zymic. I used zymic for web host.. and also when you try to access the page, it says the same thing in the patcher. Can anyone help me? or can you suggest any good alternate website? It looks like this.. http://i.imgur.com/mCnewfm.png
  5. Can someone please help me with a usable item script when you use that item, it ignores the 5 minutes delay of Emergency Call skill and Ecall will have the same cooldown... Example.. I used Ecall at 3:03, and used the usable item that ignores Ecall delay at 3:05 .. I can still use the Ecall on 3:08.. so it just continues.. Thanks for the help...
  6. Does anyone have a field map? I wanna add a new map where they can hunt monsters. So if you do have a good map, please give it to me(for free) it would be highly appreciated.
  7. Thanks. I will try this when I start my server again
  8. My server is currently hosted with Asura Hosting and it's linux. I use WINSCP to add/get/edit files on my server. What I wanna ask is there any way I can get all my trunk files from my host to my desktop faster? it takes a whole lot of time to just drag-drop my trunk files to my desktop. Before I had a server with a different host, they have a command thing where you can transform your trunk folder into a zip file so I can just get that zip file from my host. So I wanna ask if you guys can help me I really need help ASAP.
  9. I recently created this server and it's been working fine but I dunno why but after I put 1 custom item and saved item_db2.txt and item_db.txt then restarted the server, after logging in, I can't move or do anything.. there's no name when you put the cursor in my character and I can't see the npcs in the map. Also, when I alt+f4, and try to log in.. it says "still recognize.." and can't connect. I tried recompiling and restarting and still the same.. anyone can help me? I might have done something wrong but I can't remember what. Please help me (
  10. I need help with changing card drop rate.. I want normal cards to be 1% while mvp card drop rate is 0.10% but somehow I'm not getting it right. here's my drop.conf // The rate at which cards are dropped item_rate_card: 1000 item_rate_card_boss: 100 item_drop_card_min: 1 item_drop_card_max: 100000 and as for gm.conf // requires RENEWAL_EXP or RENEWAL_DROP to be enabled (src/map/config/renewal.h) // modifies @mobinfo to display the users' real drop rate as per renewal_drop formula // modifies @iteminfo to not display the minimum item drop rate (since it can't tell the mob level) // modifies @whodrops to display the users' real drop rate as per renewal_drop formula atcommand_mobinfo_type: 1
  11. It's already in rAthena. You just need to use it. If it's disabled, just remove the "//" in front of it.
  12. Oh.. btw, I tried to do follow the guide in the wiki in hexing that includes diffing... I encountered a problem where I wanna change the title screen of my game using "HxD" I can't search my title which is "2012-05-25aRagexeRE" even if I search it using ctrl+f. Anyone can help?
  13. Mr Emistry, do I need to use Lub file in rAthena? because in my last server, I didn't use lub only lua..
  14. Thank you very much for your replies. Especially for you, Emistry. Btw, how can I make a latest/semi-latest client that's compatible with the data folder that you gave above? I can't really fully understand the guides I've viewed before so if there's an easier one or even a video, can someone please tell me? Thanks in advance.
  15. There are some stuffs I can't understand from the wiki.
  16. I used to have a server last year and it runs on eAthena. Now, I am trying to use rAthena but I got a few questions. • Why are there two types of db? (pre-re and renewal) • How can I choose from the two? (How can I make one as default / use it) • How to add commands to players? I used to do the thing where you just put "0" on the commands you want normal players could have. • Where can I get updated/semi-latest clients and compatible data folders for my rA server? I don't know how to diff so if there's a place where I can download actual clients, please give me the link. I am begging you • How to add maps? (Unrelated question about the topic but I do want to add maps with updated data folder and client) To whoever sets aside their time for this and help me, thanks a lot. You are not just helping me, but you are also helping other people who might stumble upon these questions/issues so by just helping me, you are actually helping a lot of people. Thanks in Advance.
  17. Ms. AnnieRuru, what does these functions do? sleep2 .sleeploop; } end; // doesn't read OnInit: set .sleeploop, 30000; // every 30 seconds set .tick, 120; // loop 120 times of 30 seconds == 1 hour set .afk, 10; // loop 10 times of 30 seconds = 5 minutes end; Sorry, I don't understand what it does Also, is it possible to put the consecutive hours thing? Thanks in Advance.
  18. What does the "common npc header,{" does? Can I just remove it or?? anyway.. here's my example from the syntax you gave. set .@your_item_id, 7227; if(!countitem(.@your_item_id)) { warp "Save",0,0; } end; } Also, I want to put the function to a certain map.. let's say prontera..
  19. Thank you Emistry and Schrwaizer. Btw, what do you mean by store? I just want them to have it in the inventory, if they have it on storage, they will be @load-ed they just have to have it with them in their inventory.
  20. I just want the script command/s that checks if you have a certain item and then @loads you if you don't have that item. For example, #7227. I just want to include this to my upcoming script so if you can help, it would be a big help to me.
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