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Pink Guy

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Everything posted by Pink Guy

  1. Hello, I recently changed to 2013 Client and it's really confusing for me. I got one question because there's 2 things that pretty much do the same thing. Is there any way I can just use itemnum2desctable item descriptions instead of having to add iteminfo.lua as well? Because it's really time consuming to put descriptions on both files and not to mention, it's more harder to add in iteminfo because you will need to add those quotation marks and shit for new lines. I would really appreciate if someone can answer my question.
  2. Yeah, I followed the format but since I failed then I just tried to just rename my mp3 file to "08.mp3" and "01.mp3" in hope to just replace Prontera and login screen but it's still not working.
  3. Hello, I'm trying to change my BGMs. I already tried adding a line on my mp3nametable.txt and also I also tried to just changing my login screen by renaming my mp3 file to "01.mp3" and renaming the original to something else. But it seems to me that it's not working. It's working when I put it back to the original song but when I try to change it, it's not working. Can someone please help? Thank you. I'm using 2013 client btw.
  4. The other skills are working as intended but what I want to achieve with skill spamming for Champion is I want to be able to use Dangerous soul collect + Finger offensive really fast even if my ping is let's say 200 (due to my location from the server). By making the skill delay 0 and further making the delay scale with agi, it should be possible. I'm pretty sure that's the only thing I did to achieve this on my old server but I can't seem to make it work right now. I'll try to do it on my test server (0 ping since it's LAN. I want the skills to be spam-able no matter what your ping is) tomorrow and take a video of it so you can see.
  5. How do I edit the skill delay on skill_db.txt? If you mean skill_cast_db, then I've already done it.
  6. There should be no delay since my max stats are like 400+. The only thing that I don't get is that I already did this before but I just forgot how I did it. I was just wondering if anyone could help me remember. Thanks anyways.
  7. I fully understand what you mean. I am trying to run a server where every class is skill spam reliant so I really want to be able to fix the skill delay. Every other class can spam their normal skills but as for champion, it's really slow. What I mean by slow is they can't spam soul collect + fo, soul collect + absorb, or soul collect + heal. If I have a lower ping then I could be able to do it, but since there's an option to adjust skill delay based on agi, then I was able to do it before. But I seem to forget how I did it so I'm asking here since that was 2-3 years ago. I appreciate any help.
  8. Hello, I want to make my server's skills depend on agi and I already did this to my battle/skill.conf. // Delay time after casting (Note 2) delay_rate: 0 // Does the delay time depend on the caster's DEX and/or AGI? (Note 1) // Note: On Official servers, neither Dex nor Agi affect delay time delay_dependon_dex: yes delay_dependon_agi: yes // Minimum allowed delay for ANY skills after casting (in milliseconds) (Note 1) // Note: Setting this to anything above 0 can stop speedhacks. min_skill_delay_limit: 0 I want to particularly change Dangerous Soul Collect, Heal, and Finger Offensive delay. I want it to be smooth where you can spam those skills fast. Btw, my max aspd is 197. skill_cast_db.txt //-- CH_SOULCOLLECT 401,2000,0,0,600000,0,0 //-- AL_HEAL 28,0,0,0,0,0,0 //-- MO_FINGEROFFENSIVE 267,1000,0,0:200:400:600:800,0,0,0 As for my src/config/renewal.h // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _CONFIG_RENEWAL_H_ #define _CONFIG_RENEWAL_H_ //quick option to disable all renewal option, used by ./configure #define PRERE #ifndef PRERE /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ /** * @INFO: This file holds general-purpose renewal settings, for class-specific ones check /src/config/classes folder **/ /// Game renewal server mode /// (disable by commenting the line) /// /// Leave this line to enable renewal specific support such as renewal formulas #define RENEWAL /// Renewal cast time /// (disable by commenting the line) /// /// Leave this line to enable renewal casting time algorithms and enable fixed cast bonuses. /// See also default_fixed_castrate in conf/battle/skill.conf for default fixed cast time (default is 20%). /// Cast time is altered be 2 portion, Variable Cast Time (VCT) and Fixed Cast Time (FCT). /// By default FCT is 20% of VCT (some skills aren't) /// - VCT is decreased by DEX * 2 + INT. /// - FCT is NOT reduced by stats, reduced by equips or buffs. /// Example: /// On a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a FCT //#define RENEWAL_CAST /// Renewal drop rate algorithms /// (disable by commenting the line) /// /// Leave this line to enable renewal item drop rate algorithms /// While enabled a special modified based on the difference between the player and monster level is applied /// Based on the http://irowiki.org/wiki/Drop_System#Level_Factor table #define RENEWAL_DROP /// Renewal exp rate algorithms /// (disable by commenting the line) /// /// Leave this line to enable renewal item exp rate algorithms /// While enabled a special modified based on the difference between the player and monster level is applied #define RENEWAL_EXP /// Renewal level modifier on damage /// (disable by commenting the line) /// // Leave this line to enable renewal base level modifier on skill damage (selected skills only) #define RENEWAL_LVDMG /// Renewal ASPD [malufett] /// (disable by commenting the line) /// /// Leave this line to enable renewal ASPD /// - shield penalty is applied /// - AGI has a greater factor in ASPD increase /// - there is a change in how skills/items give ASPD /// - some skill/item ASPD bonuses won't stack #define RENEWAL_ASPD /// Renewal stat calculations /// (disable by commenting the line) /// /// Leave this line to enable renewal calculation for increasing status/parameter points #define RENEWAL_STAT #endif #endif // _CONFIG_RENEWAL_H_ Thank you to whoever will help me. I appreciate any help.
  9. I see. I thought it's almost the same as Flux where you just download a skin and then just change it somewhere in the configs.
  10. I'm talking about Thor Patcher. Is it the same?
  11. I'm currently in a host where they setup the patcher for me but I want to change it to a completely different theme. I tried searching google and using the search function in here but I can't seem to find any helpful threads. Can someone please help me?
  12. Eto mura lang tapos may libre pang setup. So far easy to use naman and no lag. https://ragnahosting.com/
  13. I don't know if I am posting this on the right section so I apologize in advance and I would appreciate it if you can move this in the correct section. Anyways, I want to ask if it's possible to enable the Sniper Card effect on all skills (eg. Storm Gust, Fire Bolt, Acid Demonstration) instead of just Physical Attack ? If so, can someone please help me. I appreciate any help. .
  14. Just as the title says, whenever I logout on my custom map and then login, I always spawn at the back of Prontera Church. Can someone help me? I tried using the search button so this is my last resort. Thanks to whoever will help. . I have the same problem as this person. But I still don't have the solution for this problem. Please help! http://rathena.org/board/topic/77201-cant-save-on-custom-map-relog-and-char-is-in-prontera-graveyard/ . .
  15. I enabled my extended vending system and it looks alright because it asks you which currency you wanna use before vending and after setting up the shop it looks good but then, if you buy something from that shop, it still uses zeny instead of the preferred item. Can someone help me? .
  16. Maybe it's like that because it's no cast? I'm pretty sure if you have cast on the other one it's gonna be the same.
  17. Can someone please make me an NPC that converts 3 kinds of item = cash point? It's kinda like those Coin Trader NPC = Zeny but they have cash points and it allows you to choose how much you want to trade. The NPC will ask you which item you want to trade. Let's say poring coin = 3 cash points, tcg card = 5 pts, and gold coin = 10 pts. Also if possible add the option to do vice-versa convert with cash point = poring c / tcg / gold coin. Bump! Can someone help? . Help pls
  18. Structure: SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,Duration1,Duration2,Cool Down I changed my skill cast db from: 25,0,0,0,10000,0,0 to: 25,0,0,0,7000,0,0 But nothing seems to happen. The animation is still there and it stays for 10 seconds not 7 seconds.
  19. Thanks for the reply. I shall try it later.
  20. Yes, I am using harmony 3.11.
  21. Thanks. And sorry for posting it here.
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