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GM Takumirai

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Everything posted by GM Takumirai

  1. use Emistry code - just change all the post i made its my custom in my server..
  2. - i think we wait for the developer to have time with this, i know they are busy so lets wait for them to apply this, as long as they keep updating bug reports,
  3. - the problem i think is you copy the folder guild and guild2 where there's no files about castle inside the folders.. - anyway i also have a problem , other castle is open but the schedule is only 1 castle ... hope someone who is good at scripting modify the scripts.. because this script is needed the most on all pserver.. - looking forward for a fix ..
  4. This WOE Setter Originate by [GM]Xeon - by the help of Vali he make this WOE Setter work on rAthena., - credit: go to Vali ~ Instruction: - download the files here http://rathena.org/b...397-woe-setter/ - latest version v3.4.5. by Vali~ - before we start make sure your folder #guild and #guild2 is in default or no edited or no other script inside. - next download Vali WOE setter v 3.4.4 by GM Ocean - Check you must have this folders #custom #guild #guild2 #scripts_guild.conf #scripts_woe.conf #woe_setter_3.sql - next step is go inside to the #custom - then in your rAthena/npc/custom > copy the files from #custom and paste it inside your custom - inside your rAthena/npc/custom - you will have this [plugins folder] and woe_setter_3.txt. - next step is go inside to the #guild - then in your rAthena/npc/guild > copy the files inside your #guild folder agit_template.txt - inside your rAthena/npc/guild > paste the file you copy inside #guild - next step is go inside to the #guild2 - then in your rAthena/npc/guild > copy the files inside your #guild2 folder - inside your rAthena/npc/guild > paste the file you copy inside #guild2 - next step is copy scripts_guild.conf - then paste it in your rAthena/npc/ - next step is copy scripts_woe.conf - then paste it in your rAthena/npc/ - next step copy woe_setter_3.sql - then paste it in your rAthena/npc/ - after doing all above go enter scripts_guild.conf - change this - to this - and you are ready to go... NO NEED to put the script or to activate the script in scripts_custom.conf - its already ready to use - i posted this so that there will be a thread for support for this script. - report bugs/error here.
  5. Jhosef here's the guide how to install the GM Ocean code modified by Vali ~ - before we start make sure your folder #guild and #guild2 is in default or no edited or no other script inside. - next download Vali WOE setter v 3.4.4 by GM Ocean - Check you must have this folders #custom #guild #guild2 #scripts_guild.conf #scripts_woe.conf #woe_setter_3.sql - next step is go inside to the #custom - then in your rAthena/npc/custom > copy the files from #custom and paste it inside your custom - inside your rAthena/npc/custom - you will have this [plugins folder] and woe_setter_3.txt. - next step is go inside to the #guild - then in your rAthena/npc/guild > copy the files inside your #guild folder agit_template.txt - inside your rAthena/npc/guild > paste the file you copy inside #guild - next step is go inside to the #guild2 - then in your rAthena/npc/guild > copy the files inside your #guild2 folder - inside your rAthena/npc/guild > paste the file you copy inside #guild2 - next step is copy scripts_guild.conf - then paste it in your rAthena/npc/ - next step is copy scripts_woe.conf - then paste it in your rAthena/npc/ - next step copy woe_setter_3.sql - then paste it in your rAthena/npc/ - after doing all above go enter scripts_guild.conf - change this - to this - and you are ready to go... NO NEED to put the script or to activate the script in scripts_custom.conf - its already ready to use
  6. thanks for the release vali
  7. its already in the script there's 2 NPC there.. the normal is the cranium and the 2nd one for HD -1 only
  8. this is my server healer npc that requires item so you can get some buffs if you have that item, just change the item ID
  9. you can change this.. save the script rename it customdrop.txt and save in ra/npc/custom in scripts_custom.conf npc: npc/custom/customdrop.txt - credits to Emistry
  10. sharing this - purpose is if you have this item you have the ability to heal your player - if no items you just have buffs..
  11. im too confused!!.. i create my own refiner npc but i dont know where to start .. + i still have a problem regarding the multiple refine .. + when i have + 5 item when i use + 6 item it doesnt add the +6 it just restart the item refine and give +6 + also if the item is already +6 when i use the +6 refine it doesnt refine anymore.
  12. im so confused T___T sorry Emistry - last question - what is the script format for refining an item?.. i will try to make one i just don't know the format for refining an item - Question + how can i set the refine +1 to my desired?.. + how can i set if my itemID is +8 it will go to my desired refine?. + how can i make it that if my item is already +8 it will add the itemID refined desired? -
  13. i see, how about an npc that check item... if item check {ItemID} go to refine+7 refine+7: check item refine 0 7 then it will refine 100% and will multiply the number of the refine of item but will not exceed - also the menu will be armor if the guarantee card is for armor - and if guarantee card is for weapon the menu weapon will appear not other bitmask
  14. i have a problem with it Emistry - first problem when the item is already +7 and i use guarantee +7 it will not refine - 2nd if its +5 refine then i use the +7 guarantee it will just refine the item to +7 not [5+7 = 12] - can i just request an npc that needs to refine? Suhnbi is for enrich ori and elu - the guarantee weapon and armor ticket i dont know if there's npc that exist ..
  15. i already did it.. i change the max refine the to number of guarantee ticket anyway can you make an NPC that just ask a ticket to refine a weapon or armor - same mechanics as above but it's npc that will refine it??.. - because its more easy if its in npc..
  16. ------------------------------------------ What the Script does.? Refine using the official item below: -Guarantee Armor 11Up Item ID# 6239 (Guarantee_Armor_11Up) -Guarantee Armor 6Up Item ID# 6235 (Guarantee_Armor_6Up) -Guarantee Armor 7Up Item ID# 6234 (Guarantee_Armor_7Up) -Guarantee Armor 8Up Item ID# 6233 (Guarantee_Armor_8Up) -Guarantee Armor 9Up Item ID# 6232 (Guarantee_Armor_9Up) -Guarantee Weapon 11Up Item ID# 6238 (Guarantee_Weapon_11Up) -Guarantee Weapon 6Up Item ID# 6231 (Guarantee_Weapon_6Up) -Guarantee Weapon 7Up Item ID# 6230 (Guarantee_Weapon_7Up) -Guarantee Weapon 8Up Item ID# 6229 (Guarantee_Weapon_8Up) -Guarantee Weapon 9Up Item ID# 6228 (Guarantee_Weapon_9Up) What are the setting you want.? - Example i have ItemID 6228 - Guarantee Weapon +9, the menu for the list of weapon i have that is equip will be available for refine, checking the item 6228 and if you got 1x of the item it will refine +9 to your weapon w/o fail. [because its guarantee to refine it] - also to armor. What Type of Script you want.? -w/ the use of those items it will refine by its guarantee option. is in official have a refiner for this? Ok i found out the refine system of Emistry - Solved - use Emistry Script - http://pastebin.com/raw.php?i=g8W9yhSs and i change my item_db.txt 6228,Guarantee_Weapon_9Up,Guarantee Weapon 9Up,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "RefineFunc",6228,1,12,0,9,1,1,100 ); },{},{} 6229,Guarantee_Weapon_8Up,Guarantee Weapon 8Up,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "RefineFunc",6229,1,12,0,8,1,1,100 ); },{},{} 6230,Guarantee_Weapon_7Up,Guarantee Weapon 7Up,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "RefineFunc",6230,1,12,0,7,1,1,100 ); },{},{} 6231,Guarantee_Weapon_6Up,Guarantee Weapon 6Up,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "RefineFunc",6231,1,12,0,6,1,1,100 ); },{},{} 6232,Guarantee_Armor_9Up,Guarantee Armor 9Up,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "RefineFunc",6232,1,51,0,9,1,1,100 ); },{},{} 6233,Guarantee_Armor_8Up,Guarantee Armor 8Up,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "RefineFunc",6233,1,51,0,8,1,1,100 ); },{},{} 6234,Guarantee_Armor_7Up,Guarantee Armor 7Up,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "RefineFunc",6234,1,51,0,7,1,1,100 ); },{},{} 6235,Guarantee_Armor_6Up,Guarantee Armor 6Up,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "RefineFunc",6235,1,51,0,6,1,1,100 ); },{},{} 6238,Guarantee_Weapon_11Up,Guarantee Weapon 11Up,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "RefineFunc",6238,1,12,0,11,1,1,100 ); },{},{} 6239,Guarantee_Armor_11Up,Guarantee Armor 11Up,11,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "RefineFunc",6239,1,51,0,11,1,1,100 ); },{},{} - got the problem again --------------------------------------- - when i use +6 guarantee w/ my weapon +5 - it will refine but it will not continue your refine to 5 + 6 = 11 - the result is + 6 weapon.. - also i can't use +6 guarantee when my weapon is above + 6 refine - example i have + 8 weapon then i click the +6 guarantee i can't refine it .. @Emistry can you help me? requesting a refiner for this items..this items are official but i can't see where to refine this Guarantee Armor 11Up Item ID# 6239 (Guarantee_Armor_11Up) +11 Armor Refine Ticket Guarantee Armor 6Up Item ID# 6235 (Guarantee_Armor_6Up) +6 Armor Refine Ticket Guarantee Armor 7Up Item ID# 6234 (Guarantee_Armor_7Up) +7 Armor Refine Ticket Guarantee Armor 8Up Item ID# 6233 (Guarantee_Armor_8Up) +8 Armor Refine Ticket Guarantee Armor 9Up Item ID# 6232 (Guarantee_Armor_9Up) +9 Armor Refine Ticket Guarantee Weapon 11Up Item ID# 6238 (Guarantee_Weapon_11Up) +11 Weapon Refine Ticket Guarantee Weapon 6Up Item ID# 6231 (Guarantee_Weapon_6Up) +6 Weapon Refine Ticket Guarantee Weapon 7Up Item ID# 6230 (Guarantee_Weapon_7Up) +7 Weapon Refine Ticket Guarantee Weapon 8Up Item ID# 6229 (Guarantee_Weapon_8Up) +8 Weapon Refine Ticket Guarantee Weapon 9Up Item ID# 6228 (Guarantee_Weapon_9Up) +9 Weapon Refine Ticket
  17. > Requesting this Event < prontera,x,x,x event ,- NPC , > activate by GM level 40 or Event GM or group ID > if activated npc will open to public for warping to quiz_01 54 91 > if not activate mes - the event is not yet activated > if activated mes - the event is activated me - do you want to participate? yes - no yes - warp quiz_01 54 91 if close by GM in quiz_01 54 92 npc - mes - the registration/warp is closed. quiz_01 54 92 - NPC > activate by GM close the registration/warp npc > activate the game > broadcast map - this is the event blah blah blah - you must pick the number you want from 1 - 4 > and randomly the numbers that is not lucky will have a 20 bomb poring > ready? .. in 20 sec. choose your number now... > 10 sec.. > after the time > @barricade quiz_01 36,82 quiz_01 37,82, quiz_01 38,82 this barricade for number 1 > @barricade quiz_01 48,82 , quiz_01 49,82, quiz_01 50,82 this barricade for number 2 > @barricade quiz_01 60,82, quiz_01 61,82, quiz_01 62,82 this barricade for number 3 > @barricade quiz_01 72,82, quiz_01 73,82, quiz_01 74,82 this barricade for number 4 > then after the barricade is set - the player will not able to go outside and inside. > then after an seconds after spawning barricade > @spawn bomb poring randomly from - quiz_01 37, 72 this is #number 1 >> 20 bomb poring << - quiz_01 49, 72 this is #number 2 >> 20 bomb poring << - quiz_01 61 , 72 this is #number 3 >> 20 bomb poring << - quiz_01 73 73 this is #number 4 >> 20 bomb poring << >>> randomly the script will randomly choose from 1 ~ 4 <<< - after 30 sec. the map will @killmonster2 and destroy @barricade - then again player will choose again the number for 30 sec - then vice versa..
  18. this is already solve i forgot to put solve, anyway sharing my basic rental npc
  19. thanks judas, i have a prob in my malaya its unknown item
  20. - can i request a data folder for this client? - request lua files for the client version - how to install or where to put lua files? - request lub files for the client version? - how to install it? = what version of client is stable?
  21. you can change it to your GM level if(getgmlevel() => 50) - correct me if im wrong - i think the code of tr0n is no need to create a table manually in script
  22. you can edit the drop rate of the monster drop in db/re/mob_db.txt
  23. - soul link is a skill of job called [soul Linker] - if you want a script go to script section and suggest - but i have a sample here http://pastebin.com/84MhYuim - credits to the maker: not mine
  24. - 1st can you post some screenshot? - 2nd did you follow this guide http://eathena.ws/wiki/index.php?title=Custom_Maps
  25. wait On npc.c add: On npc.h add: on clic.c replace with: And by last, on packet_db.txt //2010-11-24aRagexeRE packet_ver: 26 +0x0288,-1,cashshopbuy,4:8 0x0436,19,wanttoconnection,2:6:10:14:18 - copy right: zephyrus_cr - i don't know if this is going to work but the said fix is for client 2010 compile your server cd /home/ra make clean make all done~
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