M_crystal:
if(countitem(7539)<50 || countitem(7309)<100 || countitem(969)<150 || Zeny <15000000)
goto M_insufficient;
delitem 7539,50;
delitem 7309,100;
delitem 969,150;
set zeny,zeny-15000000;
getitem 20207,1;
close;; // << Change it to close;
M_cygnus:
if(countitem(7539)<50 || countitem(7309)<100 || countitem(969)<150 || Zeny <15000000)
goto M_insufficient;
delitem 7539,50;
delitem 7309,100;
delitem 969,150;
set zeny,zeny-15000000;
getitem 20208,1;
close;; // << Change it to close;
M_dark:
if(countitem(7539)<50 || countitem(7309)<100 || countitem(969)<150 || Zeny <15000000)
goto M_insufficient;
delitem 7539,50;
delitem 7309,100;
delitem 969,150;
set zeny,zeny-15000000;
getitem 20209,1;
close;e; // << Change it to close;
M_dragon:
if(countitem(7539)<50 || countitem(7309)<100 || countitem(969)<150 || Zeny <15000000)
goto M_insufficient;
delitem 7539,50;
delitem 7309,100;
delitem 969,150;
set zeny,zeny-15000000;
getitem 20210,1;
close;e; // << Change it to close;
M_elemental:
if(countitem(7539)<50 || countitem(7309)<100 || countitem(969)<150 || Zeny <15000000)
goto M_insufficient;
delitem 7539,50;
delitem 7309,100;
delitem 969,150;
set zeny,zeny-15000000;
getitem 20211,1;
close;e; // << Change it to close;
npc will read it as errors and would not response even u click it a hundred times "
I_animated:
next;
atcommand "@changelook 000";
mes "50 Poring Coins";
mes "100 Crow Wing";
mes "150 Gold";
mes "15.000.000 zeny";
menu "Make",M_animated,"Return to Menu",H_top;
22125,Fury_Tail,Fury Tail,5,20,,100,,0,,0,0xFFFFFFFF,7,2,1,,0,0,1598,{},{},{} // << 1598 is changelook number
change it fit with your custom item changelook
i dunno if u can understand coz my english is very bad...