deitalk
Members-
Posts
14 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Everything posted by deitalk
-
Is there any available tutorial for GRF's file table encrypt? I'd like to disable the merging option for my GRF file.
-
Apparently at some point someone decided that it wouldn't exist negative damage on RO anymore and then we lost attr_recover option (on both re and pre-re)... I'm still searching where on src it caps all forms of damage to positive
-
Actually I'm running pre-re setup, so yeah, I'd appreciate that. I've made some tests and couldn't even force directly ratio (therefore damage) to assume negative values. Even when I put damage = -ratio; it seems to revert negative to positive (ok) and when it tries to revert positives I get 0/1 damage
-
The conf switch must make any x > 100% protection (ratio < 0 on battle.c) to heal the target instead of miss, but the ratio isn't receiving negative values
-
BTW, pasana should only reduce 75% from total fire damage, I think... Evil Druid should reduce 125% from shadow/poison...
-
If I'm wearing Evil Druid and get hit by poison/shadow, it causes miss or 1 total damage. It should heal.
-
battle.c lines: 420, 576
-
I'm running the newest rathena on pre-re and negative values for elemental damage are being read as 1 or miss even with attribute_recover set to 1 battle.conf: ratio on battle.cpp should determine if damage is a positive or negative value battle.cpp: battle.cpp: status.cpp: What should I change in order to read attr_fix_table/ratio/damage negative values and make them heal target's HP?
-
Hi there, I'd like to know how to modify left hand basic attack damage while dual wielding in order to reduce damage instead of ignore racial/elemental/defense reductions.
-
I'd like to know a way to check if a player dealt damage (any positive amount, any target) and use it as a condition to cast certain buff on skill.c. The check would reset if the player warps to another map, dies or receives dispell.
-
Hi, I'd like to know if is there a way to make deal damage (any positive value) as a condition to use Comfort and Warm of the Sun/Moon/Stars skills instead of being in a certain map memorized bye Feeling skill. Plus, I'd like it to make damage dealing flag reset after warping or being sucessfully dispelled. Could anyone help me?
-
RO Patcher Lite, v4.2.2.1316 - last updated 2023/12/18
deitalk replied to Ai4rei's topic in Client Releases