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Posts posted by Neo-Mind
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you can use the diff file with Shins Diff Patcher or K3dt's Diff Patcher. If you are using Shins Diff Patcher use the "Plain Diff Plugin" mode.
What issue are you getting with the link for Shins Diff Patcher?
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Time for WPE
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xeNium this topic is for the support of 2013 Ragexe Client that people are working on right now.
Please search for your query in Client and Patcher Support. In case it is not there you can start a new topic in the same section.
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interesting it looks like the client is reading jobidentity.lua but they have not used that table in any functions yet.
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which client version are you using?
Try modifying the SkillName in luafiles514\lua files\skillinfoz\skillinfolist.lua
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I have used both 2010 and 2012 version on rathena. There are no visible changes that i have seen so far.
If you are gonna use studio 2012, there is a rathena-12.sln Solution file available. Use that
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please post the item db line and the itemslotcounttable line for that item.
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why not just use the dll itself?
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nope 2013 clients are being worked on right now.
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+1 to this project.
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the client is not dependent on the server.
Check this topic => http://rathena.org/board/topic/70962-recommended-client-setup/
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you have teamviewer ? I can help you better if i see what is happening.
Custom item is not properly specified in the *num2resnametable.txt files which is why you are seeing the cross
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no your item ids are fine. I was just clarifying somethings for you.
Anyways what you should do first is check map-server_sql.exe console for errors of anykind.
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check this => http://rathena.org/wiki/Sc_start
From https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/src/map/status.h
SC_SCRESIST, //Increases resistance to status changes.
I think it means all Status.
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view id is different from item id. View ids are required for items that become visible on the character like weapons, headgears, garments.
For headgear by default the client only accepts till value 1000 which is why we need to diff it to accept a larger number - in your case it is 5000
The 20000 you mentioned is the item id which as far as i know there is no definite upper limit for that now (though i think it might be limited to 32767 or 65535 - integer limit).You can start with any item id in item_db2 there is now issue about that.
item_db2 is supposed to be outside since it is meant for custom item addition. Just check your map server console first when you start up the server. If there is any syntax issues in item_db2 it will show up there before the maps are loaded.
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hmm ok so i think the issue is where you put the ACMD_FUNC(buff)
make sure it is not inside another function or ACMD_FUNC definition
in my case i put it after ending brace of ACMD_FUNC(cart) {
since it is the last atcommand function defined
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lol i meant the statements around ACMD_DEF(buff) line you added.
basically the error you have shown specifies there is some issue with the line number 9060 so either that line or adjacent statement has some issue.
it would be best if you could paste lines 9058-9062
BTW you forgot to add the skill effects in your atcommand. I got the buffs when i used the command but no effects
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can you post the code around the area where you added your ACMD_DEF
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please put your text inside code tags
As for the @item issue that happens if your item db is not properly loaded. Restart your server and check for errors in your map server console.
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weird i used your code in my server and it compiled fine
I added the ACMD_DEF after mount2 in my case like below
ACMD_DEF(cart), ACMD_DEF(mount2), ACMD_DEF(buff) };
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Interesting looks like they have merged pcidentity & npcidentity files into jobidentity.lua
Dastgir was there no jobname_f in datainfo folder?
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Get this client http://supportmii.com/ro1/Clients/2012-04-10aRagexeRE.exe
Use Shins Diff Patcher , Select WeeDiff plugin from the drop down box and select the client you downloaded above.Select the Recommended patches (Deselect Read Data Folder First, Read Lua Before Lub Unless you want them) and make sure you select SKIP PACKET HEADER OBFUSCATION. Remaining patches you can add as per your liking. Once everything is selected select patch it. and use the patched exe
If you are still having issues let me know I will diff one and upload it
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looking royale indeed nice work
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I have cleaned up the palette issue for you => http://www.mediafire.com/download.php?cemzi3p8jdwdmx7
ITEM GROUP
in Database Support
Posted
You mean like the character double clicks the box and it generates fixed set of custom items? For this you wont need a seperate item group.
For example check the script for Alchemist Card Box item #13927 Yes they are cards but you get the general idea.
But If you mean like an OBB which generates random items from a list then check this => http://rathena.org/wiki/Groupranditem