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Mystery

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Everything posted by Mystery

  1. It has to do with your dyes. Try changing dyes to see if it happens on all of the dyes or just that specific one. Personally, I could care less about that spot. Headgears cover it ;3
  2. What's this eAMod? LOL! Is there a link to the site or something?
  3. don't forget to change your max level in the source as well and in the exp.txts :3
  4. This is for the new 2012 clients?
  5. Oh man.. if I ever were to play kRO, I would need some english textures and descriptions. o_o
  6. Remember to add ya zeros! 10 would be 1, 20=2, 100=10, 300=30, 1,000=100. Etc.
  7. I have a problem with my BGM looping. It doesn't seem to wanna loop.. as in, play over and over when I have set it to True o_O
  8. It's already supported in the main one. I'm guessing it has to do with the spriterobeid luas. http://rathena.org/board/topic/57949-question-awesome-pro-wings/ Are these luas under the data info folder? Also, that explains the custom system, now whats left is the Vending search. I don't see an Item that opens such a window.
  9. Well, yeah I have that, but in iRO it's Gravestone. People just named it to Tombstone. Other then that, the other 2 features don't seem to be implemented in any of the branches.
  10. Im not sure where I should post this so I posted it here.. I've been wondering, does rAthena have this already? Or, any of the branches (brAthena, eAthena, 3CeAM, etc.)? The features i'm talking about can be found on iRO's page: http://www.playragnarok.com/news/updatedetail.aspx?id=183 You got the Costume system, Bargain Hunting (Vend mall search), and MvP Gravestone.
  11. I know this is sorta off topic, but what's the Robe System?
  12. To add PvP maps, don't you remove "ALL" and replace with "map_name","map_name","map_name","map_name"; for multiple maps?
  13. According to this quest, http://ream-project.googlecode.com/svn/trunk/npc/quests/quests_13_3.txt it isn't 100% official because iRO's wiki says differently to where the this quest starts: http://irowiki.org/wiki/Sapha%27s_Visit
  14. 4505#Scaraba Card# MATK + 20, MaxSP - 1%. Type: Card Equips on: Accessory Weight: 1 4506#Dolomedes Card# DEX + 2 When used by archers, adds DEX+1 for each 3 refine. Type: Card Equips on: Headgear Weight: 1 4507#Queen Scaraba Card# Increases damage to scaraba by 30%. When killing an enemy there's a chance of obtaining a Scaraba Summoning scroll. (Unimplemented) Type: Card Equips on: Weapon Weight: 1 4508#Gold Scaraba Card# ATK + 20, MaxHP - 1%. Type: Card Equips on: Accessory Weight: 1 4509#Gold Queen Scaraba Card# INT + 3. Reduces damage from insect monsters by 10%. If refined to +9, adds an additional 5% resistance. Type: Card Equips on: Headgear Weight: 1 4510#Miming Card# When dealing short range physical damage there is a chance to cause Deep Sleep. Type: Card Equips on: Weapon Weight: 1 4511#Little Fathom Card# When dealing magic damage there is a chance to silence the enemy. Type: Card Equips on: Weapon Weight: 1 4512#Parus Card# Heal effectiveness + 3%. If used by acolyte types, each 2 refine adds 1% heal effectiveness. Type: Card Equips on: Headgear Weight: 1 4513#Angrya Mantis Card# Critical damage + 2%. If used by thief types, each 2 refine adds 1% critical damage. Type: Card Equips on: Headgear Weight: 1 4514#Pom Spider Card# Increases damage against undead monsters by 20%. Type: Card Equips on: Weapon Weight: 1 4515#Alnoldi Card# Reduces damage from plant monsters by 30%. Type: Card Equips on: Shield Weight: 1 4516#Comodo Card# DEF + 50, FLEE - 25. Type: Card Equips on: Armor Weight: 1 4517#Cendrawasih Card# INT + 2. If used by mage types, each 3 refine adds INT + 1. Type: Card Equips on: Headgear Weight: 1 4518#Banaspaty Card# When dealing physical damage there is a chance to cause burning status. Type: Card Equips on: Weapon Weight: 1 4519#Butoijo Card# Increases damage against angel type monsters by 20%. Type: Card Equips on: Weapon Weight: 1 4520#Leak Card# STR + 3. When dealing physical or magical damage, there's a high chance to cause chaos or fear status. Type: Card Equips on: Garment Weight: 1 4521#Sedora Card# Increases critical damage by 15%. Type: Card Equips on: Weapon Weight: 1 4522#Sropho Card# When dealing short range physical damage there's a chance to cause freezing (frost mist) status. Type: Card Equips on: Weapon Weight: 1 4523#Pot Dofle Card# Changes armor to water property. Reduces damage from fish type enemies by 10%. Type: Card Equips on: Armor Weight: 1 4524#King Dramoh Card# STR + 2. When used by swordsman types, each 3 refine adds STR + 1. Type: Card Equips on: Headgear Weight: 1 4525#Kraken Card# FLEE + 10. Enables usage of [Hiding] Lv 1 and [surprise Attack] Lv1. [surprise Attack] has a chance to cause bleeding status. Type: Card Equips on: Garment Weight: 1 4526#Weird Coelacanth Card# MaxSP + 5%, MDEF + 50. Type: Card Equips on: Armor Weight: 1 4527#Dark Coelacanth Card# MaxHP + 10%, DEF + 100. Type: Card Equips on: Armor Weight: 1 4528#Mutant Coelacanth Card# MATK + 2% For each 2 refine, MATK + 1%, MaxHP - 1%. Type: Card Equips on: Headgear Weight: 1 4529#Violent Coelacanth Card# ATK + 2% For each 2 refine, ATK + 1%, MaxSP - 1% Type: Card Equips on: Headgear Weight: 1 4530#Siorava Card# LUK + 2 If used by merchant types, each 3 refine adds LUK + 1 Type: Card Equips on: Headgear Weight: 1 4531#Red Eruma Card# When dealing magic damage there's a chance to cause curse status. Type: Card Equips on: Weapon Weight: 1 4532#Wild Rider Card# When dealing physical damage there is a high chance to cast Agi Up Lv1 on yourself. Type: Card Equips on: SHoes Weight: 1 4533#Octopus Card# When dealing magic damage there's a chance to cause blind status. Type: Card Equips on: Weapon Weight: 1 4534#Octopus Card# MaxHP + 12%. Enables usage of [Waterball] Lv 5. Type: Card Equips on: Armor Weight: 1 http://forums.irowiki.org/showthread.php?p=1186284
  15. Sorta like a Webbrowser based? I know ROBrowser uses that feature.. but you need to know A LOT of CODING.
  16. Wow thanks a lot! I don't understand why that isn't in any Luas ><
  17. I seem to have a problem with Buying store. In my skill tree, the "VIew description" works when I hover over Buying store, but when I click it, I get an error. It shows up as a nameless skill and has the default red potion pitcher looking icon. I've checked all my luas and there's not problem there. I've added the buying store sprite/act and even the item image but it still doesn't work.. Is there any other file I should be editing ? =/
  18. I've gotten the 2011/01/31 client and it seems that when I used your Diff patcher, when you go in-game and cast a skill, you have to wait until the entire animation is completed in order to move. From previous clients, once you cast the animation, you can move right away. But now, you have to wait like half a second till it's completely done. Is this client based or problem VIA the Diff Patcher?
  19. Are you planning to add in the newest Clients?
  20. Mystery

    Item 1577

    That's good then. Alright, thanks a lot!
  21. Mystery

    Item 1577

    Hmph.. guess it's my stupid firefox. ><. But, it's only showing that in one item, the rest of the items are fine LOL.. ><! Sweat.
  22. Mystery

    Item 1577

    Item 1577 is: 1577,Krieger_Book2,Glorious Apocalypse,4,20,,0,90,,1,0,0x00410100,7,2,2,4,80,1,15,{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getref<span xmlns="http://www.w3.org/1999/xhtml">ine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} In the Item bonus, it gives: if(getref<span xmlns="http://www.w3.org/1999/xhtml">ine() Wth is that? Is that a bug? o_O or is it supposed to be like that? (This is in the renewal folder) RMS's item bonus: { bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bIgnoreDefRate,RC_DemiHuman,25; bonus bUnbreakableWeapon,0; if(getrefine() > 5) bonus2 bIgnoreDefRate,RC_DemiHuman,5; if(getrefine() > 8) { bonus bMatkRate,5; bonus bCastrate,-5; bonus bDelayRate,-5; } },{},{} http://ratemyserver.net/index.php?iname=1577&itype=-1&page=item_db&quick=1&isearch=Search
  23. Lmao! so! the story should still go on with Roan and Yuufa.!
  24. That would be a little better.
  25. Well first off.. Can you provide what your map server is spitting out so we can actually know in detail what's happening? Thanks.
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