-
Posts
387 -
Joined
-
Last visited
-
Days Won
18
Community Answers
-
Chemical Crush's post in Help Browedit Archivos Actualizados was marked as the answer
Estoy usando google translate, así que por favor perdóname si esto sale mal. Puede obtener archivos actualizados abriendo su BrowEdit, abrir un mapa de su GRF, ir a File> Rebuild Texture File y luego hacer File> Rebuild Model file. Luego cierra BrowEdit, abre la copia de seguridad y debería arreglarse, es decir, si tu GRF está actualizado, si no, entonces te sugeriría que actualizas tu GRF.
English:
I'm using google translate, so please forgive me if this comes out wrong. You are able to obtain updated files by opening your BrowEdit, open up a map from your GRF, go to File > Rebuild Texture File and then do File > Rebuild Model file. Then close BrowEdit, open it back up and it should be fixed, that is if your GRF is up to date, if not, then I would suggest updating your GRF
-
Chemical Crush's post in [Suppot] My First Map was marked as the answer
Toddy,
What revision of BrowEdit did you save in? If its 586, then what is your water height set at? If its ABOVE 0 it needs to be at 0 or in the negatives like -25 or so, once you've done this, you are going to need to raise your terrain again, just hit F2, Ctrl A and hit the page up button until all your terrain is above the water again.
-
Chemical Crush's post in Calculate lightmap faster? was marked as the answer
It doesn't seem to, sometimes it can take around 3 or so hours for lights to calculate for me, just depends on the amount of models and how large the map is. I fear every mapper suffers from this, I usually calculate huge huge maps that take forever overnight, while im sleeping.
-
Chemical Crush's post in BrowEdit, GAT Tiling for large map was marked as the answer
While you're in gat edit hit the + button so its a bigger square.
-
Chemical Crush's post in map size was marked as the answer
What you can do is the following
Open the map you want to increase the size of
now open a larger map that you want to transfer it to
tab back to the map that you want to transfer over, hit f2, ctrl a, ctrl c
tab over to the new map and click to place it in the middle of the new map.
-
Chemical Crush's post in help - texture disappears was marked as the answer
https://rathena.org/board/files/file/2514-browedit-revision-586-pre-configured/
-
Chemical Crush's post in Browedit texture problem was marked as the answer
I know your problem. Check your resolution settings in your ro.xml or wahtever your browedit is reading from.
Tell is what that is.
Make sure its a COMMON resolution.
-
Chemical Crush's post in Requesting banner for RMS was marked as the answer
I'm not super great at doing banners but I can try. ^-^
Would you like it to be animated?
-
Chemical Crush's post in Did this map is free release or pay?..? Can I Ask The Donwload Link? was marked as the answer
That was Monopoly's version of Prontera I believe, I don't think it was a paid service, but the links that I know of are all down. Hopefully someone has a backup, this makes me think I should start downloading all free releases from everyone and put them in a folder, considering we lose links to these awesome maps. :/
-
Chemical Crush's post in BrowEdit Lighting/Shadow Questions was marked as the answer
Oh well i'd set it way above 200. I usually have mine around 600 ish.
-
Chemical Crush's post in Help with browedit was marked as the answer
Yeah, you'll need to have it at around -20. Now this is going to cause Geffen to be under water, you'll need to raise the map itself and the objects. And of course save that in 586. That should fix it.