I've had difficulties with Shadows. I've set my sun, and it has a higher intensity than my shadow, as instructed by the BrowEdit tutorial videos, but my shadows are too long. I've adjusted the sun and shadow higher and lower and tested it multiple times, but I can't get what I'm looking for.
I want the map to have a late afternoon/evening feel (sun setting), which would of course, cast longer shadows, but I want to control it a little. I want the map to have a warm feeling to it; should I be adjusting the colors?
How high/low in the sky should my sun/shadow be?
Intensity 127 for the sun and 100 is what I currently have set, and that doesn't seem bad, but I'm open to opinions.
My map is larger than Payon/Protnera and has some mountainous terrain on the borders. It is a city, so there are heaps of objects; lighting calculations take ~1 hour to finish, so testing it is quite tedious.
Question
Azura Skyy
I've had difficulties with Shadows. I've set my sun, and it has a higher intensity than my shadow, as instructed by the BrowEdit tutorial videos, but my shadows are too long. I've adjusted the sun and shadow higher and lower and tested it multiple times, but I can't get what I'm looking for.
I want the map to have a late afternoon/evening feel (sun setting), which would of course, cast longer shadows, but I want to control it a little. I want the map to have a warm feeling to it; should I be adjusting the colors?
How high/low in the sky should my sun/shadow be?
Intensity 127 for the sun and 100 is what I currently have set, and that doesn't seem bad, but I'm open to opinions.
My map is larger than Payon/Protnera and has some mountainous terrain on the borders. It is a city, so there are heaps of objects; lighting calculations take ~1 hour to finish, so testing it is quite tedious.
Hope someone can help,
Thanks,
~Azura Skyy
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