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RedRumPie

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Everything posted by RedRumPie

  1. Hi , Iv'e been trying to install v4p on my flux cp . I installed it correctly as far as I know .. It works on my localhost 127.0.0.1/cp but when I transfer it to my webhost everything works fine not until I click the Vote For Points .. It shows something like this : PHP Warning: require_once(/home/fluxd3mo/public_html/Flux1/addons/vote_for_credits/lib/cashpoints.php) [<a href='function.require-once'>function.require-once</a>]: failed to open stream: Permission denied in /home/fairytai/public_html/addons/vote_for_credits/modules/vote/index.php on line 7
  2. up for this .
  3. resname and descname table anyone ? XD
  4. bumping this .. up.
  5. Thank for replying . I scratched that idea and thinked of this .I choosed 2 maps and put the red and blue npc's on each map . what I want is when you click on a warper npc it will warp you to one of those 2 maps that I chose ( job_knt 146 151 - job_wiz 53 165) . If ever one map has 4 players already it will automatically warp you to the other map. but if theres till room in the designated map it will chose either job_knt or job_wiz ( random ) .. I hope you get the idea. Its like Warper > Random ( job_knt or job Wiz ) > If job_knt is full goto job_wiz and if job_wiz is full goto job_knt and if both is full cancel warp . only 4 players can enter each map.
  6. hello , can anyone help me putting a @joinbg command in this script ? ( Credits to Ms Annie ) prontera,153,184,5 script bg_pvp_register 100,{ if ( getgmlevel() < 60 ) end; else if ( !.start ) { mes "start ?"; next; select "yeah"; mes "select how many players in a team"; mes "if 3vs3, set to 3"; mes "range : 1~9"; next; if ( input( .min2start, 1, 9 ) ) { mes "invalid range"; close; } .start = 1; announce strcharinfo(0) +" has hosted a "+ .min2start +"vs"+ .min2start +" battleground", 0; waitingroom "BG PVP", .min2start *2 +1, strnpcinfo(0)+"::OnStart", .min2start *2; } else if ( .start == 1 ) { mes "abort registration?"; next; select "yeah"; .start = 0; delwaitingroom strnpcinfo(0); } else { mes "a match is currently running now"; mes "abort ?"; next; select "yeah"; .start = 0; awake strnpcinfo(0); } close; OnStart: getmapxy .@map$, .@x, .@y, 1; warpwaitingpc .@map$, .@x, .@y; announce "event started", 0; .start = 2; .red = createbgid( "guild_vs3", 13,50, strnpcinfo(0)+"::Onredout", strnpcinfo(0)+"::Onredout" ); .blue = createbgid( "guild_vs3", 86,50, strnpcinfo(0)+"::Onblueout", strnpcinfo(0)+"::Onblueout" ); callfunc "rand__", .min2start *2, $@rand; for ( .@i = 0; .@i < $@warpwaitingpcnum; .@i++ ) setbgid ( .@i %2 )? .red : .blue, $@warpwaitingpc[ $@rand[.@i] ]; delwaitingroom strnpcinfo(0); bg_warp .red, "guild_vs3", 13,50; bg_warp .blue, "guild_vs3", 86,50; bg_updatescore "guild_vs3", 0,0; sleep .eventlasting * 1000; if ( .start == 2 ) { if ( .score[1] == .score[2] ) mapannounce "guild_vs3", "Draw !", 0; else if ( .score[1] > .score[2] ) { mapannounce "guild_vs3", " Red side wins !", 0; callsub L_reward, .red; } else if ( .score[1] < .score[2] ) { mapannounce "guild_vs3", " Blue side wins !", 0; callsub L_reward, .blue; } } bg_warp .red, "prontera", 155,182; bg_warp .blue, "prontera", 158,182; bg_destroy .red; bg_destroy .blue; .start = .score[1] = .score[2] = 0; end; L_reward: getbgusers getarg(0); for ( .@i = 0; .@i < $@arenamembersnum; .@i++ ) getitem 501, 1, $@arenamembers[.@i]; // item reward return; Onredout: callsub L_out, 2; Onblueout: callsub L_out, 1; L_out: announce strcharinfo(0) +" is out from the match !", 1; bg_leave; warp "SavePoint", 0,0; .score[ getarg(0) ]++; bg_updatescore "guild_vs3", .score[1], .score[2]; if ( .score[ getarg(0) ] == .min2start ) awake strnpcinfo(0); end; OnInit: .eventlasting = 30 * 60; // how long would the event last or it auto-reset. 30 *60 = 30 mins end; } guild_vs3 mapflag battleground 2 guild_vs3 mapflag nosave SavePoint guild_vs3 mapflag nowarp guild_vs3 mapflag nowarpto guild_vs3 mapflag noteleport guild_vs3 mapflag nomemo guild_vs3 mapflag nopenalty guild_vs3 mapflag nobranch guild_vs3 mapflag noicewall when ever someone uses @joinbg it automatically joins the waiting room , when the room is full or you're in the room already @joinbg will display something like you're already in the room or sorry the room is full. and when you're in a battleground map you cant use @joinbg . I was trying to use this code as reference . Credits to Sandbox. OnInit: bindatcmd "tool",strnpcinfo(3)+"::OnAtcommand",0,40; //Disabled on WoE maps? 1 = Yes, 0 = No set .WoeCheck,1; //Disabled on PvP maps? 1 = Yes, 0 = No set .PvpCheck,1; end; OnAtcommand: if(.WoeCheck == 1 && getmapflag(strcharinfo(3),mf_gvg)) { message strcharinfo(0),"You cannot use this command on GvG maps."; end; } else if (.PvpCheck == 1 && getmapflag(strcharinfo(3),mf_pvp)){ message strcharinfo(0),"You cannot use this command on PvP maps."; end; } callshop "Aqua Tools",0; end; T.I.A guys .
  7. Hello , since I have a crappy internet and I want to download / pull / clone an old version of rAthena using my vps / putty ( SVN VERSION 17310 ) how can I do this ? Can someone please help me .. SOLVED
  8. why wont the aura show up on my side ?XD
  9. anyone using this on 17310?
  10. wow this is nice
  11. will this work on 17702 ?
  12. thanks for answering
  13. Hello , can some please guide to change this : I want to change it to : T.I.A guys!
  14. can this be used on trans jobs with 3rd job sprites?
  15. anyone ?
  16. so where do I put this : body{ width: 100%; height: 100%; margin: 0; } .controller{ width: 1400px; margin-left: auto; margin-right: auto; margin-top: 0; } .container{ width: 1024px; margin-right: auto; margin-left: auto; }
  17. so yeah , how do I fix this ? XD
  18. Hey guys , any one know how to make an html page compatible to all resolutions ? I tried adding : <style type='text/css'> body {width:100%;} </style> to my <head> </head> but it does not work.. Heres the page I'm talking about : http://icebergro.net/test/ T.I.A
  19. bumping this . really need the script.
  20. v4 is not working for me .. anyways , how can I set this at mac address ? EDIT : Oh , I need harmony for mac address to work . can this be done on Internal Guard ?
  21. amazing design !
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