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Everything posted by Noturn
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Problem solved!! Solution: Don't use special characters on ur windows user name, if u do, move thor patcher to another one without special characters. Same thing is applied to .thor files that u want to generate.
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Hello everyone, Do i need to configure anything on my thor patcher if i only want to generate one .thor file? Because everytime that i use the ThorGenerator, it only generate one file with 40 bytes and my patcher dont read it properly with my changes. Thank you.
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Hello all, When I change the taekwon job to Soul Linker or Star Knight, all skills of taekwon disappear, anyone can help me with this? I don't know what is going on. Thanks all. @edit Solved
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I made one thing like that with the Lilith Faction System. Example of what you can do with this system: -> players of faction A can't attack monsters faction A. -> monsters of faction A can attack monsters faction B.
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for free, if it's possible.
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Hello all, I was wondering if someone can do a Daily Login screen for 12 or 15 days for me. I have already made a draft o what I want. I've uploaded the logo of my server too. I just need the scope, without the itens. Since the name of my server is Leaf-RO, if someone can make it with leaf/forrest theme ragnarok on background... Thanks Leaf-RO_Logo.zip
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Work for both char name and char ID, i did src modification on my custom command, cause a realize that I actually don't need sql script. Thanks
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Well, it's because I'm trying to do @kick command on label OnPCDieEvent, but the big problem here is that it have to happend even if the player is in autotrade mode (out of the game). So, I thought that maybe if I save the char information on sql it can work. I really need help with this, so if you can help me. I did this: if (query_sql "SELECT `char_id` FROM `char_info` WHERE `char_id` = "+getcharid(0)+"")) but doesn't work at all, I have tried a lot of combinations, but really doesn't work. My label is like this: OnPCDieEvent: if (query_sql "SELECT `char_id` FROM `char_info` WHERE `char_id` = "+getcharid(0)+"")){ //It will be true just if had found player data on sql table right? atcommand "@kick "+getcharid(0); } end; @EDIT It's working, thanks guys. Source modification was needed .
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Hello everyone, I have one doubt about sql comparisons... So, I have one custon table like this: query_sql "insert into `char_info` (`account_id`, `char_id`, `name`) values ('"+ getcharid(3) +"', '"+ getcharid(0) +"', '" + strcharinfo(0) + "')"; How can I know if the char_id on custom table is the same of who is using the script? How can I compare this two things? Thanks.
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Worked, thanks Mr. Enthr!
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can you give me default script of atcommand.c.?? then i try it my own thx in advance https://github.com/rathena/rathena/blob/master/src/map/atcommand.c Check on ACMD_FUNC(go) if it's the same of yours.
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Well, maybe it's just on src/map/config/renewal.h //#define RENEWAL_CAST then, recompile.
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It just happen with @go command? Like @Eucliwood said, check you map server. If it just happen with @go, could be on atcommand.c.
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Hello everyone Can anyone answer me if it's possible to do npc's with a specific location and sprite, but with no name? I mean, don't show the name when I slice the mouse on the npc. Thanks.
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Really nice script. Just to report a bug, is that when I click twice on some ore my zeny is consumed, even if I don't have anything selected do refine.
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It's Working, thanks again sir Emistry.
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Hello Everyone, I need a little help with command @kick. The objective is to kick players even if I'm not on the same map that they are. I tried to did this above, and it's working, but if I try to kick someone that is not in game, my map-server crash. Little help with this? if((pl_sd=map_nick2sd((char *)message)) == NULL) { clif_GM_kick(sd, pl_sd); return 0; }
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Thanks again Lady AnnieRuru, really silly mistake of mine
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Hello everyone, It's exactly what the title says, I don't want that the stone item be a pre requisite to use the skill Throwstone. I looked on status.c, skill.c, skill.h and battle.c, but nothing founded about this item. I also looked for TF_PICKSTONE, but it's a little confused to me. I hope that someone can help me with this. case TF_THROWSTONE: if (!sc_start(src,bl,SC_STUN,3,skill_lv,skill_get_time(skill_id,skill_lv))) //only blind if success sc_start(src,bl,SC_BLIND,3,skill_lv,skill_get_time2(skill_id,skill_lv)); break; case TF_PICKSTONE: if(sd) { unsigned char eflag; struct item item_tmp; struct block_list tbl; clif_skill_nodamage(src,bl,skill_id,skill_lv,1); memset(&item_tmp,0,sizeof(item_tmp)); memset(&tbl,0,sizeof(tbl)); // [MouseJstr] item_tmp.nameid = ITEMID_STONE; item_tmp.identify = 1; tbl.id = 0; // Commented because of duplicate animation [Lemongrass] // At the moment this displays the pickup animation a second time // If this is required in older clients, we need to add a version check here //clif_takeitem(&sd->bl,&tbl); eflag = pc_additem(sd,&item_tmp,1,LOG_TYPE_PRODUCE); if(eflag) { clif_additem(sd,0,0,eflag); map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0); } }
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its inside `vendings` tableand the buffs is `sc_data` Thanks lady AnnieRuru. I really appreciate your job.
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Thanks sir Emirtry, I understand that SQL can't interfere directly with the game. So I should use npc+sql to make it work. One last question, Do you know where I can find the sql to see the autotrade players? or any sql to see the buffs from each player. Or it's a kind of custom table? Thanks again.
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No, I mean a custom table that will just disconnect the players, if theres someway to do it, can you help me? Just disconnect someone via sql, even players with autotrade. Thanks sir Emistry.
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Hey people, I have just one doubt, anyone know if it's possible to kill/disconnect someone using sql tables? thanks.
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Little Modification on < Euphy's Quest Shop >
Noturn replied to Noturn's question in Script Requests
bump. Anyone? Please -
Hello everyone, I just want a little modification on < Euphy's Quest Shop >. This NPC is currently working like this, right? - give some item id quantity AND - give some item id quantity AND - give some item id quantity Here is your reward. It's possible to work like this? - give some item id quantity AND - give some item id quantity AND - give some item id quantity - OR - give some special item id quantity Here is your reward. Thats it, I'm avaiable to clarify the request if it's not clear. Thanks a lot.