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About 0x8

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  1. Which has the more priority? itemInfo.lub or item_db.txt? I edited the System/itemInfo.lub - I put for some slots in headgears and I got 4 slotted headgears even without editing my item_db.txt nor my itemslotcounttable.txt. Have I done something wrong? Is this a bug or it's just me? I tested it in 2013 clients I tried Lord Kaho's Horn into 4 slot without editing my item_db.txt and itemslotcounttable.txt. [5013] = { unidentifiedDisplayName = "Head Gear", unidentifiedResourceName = "¸®º»", unidentifiedDescriptionName = { "Unidentified item, can be identified with [Magnifier].", }, identifiedDisplayName = "Lord Kaho's Horn", identifiedResourceName = "·ÎµåÄ«È£ÀÇ»Ô", identifiedDescriptionName = { "A special headgear created specifically for Lord Kaho ... Whoever he is.", "STR + 5, INT + 5", "VIT + 10, AGI + 10", "LUK + 20, MDEF + 10", "Class :^777777 Headgear^000000", "Defense :^777777 30^000000", "Equipped on :^777777 Upper^000000", "Weight :^777777 10^000000", "Applicable Job :^777777 Every Job^000000", }, slotCount = 4, ClassNum = 99
  2. I see, what does Navigation folder do? I deleted it and somehow I don't get any errors in my client anymore. I want my client working as stable as possible. Please enlighten us. Thanks!
  3. There's an error in navigation lua folder too.
  4. About the case of Pe4eHbkA, I downloaded the client translation repository thru tortoise, and used it in my data folder (renamed all *.lua to *.lub) and yet the error still appear on quest.
  5. This is nice since most of us are using sql - it's more secure than using txt engine.
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